When we are generating an AUB dump, we make a final call to aub_dump_bmp() as the context is being destroyed, to ensure that any rendering performed before the application exits can be seen during a simulation run. However, we were doing this before flushing the batch buffer; as a result simulation runs would not always see the effect of all rendering commands.
This patch flushes the batch buffer just before making the final call to aub_dump_bmp(), to ensure that all rendering is properly captured in the final bitmap. --- src/mesa/drivers/dri/intel/intel_context.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index f572f38..b770aa25 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -794,8 +794,10 @@ intelDestroyContext(__DRIcontext * driContextPriv) INTEL_FIREVERTICES(intel); /* Dump a final BMP in case the application doesn't call SwapBuffers */ - if (INTEL_DEBUG & DEBUG_AUB) + if (INTEL_DEBUG & DEBUG_AUB) { + intel_batchbuffer_flush(intel); aub_dump_bmp(&intel->ctx); + } _mesa_meta_free(&intel->ctx); -- 1.7.7.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev