On Fri, 2018-09-07 at 15:01 -0400, Marek Olšák wrote: > On Fri, Sep 7, 2018 at 11:04 AM, Michel Dänzer <mic...@daenzer.net> > wrote: > > On 2018-09-07 4:31 p.m., Marek Olšák wrote: > > > > > > I don't think the performance can be worse than it is right now. > > > > In the worst case, all processes using OpenGL (or at least their > > OpenGL > > related threads, but that usually includes the main thread) could > > end up > > restricted to the same 4 cores, leaving up to 28 cores underused. > > 4C/4T used to be a standard and certainly enough for gaming. 4C/8T > used to be luxury before Ryzen, which is now the CCX. We should be > fine with 4 cores.
So, for Ryzen processors where the CCX core split is 2+2 (1400/1500) or 3+3 (1600/2600) would you not be potentially overloading each CCX (regardless of SMT)? Otherwise, isn't a significant issue the CCX interconnect being hamstrung by being linked to memory speed and if you have fast memory (2933+) it's not such a burden? -- Alan. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev