----- Original Message ----- > On Wed, Apr 18, 2012 at 10:05:58AM -0700, Jose Fonseca wrote: > > This idea of passing GLSL IR assumes that GLSL IR would grow to be > > generic enough to represent any shader, and not just GLSL derived > > ones. > > What would be missing from a IR covering GLSL 4.2? Some types maybe?
Don't know really. I'm not pushing for this or any direction. Just trying to have a gallium interface that doesn't preclude that scenario, as this has been mentioned before. Jose _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev