The VBO module now can handle primitive restart in software if required. Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> --- src/mesa/state_tracker/st_context.h | 1 - src/mesa/state_tracker/st_extensions.c | 1 - 2 files changed, 2 deletions(-)
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 4786ed2..ffdefb7 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -81,7 +81,6 @@ struct st_context struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */ struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */ struct draw_stage *rastpos_stage; /**< For glRasterPos */ - GLboolean sw_primitive_restart; GLboolean clamp_frag_color_in_shader; GLboolean clamp_vert_color_in_shader; diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index d0f392b..953155f 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -601,7 +601,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.NV_primitive_restart = GL_TRUE; if (!screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) { - st->sw_primitive_restart = GL_TRUE; ctx->Const.PrimitiveRestartInSoftware = GL_TRUE; } -- 1.7.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev