This version rebases the series on top of a more recent master and addresses review feedback to v1.
The main change is the rewrite of the type conversion patches to reduce the growing complexity of the backend following discussions with Jason. The main actions I took in the end are: 1) Moved the code that handled conversion splitting into 2 conversions through an intermediary type to a NIR pass. 2) Added helpers to handle special conversion restrictions in the backend Moving the splitting cases to NIR was particularly useful to reduce complexity, since most of that complexity came from the interactions that these splitting cases had with other restrictions. I was also going to move the conversion code to a separate helper function, but I think the above steps reduced the complexity to a point where this is no longer needed. With that, said, I am happy to do this if there is still interest. For a quick look, here is what the end result looks like: https://github.com/Igalia/mesa/blob/itoral/VK_KHR_shader_float16_int8/src/intel/compiler/brw_fs_nir.cpp#L825 Another idea suggested for this was to just emit the conversions and then apply the fixes during the lower_conversions pass that we run right before codegen. I didn't try this in the end since it didn't look necessary any more, but again, I am happy to try this if there is still interest. The other relevant review feedback was to add new nir_{fadd,fmul}_imm helpers and use them in the initial patches of the series. I did this for everything except for a couple of cases where we have 'imm - expr', which we would need to implement as neg(fadd_imm(expr, -imm)) which would add an extra negate and didn't seem worth it. The other relevant change is that in v1 I included support for half-float MAD/LRP algebraic optimizations in the backend, but after some shader-db testing and discussion with Jason we concluded that we should actually remove these from the backend (including 32-bit paths), so this series does this as well (this is towards the end of the series). A branch with this series is available for testing in the itoral/VK_KHR_shader_float16_int8 branch of the Igalia Mesa repository at https://github.com/Igalia/mesa. Iago Toral Quiroga (53): compiler/nir: add a nir_b2f() helper compiler/nir: add nir_fadd_imm() and nir_fadd_imm() helpers compiler/spirv: handle 16-bit float in radians() and degrees() compiler/spirv: implement 16-bit asin compiler/spirv: implement 16-bit acos compiler/spirv: implement 16-bit atan compiler/spirv: implement 16-bit atan2 compiler/spirv: implement 16-bit exp and log compiler/spirv: implement 16-bit hyperbolic trigonometric functions compiler/spirv: implement 16-bit frexp compiler/spirv: use 32-bit polynomial approximation for 16-bit asin() intel/compiler: add a NIR pass to lower conversions intel/compiler: add a helper to handle conversions to 64-bit in atom intel/compiler: split float to 64-bit opcodes from int to 64-bit intel/compiler: handle b2i/b2f with other integer conversion opcodes intel/compiler: handle conversions to half-float intel/compiler: lower some 16-bit float operations to 32-bit intel/compiler: lower 16-bit extended math to 32-bit prior to gen9 intel/compiler: implement 16-bit fsign intel/compiler: allow extended math functions with HF operands compiler/nir: add lowering option for 16-bit fmod intel/compiler: lower 16-bit fmod compiler/nir: add lowering for 16-bit flrp intel/compiler: lower 16-bit flrp compiler/nir: add lowering for 16-bit ldexp intel/compiler: Extended Math is limited to SIMD8 on half-float intel/compiler: add instruction setters for Src1Type and Src2Type. intel/compiler: add new half-float register type for 3-src instructions intel/compiler: don't compact 3-src instructions with Src1Type or Src2Type bits intel/compiler: allow half-float on 3-source instructions since gen8 intel/compiler: set correct precision fields for 3-source float instructions intel/compiler: don't propagate HF immediates to 3-src instructions intel/compiler: fix ddx and ddy for 16-bit float intel/compiler: fix ddy for half-float in gen8 intel/compiler: workaround for SIMD8 half-float MAD in gen < 9 intel/compiler: split is_partial_write() into two variants intel/compiler: activate 16-bit bit-size lowerings also for 8-bit intel/compiler: handle 64-bit to 8-bit conversions intel/compiler: add a helper to do conversions between integer and half-float intel/compiler: handle conversions between int and half-float on atom intel/compiler: assert that lower conversions produces valid strides intel/compiler: implement isign for int8 intel/eu: force stride of 2 on NULL register for Byte instructions compiler/spirv: add support for Float16 and Int8 capabilities anv/pipeline: support Float16 and Int8 capabilities in gen8+ anv/device: expose shaderFloat16 and shaderInt8 in gen8+ intel/compiler: implement is_zero, is_one, is_negative_one for 8-bit/16-bit intel/compiler: add a brw_reg_type_is_integer helper intel/compiler: fix cmod propagation for non 32-bit types intel/compiler: remove MAD/LRP algebraic optimizations from the backend intel/compiler: support half-float in the combine constants pass intel/compiler: fix combine constants for Align16 with half-float prior to gen9 intel/compiler: allow propagating HF immediates to MAD/LRP src/compiler/nir/nir.h | 2 + src/compiler/nir/nir_builder.h | 24 +++ src/compiler/nir/nir_builtin_builder.h | 4 +- src/compiler/nir/nir_opt_algebraic.py | 11 +- src/compiler/shader_info.h | 2 + src/compiler/spirv/spirv_to_nir.c | 8 +- src/compiler/spirv/vtn_glsl450.c | 179 +++++++++++++----- src/intel/Makefile.sources | 1 + src/intel/compiler/brw_compiler.c | 2 + src/intel/compiler/brw_eu_compact.c | 5 +- src/intel/compiler/brw_eu_emit.c | 36 +++- src/intel/compiler/brw_fs.cpp | 145 +++++++++----- src/intel/compiler/brw_fs.h | 1 + .../compiler/brw_fs_cmod_propagation.cpp | 28 +-- .../compiler/brw_fs_combine_constants.cpp | 82 ++++++-- .../compiler/brw_fs_copy_propagation.cpp | 14 +- src/intel/compiler/brw_fs_cse.cpp | 3 +- .../compiler/brw_fs_dead_code_eliminate.cpp | 2 +- src/intel/compiler/brw_fs_generator.cpp | 47 +++-- src/intel/compiler/brw_fs_live_variables.cpp | 2 +- .../compiler/brw_fs_lower_conversions.cpp | 7 + src/intel/compiler/brw_fs_nir.cpp | 166 ++++++++++++---- src/intel/compiler/brw_fs_reg_allocate.cpp | 2 +- .../compiler/brw_fs_register_coalesce.cpp | 2 +- .../compiler/brw_fs_saturate_propagation.cpp | 7 +- src/intel/compiler/brw_fs_sel_peephole.cpp | 4 +- src/intel/compiler/brw_inst.h | 2 + src/intel/compiler/brw_ir_fs.h | 3 +- src/intel/compiler/brw_nir.c | 22 ++- src/intel/compiler/brw_nir.h | 2 + .../compiler/brw_nir_lower_conversions.c | 138 ++++++++++++++ src/intel/compiler/brw_reg_type.c | 35 +++- src/intel/compiler/brw_reg_type.h | 18 ++ src/intel/compiler/brw_shader.cpp | 26 +++ src/intel/compiler/meson.build | 1 + src/intel/vulkan/anv_device.c | 9 + src/intel/vulkan/anv_extensions.py | 1 + src/intel/vulkan/anv_pipeline.c | 2 + 38 files changed, 827 insertions(+), 218 deletions(-) create mode 100644 src/intel/compiler/brw_nir_lower_conversions.c -- 2.17.1 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