On Wed, Nov 14, 2018 at 10:13 AM Marek Olšák <mar...@gmail.com> wrote: > > > > On Wed, Nov 14, 2018, 7:54 AM Rob Clark <robdcl...@gmail.com wrote: >> >> On Tue, Nov 13, 2018 at 9:54 PM Marek Olšák <mar...@gmail.com> wrote: >> > >> > >> > >> > On Tue, Nov 13, 2018, 6:00 PM Rob Clark <robdcl...@gmail.com wrote: >> >> >> >> On Tue, Nov 13, 2018 at 5:25 PM Eric Anholt <e...@anholt.net> wrote: >> >> > >> >> > Rob Clark <robdcl...@gmail.com> writes: >> >> > >> >> > > If we can't clear all the buffers with pctx->clear() (say, for >> >> > > example, >> >> > > because of ColorMask), push the buffers we *can* clear with >> >> > > pctx->clear() >> >> > > first. Tilers want to see clears coming before draws to enable fast- >> >> > > paths, and clearing one of the attachments with a quad-draw first >> >> > > confuses that logic. >> >> > >> >> > Oh, nice! >> >> > >> >> > Reviewed-by: Eric Anholt <e...@anholt.net> >> >> > >> >> > Though it feels pretty silly that the ->clear() caller needs a >> >> > clear_with_quad implementation when the ->clear() implementation in the >> >> > driver also needs a clear_with_quad implementation for non-fast-cleared >> >> > buffers. :/ >> >> >> >> hmm, so perhaps one easy option is to change pctx->clear() to return a >> >> boolean, so driver can return false to ask the state tracker to do a >> > >> > >> > Ideally all pipe context functions should always return void to allow >> > gallium multithreading. >> >> Hmm, that is a bit awkward.. and a pipe cap is a bit restrictive, ie. >> say you can fast-clear only certain color formats, or other weird >> combination of restrictions. >> >> I suppose a pctx->can_do_clear(..) which isn't multithreaded would be >> a bit more flexible than pipe caps. > > > can_do_clear(..) should be in pipe_screen. I wouldn't like to have context > functions that return a value.
that means we'd have to pass it framebuffer state, scissor state, and colormask.. which is a bit annoying and less of a trivial change to allow drivers to delete some code.. BR, -R > Marek > >> >> > A pipe cap for colormasked and scissored clears would be better. >> > >> > >> >> clear_with_quad().. maybe that would be a first step towards allowing >> >> driver to handle clears w/ colormask and possibly scissor (although >> >> for the later, plus >> >> glInvalidateFramebuffer()/glInvalidateSubFramebuffer(), I was thinking >> >> of pctx->invalidate_surface()/pctx->invalidate_sub_surface()) >> > >> > >> > Pipe context already contains an invalidate function. >> >> yeah, but it is at the level of pipe_resource, which isn't really what >> you want if only a certain level/layer of a resource is invalidated. >> >> I'm still unsure about how I want to track this in the driver, the >> ideal case would be to track it in fd_surface, except that surfaces >> tend to be created transiently. Still for glInvalidateFramebuffer() >> and friends, having an pctx->invalidate_surface() seems like the >> cleaner API. >> >> BR, >> -R >> >> > >> > Marek >> > >> >> >> >> But either way, I guess this patch is a simple stop-gap solution. >> >> >> >> BR, >> >> -R >> >> _______________________________________________ >> >> mesa-dev mailing list >> >> mesa-dev@lists.freedesktop.org >> >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev