On Friday, August 17, 2018 1:06:28 PM PDT Jason Ekstrand wrote: > Now that the drivers are lowering to surface indices themselves, we no > longer need to push the surface index into the shader. > --- > src/intel/compiler/brw_compiler.h | 16 ++++++---------- > .../compiler/brw_nir_lower_image_load_store.c | 3 --- > src/intel/vulkan/anv_nir_apply_pipeline_layout.c | 2 -- > src/intel/vulkan/genX_cmd_buffer.c | 2 -- > src/mesa/drivers/dri/i965/brw_nir_uniforms.cpp | 3 --- > src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 12 +++--------- > 6 files changed, 9 insertions(+), 29 deletions(-)
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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