On Mon, 2018-12-10 at 18:23 +0100, Mathias Fröhlich wrote:
> Hi Erik,
> 
> Not sure if this is our problem as I think that I only saw simple
> bindings with a zero instance divisor while debugging supertux kart.
> 
> But at least I think that this is a problem in virglrenderer. The
> glVertexBindingDivisor is per binding and not per vertex attribute
> in OpenGL.
> ... you probably want to solve that differently, but for now this
> should
> quick band aid to pinpoint the problem that we observe.
> 
> Does the attached patch to virglrenderer fix our problem?
> 

It does! Thanks a lot :)

I'll find out what the proper fix is, and submit a patch in your name!
Again, thanks a lot :)

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