Am 20.09.2018 um 16:10 schrieb Ian Romanick: > On 09/20/2018 07:04 AM, Roland Scheidegger wrote: >> Am 20.09.2018 um 15:09 schrieb Ian Romanick: >>> On 09/19/2018 11:36 PM, Federico Dossena wrote: >>>> As most of you are probably aware of, id2 and id3 games store GL >>>> extensions in a buffer that's too small for modern systems. This usually >>>> leads to a crash when MESA_EXTENSION_MAX_YEAR is not set, but what the >>>> creator of this commit didn't know is that some id3 games (the more >>>> "recent" ones) don't crash, they just truncate the string. As a result >>>> of this commit, these games can't detect some extensions and therefore >>>> don't work properly. >>> >>> It sounds like the problem is still that MESA_EXTENSION_MAX_YEAR is not >>> set, so why not just set it? Doesn't that fix the problem? >> Yes it does. >> It is however not really obvious why an app is failing (in this case the >> game still ran, just shadows were broken - I suppose they were not >> tested without some extensions being available). >> I suppose we could try detecting affected apps by name, but I have no >> idea which are (possibly some later published games using id tech 3 have >> it fixed for real, I have no idea). >> It is not a mesa specific problem neither, since apparently windows AMD >> drivers suffer from the same issue. Maybe nvidia always reorders >> extensions (or recognizes affected apps). > > Or maybe NVIDIA changes the extension string based on the app? Yes, that's what I basically meant. They could reorder (or cut down) the string based on app detection. Or they do it always.
Roland > >> Roland >> >>>> I discovered this while trying to figure out why dynamic lights in Star >>>> Trek Voyager Elite Force (2000) suddenly broke with Mesa 18. I discussed >>>> this with Ronald Scheidegger, who's been very helpful and helped me >>>> figure out what was going on. >>>> >>>> Personally, I see nothing wrong with reverting this commit and keeping >>>> the extensions sorted by year, it doesn't impact performance and it >>>> doesn't break anything modern. What do you think about it? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev