On Friday, August 17, 2018 1:06:28 PM PDT Jason Ekstrand wrote:
> Now that the drivers are lowering to surface indices themselves, we no
> longer need to push the surface index into the shader.
> ---
>  src/intel/compiler/brw_compiler.h                | 16 ++++++----------
>  .../compiler/brw_nir_lower_image_load_store.c    |  3 ---
>  src/intel/vulkan/anv_nir_apply_pipeline_layout.c |  2 --
>  src/intel/vulkan/genX_cmd_buffer.c               |  2 --
>  src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp   |  3 ---
>  src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 12 +++---------
>  6 files changed, 9 insertions(+), 29 deletions(-)

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

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