On Mon, 2018-12-10 at 18:23 +0100, Mathias Fröhlich wrote: > Hi Erik, > > Not sure if this is our problem as I think that I only saw simple > bindings with a zero instance divisor while debugging supertux kart. > > But at least I think that this is a problem in virglrenderer. The > glVertexBindingDivisor is per binding and not per vertex attribute > in OpenGL. > ... you probably want to solve that differently, but for now this > should > quick band aid to pinpoint the problem that we observe. > > Does the attached patch to virglrenderer fix our problem? >
It does! Thanks a lot :) I'll find out what the proper fix is, and submit a patch in your name! Again, thanks a lot :) _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev