On Wed, Nov 14, 2018, 7:54 AM Rob Clark <robdcl...@gmail.com wrote: > On Tue, Nov 13, 2018 at 9:54 PM Marek Olšák <mar...@gmail.com> wrote: > > > > > > > > On Tue, Nov 13, 2018, 6:00 PM Rob Clark <robdcl...@gmail.com wrote: > >> > >> On Tue, Nov 13, 2018 at 5:25 PM Eric Anholt <e...@anholt.net> wrote: > >> > > >> > Rob Clark <robdcl...@gmail.com> writes: > >> > > >> > > If we can't clear all the buffers with pctx->clear() (say, for > example, > >> > > because of ColorMask), push the buffers we *can* clear with > pctx->clear() > >> > > first. Tilers want to see clears coming before draws to enable > fast- > >> > > paths, and clearing one of the attachments with a quad-draw first > >> > > confuses that logic. > >> > > >> > Oh, nice! > >> > > >> > Reviewed-by: Eric Anholt <e...@anholt.net> > >> > > >> > Though it feels pretty silly that the ->clear() caller needs a > >> > clear_with_quad implementation when the ->clear() implementation in > the > >> > driver also needs a clear_with_quad implementation for > non-fast-cleared > >> > buffers. :/ > >> > >> hmm, so perhaps one easy option is to change pctx->clear() to return a > >> boolean, so driver can return false to ask the state tracker to do a > > > > > > Ideally all pipe context functions should always return void to allow > gallium multithreading. > > Hmm, that is a bit awkward.. and a pipe cap is a bit restrictive, ie. > say you can fast-clear only certain color formats, or other weird > combination of restrictions. > > I suppose a pctx->can_do_clear(..) which isn't multithreaded would be > a bit more flexible than pipe caps. >
can_do_clear(..) should be in pipe_screen. I wouldn't like to have context functions that return a value. Marek > > A pipe cap for colormasked and scissored clears would be better. > > > > > >> clear_with_quad().. maybe that would be a first step towards allowing > >> driver to handle clears w/ colormask and possibly scissor (although > >> for the later, plus > >> glInvalidateFramebuffer()/glInvalidateSubFramebuffer(), I was thinking > >> of pctx->invalidate_surface()/pctx->invalidate_sub_surface()) > > > > > > Pipe context already contains an invalidate function. > > yeah, but it is at the level of pipe_resource, which isn't really what > you want if only a certain level/layer of a resource is invalidated. > > I'm still unsure about how I want to track this in the driver, the > ideal case would be to track it in fd_surface, except that surfaces > tend to be created transiently. Still for glInvalidateFramebuffer() > and friends, having an pctx->invalidate_surface() seems like the > cleaner API. > > BR, > -R > > > > > Marek > > > >> > >> But either way, I guess this patch is a simple stop-gap solution. > >> > >> BR, > >> -R > >> _______________________________________________ > >> mesa-dev mailing list > >> mesa-dev@lists.freedesktop.org > >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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