Add compute shader initilization, assign and cleanup in vl_compositor API. Signed-off-by: James Zhu <james....@amd.com> Reviewed-by: Christian König <christian.koe...@amd.com> --- src/gallium/auxiliary/vl/vl_compositor.c | 31 ++++++++++++++++++++++++++++++- src/gallium/auxiliary/vl/vl_compositor.h | 3 +++ 2 files changed, 33 insertions(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index 4509913..da4b02d 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -28,12 +28,31 @@ #include "util/u_sampler.h" #include "vl_compositor_gfx.h" +#include "vl_compositor_cs.h" static bool init_shaders(struct vl_compositor *c) { assert(c); + c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer); + if (!c->cs_video_buffer) { + debug_printf("Unable to create video_buffer compute shader.\n"); + return false; + } + + c->cs_weave_rgb = vl_compositor_cs_create_shader(c, compute_shader_weave); + if (!c->cs_weave_rgb) { + debug_printf("Unable to create weave_rgb compute shader.\n"); + return false; + } + + c->cs_rgba = vl_compositor_cs_create_shader(c, compute_shader_rgba); + if (!c->cs_rgba) { + debug_printf("Unable to create RGB-to-RGB compute shader.\n"); + return false; + } + c->vs = create_vert_shader(c); if (!c->vs) { debug_printf("Unable to create vertex shader.\n"); @@ -106,6 +125,9 @@ static void cleanup_shaders(struct vl_compositor *c) c->pipe->delete_fs_state(c->pipe, c->fs_rgba); c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.y); c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.uv); + c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer); + c->pipe->delete_compute_state(c->pipe, c->cs_weave_rgb); + c->pipe->delete_compute_state(c->pipe, c->cs_rgba); } static bool @@ -409,6 +431,7 @@ vl_compositor_clear_layers(struct vl_compositor_state *s) s->layers[i].clearing = i ? false : true; s->layers[i].blend = NULL; s->layers[i].fs = NULL; + s->layers[i].cs = NULL; s->layers[i].viewport.scale[2] = 1; s->layers[i].viewport.translate[2] = 0; s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0; @@ -533,6 +556,7 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s, switch(deinterlace) { case VL_COMPOSITOR_WEAVE: s->layers[layer].fs = c->fs_weave_rgb; + s->layers[layer].cs = c->cs_weave_rgb; break; case VL_COMPOSITOR_BOB_TOP: @@ -540,6 +564,7 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s, s->layers[layer].src.tl.y += half_a_line; s->layers[layer].src.br.y += half_a_line; s->layers[layer].fs = c->fs_video_buffer; + s->layers[layer].cs = c->cs_video_buffer; break; case VL_COMPOSITOR_BOB_BOTTOM: @@ -547,11 +572,14 @@ vl_compositor_set_buffer_layer(struct vl_compositor_state *s, s->layers[layer].src.tl.y -= half_a_line; s->layers[layer].src.br.y -= half_a_line; s->layers[layer].fs = c->fs_video_buffer; + s->layers[layer].cs = c->cs_video_buffer; break; } - } else + } else { s->layers[layer].fs = c->fs_video_buffer; + s->layers[layer].cs = c->cs_video_buffer; + } } void @@ -601,6 +629,7 @@ vl_compositor_set_rgba_layer(struct vl_compositor_state *s, s->used_layers |= 1 << layer; s->layers[layer].fs = c->fs_rgba; + s->layers[layer].cs = c->cs_rgba; s->layers[layer].samplers[0] = c->sampler_linear; s->layers[layer].samplers[1] = NULL; s->layers[layer].samplers[2] = NULL; diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index 5fa1b6c..b0ed7f5 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -117,6 +117,9 @@ struct vl_compositor void *fs_video_buffer; void *fs_weave_rgb; void *fs_rgba; + void *cs_video_buffer; + void *cs_weave_rgb; + void *cs_rgba; struct { struct { -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev