It seems like someone already sent out patches to implement this, and we decided to not take it for some reason. Maybe it was Rob?
On 12/10/18 4:08 PM, Timothy Arceri wrote: > KHR_debug already provides superior functionality but this > extension is still in use and adding support for it seems fairly > harmless. For example it seems to be used by Unity as seen in the > Parkitect trace attached to Mesa bug #108919. > --- > src/mapi/glapi/gen/gl_API.xml | 17 +++++++++++++++++ > src/mesa/main/extensions_table.h | 1 + > src/mesa/main/objectlabel.c | 6 ++++++ > 3 files changed, 24 insertions(+) > > diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml > index f1def8090d..75423c4edb 100644 > --- a/src/mapi/glapi/gen/gl_API.xml > +++ b/src/mapi/glapi/gen/gl_API.xml > @@ -12973,6 +12973,23 @@ > <enum name="GPU_MEMORY_INFO_EVICTED_MEMORY_NVX" value="0x904B" > /> > </category> > > +<category name="GL_EXT_debug_label" number="439"> > + <function name="LabelObjectEXT" alias="ObjectLabel"> Since these are just aliases, I don't think any changes needed in dispatch-sanity... but did you run 'make check' anyway? :) > + <param name="type" type="GLenum"/> > + <param name="object" type="GLuint"/> > + <param name="length" type="GLsizei"/> > + <param name="label" type="const GLchar *"/> > + </function> > + > + <function name="GetObjectLabelEXT" alias="GetObjectLabel"> > + <param name="type" type="GLenum"/> > + <param name="object" type="GLuint"/> > + <param name="bufSize" type="GLsizei"/> > + <param name="length" type="GLsizei"/> > + <param name="label" type="GLchar *"/> > + </function> > +</category> > + > <xi:include href="AMD_gpu_shader_int64.xml" > xmlns:xi="http://www.w3.org/2001/XInclude"/> > > <category name="GL_NV_fill_rectangle" number="466"> > diff --git a/src/mesa/main/extensions_table.h > b/src/mesa/main/extensions_table.h > index dad38124d5..b68f6781c4 100644 > --- a/src/mesa/main/extensions_table.h > +++ b/src/mesa/main/extensions_table.h > @@ -217,6 +217,7 @@ EXT(EXT_compiled_vertex_array , dummy_true > EXT(EXT_compressed_ETC1_RGB8_sub_texture , > OES_compressed_ETC1_RGB8_texture , x , x , ES1, ES2, 2014) > EXT(EXT_copy_image , OES_copy_image > , x , x , x , 30, 2014) > EXT(EXT_copy_texture , dummy_true > , GLL, x , x , x , 1995) > +EXT(EXT_debug_label , dummy_true > , GLL, GLC, x , x , 2013) > EXT(EXT_depth_bounds_test , EXT_depth_bounds_test > , GLL, GLC, x , x , 2002) > EXT(EXT_discard_framebuffer , dummy_true > , x , x , ES1, ES2, 2009) > EXT(EXT_disjoint_timer_query , EXT_disjoint_timer_query > , x , x , x , ES2, 2016) > diff --git a/src/mesa/main/objectlabel.c b/src/mesa/main/objectlabel.c > index 1e3022ee54..9d4cc1871e 100644 > --- a/src/mesa/main/objectlabel.c > +++ b/src/mesa/main/objectlabel.c > @@ -139,6 +139,7 @@ get_label_pointer(struct gl_context *ctx, GLenum > identifier, GLuint name, > > switch (identifier) { > case GL_BUFFER: > + case GL_BUFFER_OBJECT_EXT: > { > struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, name); > if (bufObj) > @@ -146,6 +147,7 @@ get_label_pointer(struct gl_context *ctx, GLenum > identifier, GLuint name, > } > break; > case GL_SHADER: > + case GL_SHADER_OBJECT_EXT: > { > struct gl_shader *shader = _mesa_lookup_shader(ctx, name); > if (shader) > @@ -153,6 +155,7 @@ get_label_pointer(struct gl_context *ctx, GLenum > identifier, GLuint name, > } > break; > case GL_PROGRAM: > + case GL_PROGRAM_OBJECT_EXT: > { > struct gl_shader_program *program = > _mesa_lookup_shader_program(ctx, name); > @@ -161,6 +164,7 @@ get_label_pointer(struct gl_context *ctx, GLenum > identifier, GLuint name, > } > break; > case GL_VERTEX_ARRAY: > + case GL_VERTEX_ARRAY_OBJECT_EXT: > { > struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, name); > if (obj) > @@ -168,6 +172,7 @@ get_label_pointer(struct gl_context *ctx, GLenum > identifier, GLuint name, > } > break; > case GL_QUERY: > + case GL_QUERY_OBJECT_EXT: > { > struct gl_query_object *query = _mesa_lookup_query_object(ctx, > name); > if (query) > @@ -225,6 +230,7 @@ get_label_pointer(struct gl_context *ctx, GLenum > identifier, GLuint name, > } > break; > case GL_PROGRAM_PIPELINE: > + case GL_PROGRAM_PIPELINE_OBJECT_EXT: > { > struct gl_pipeline_object *pipe = > _mesa_lookup_pipeline_object(ctx, name); > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev