From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_clear.c       |  6 +-
 src/gallium/drivers/radeonsi/si_cp_dma.c      | 88 ++++++++++---------
 src/gallium/drivers/radeonsi/si_pipe.c        |  2 +-
 src/gallium/drivers/radeonsi/si_pipe.h        | 11 ++-
 .../drivers/radeonsi/si_test_clearbuffer.c    |  4 +-
 src/gallium/drivers/radeonsi/si_test_dma.c    |  2 +-
 6 files changed, 60 insertions(+), 53 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_clear.c 
b/src/gallium/drivers/radeonsi/si_clear.c
index 654ff0ace78..4e07de81bac 100644
--- a/src/gallium/drivers/radeonsi/si_clear.c
+++ b/src/gallium/drivers/radeonsi/si_clear.c
@@ -249,21 +249,21 @@ void vi_dcc_clear_level(struct si_context *sctx,
                 * would be more efficient than separate per-layer clear 
operations.
                 */
                assert(tex->buffer.b.b.nr_storage_samples <= 2 || num_layers == 
1);
 
                dcc_offset += tex->surface.u.legacy.level[level].dcc_offset;
                clear_size = 
tex->surface.u.legacy.level[level].dcc_fast_clear_size *
                             num_layers;
        }
 
        si_clear_buffer(sctx, dcc_buffer, dcc_offset, clear_size,
-                       clear_value, SI_COHERENCY_CB_META, SI_METHOD_BEST);
+                       clear_value, SI_COHERENCY_CB_META);
 }
 
 /* Set the same micro tile mode as the destination of the last MSAA resolve.
  * This allows hitting the MSAA resolve fast path, which requires that both
  * src and dst micro tile modes match.
  */
 static void si_set_optimal_micro_tile_mode(struct si_screen *sscreen,
                                           struct si_texture *tex)
 {
        if (tex->buffer.b.is_shared ||
@@ -482,21 +482,21 @@ static void si_do_fast_color_clear(struct si_context 
*sctx,
                                continue;
 
                        /* DCC fast clear with MSAA should clear CMASK to 0xC. 
*/
                        if (tex->buffer.b.b.nr_samples >= 2 && 
tex->cmask_buffer) {
                                /* TODO: This doesn't work with MSAA. */
                                if (eliminate_needed)
                                        continue;
 
                                si_clear_buffer(sctx, &tex->cmask_buffer->b.b,
                                                tex->cmask_offset, 
tex->surface.cmask_size,
-                                               0xCCCCCCCC, 
SI_COHERENCY_CB_META, SI_METHOD_BEST);
+                                               0xCCCCCCCC, 
SI_COHERENCY_CB_META);
                                need_decompress_pass = true;
                        }
 
                        vi_dcc_clear_level(sctx, tex, 0, reset_value);
 
                        if (eliminate_needed)
                                need_decompress_pass = true;
 
                        tex->separate_dcc_dirty = true;
                } else {
@@ -513,21 +513,21 @@ static void si_do_fast_color_clear(struct si_context 
*sctx,
                                continue;
 
                        /* ensure CMASK is enabled */
                        si_alloc_separate_cmask(sctx->screen, tex);
                        if (!tex->cmask_buffer)
                                continue;
 
                        /* Do the fast clear. */
                        si_clear_buffer(sctx, &tex->cmask_buffer->b.b,
                                        tex->cmask_offset, 
tex->surface.cmask_size, 0,
-                                       SI_COHERENCY_CB_META, SI_METHOD_BEST);
+                                       SI_COHERENCY_CB_META);
                        need_decompress_pass = true;
                }
 
                if (need_decompress_pass &&
                    !(tex->dirty_level_mask & (1 << level))) {
                        tex->dirty_level_mask |= 1 << level;
                        
p_atomic_inc(&sctx->screen->compressed_colortex_counter);
                }
 
                /* We can change the micro tile mode before a full clear. */
diff --git a/src/gallium/drivers/radeonsi/si_cp_dma.c 
b/src/gallium/drivers/radeonsi/si_cp_dma.c
index 86eb3529d9b..bae592a4f7d 100644
--- a/src/gallium/drivers/radeonsi/si_cp_dma.c
+++ b/src/gallium/drivers/radeonsi/si_cp_dma.c
@@ -217,95 +217,103 @@ static void si_cp_dma_prepare(struct si_context *sctx, 
struct pipe_resource *dst
         */
        if (!(user_flags & SI_CPDMA_SKIP_SYNC_AFTER) &&
            byte_count == remaining_size) {
                *packet_flags |= CP_DMA_SYNC;
 
                if (coher == SI_COHERENCY_SHADER)
                        *packet_flags |= CP_DMA_PFP_SYNC_ME;
        }
 }
 
+void si_cp_dma_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
+                           uint64_t offset, uint64_t size, unsigned value,
+                           enum si_coherency coher,
+                           enum si_cache_policy cache_policy)
+{
+       struct r600_resource *rdst = r600_resource(dst);
+       uint64_t va = rdst->gpu_address + offset;
+       bool is_first = true;
+
+       assert(size && size % 4 == 0);
+
+       /* Mark the buffer range of destination as valid (initialized),
+        * so that transfer_map knows it should wait for the GPU when mapping
+        * that range. */
+       util_range_add(&rdst->valid_buffer_range, offset, offset + size);
+
+       /* Flush the caches. */
+       sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                      SI_CONTEXT_CS_PARTIAL_FLUSH |
+                      get_flush_flags(sctx, coher, cache_policy);
+
+       while (size) {
+               unsigned byte_count = MIN2(size, cp_dma_max_byte_count(sctx));
+               unsigned dma_flags = CP_DMA_CLEAR;
+
+               si_cp_dma_prepare(sctx, dst, NULL, byte_count, size, 0, coher,
+                                 &is_first, &dma_flags);
+
+               /* Emit the clear packet. */
+               si_emit_cp_dma(sctx, va, value, byte_count, dma_flags, 
cache_policy);
+
+               size -= byte_count;
+               va += byte_count;
+       }
+
+       if (cache_policy != L2_BYPASS)
+               rdst->TC_L2_dirty = true;
+
+       /* If it's not a framebuffer fast clear... */
+       if (coher == SI_COHERENCY_SHADER)
+               sctx->num_cp_dma_calls++;
+}
+
 void si_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
                     uint64_t offset, uint64_t size, unsigned value,
-                    enum si_coherency coher, enum si_method xfer)
+                    enum si_coherency coher)
 {
        struct radeon_winsys *ws = sctx->ws;
        struct r600_resource *rdst = r600_resource(dst);
        enum si_cache_policy cache_policy = get_cache_policy(sctx, coher);
-       unsigned flush_flags = get_flush_flags(sctx, coher, cache_policy);
        uint64_t dma_clear_size;
-       bool is_first = true;
 
        if (!size)
                return;
 
        dma_clear_size = size & ~3ull;
 
-       /* Mark the buffer range of destination as valid (initialized),
-        * so that transfer_map knows it should wait for the GPU when mapping
-        * that range. */
-       util_range_add(&rdst->valid_buffer_range, offset,
-                      offset + dma_clear_size);
-
        /* dma_clear_buffer can use clear_buffer on failure. Make sure that
         * doesn't happen. We don't want an infinite recursion: */
        if (sctx->dma_cs &&
            !(dst->flags & PIPE_RESOURCE_FLAG_SPARSE) &&
            (offset % 4 == 0) &&
            /* CP DMA is very slow. Always use SDMA for big clears. This
             * alone improves DeusEx:MD performance by 70%. */
            (size > CP_DMA_CLEAR_PERF_THRESHOLD ||
             /* Buffers not used by the GFX IB yet will be cleared by SDMA.
              * This happens to move most buffer clears to SDMA, including
              * DCC and CMASK clears, because pipe->clear clears them before
              * si_emit_framebuffer_state (in a draw call) adds them.
              * For example, DeusEx:MD has 21 buffer clears per frame and all
              * of them are moved to SDMA thanks to this. */
             !ws->cs_is_buffer_referenced(sctx->gfx_cs, rdst->buf,
-                                         RADEON_USAGE_READWRITE)) &&
-           /* bypass sdma transfer with param xfer */
-           (xfer != SI_METHOD_CP_DMA)) {
+                                         RADEON_USAGE_READWRITE))) {
                sctx->dma_clear_buffer(sctx, dst, offset, dma_clear_size, 
value);
 
                offset += dma_clear_size;
                size -= dma_clear_size;
        } else if (dma_clear_size >= 4) {
-               uint64_t va = rdst->gpu_address + offset;
+               si_cp_dma_clear_buffer(sctx, dst, offset, dma_clear_size, value,
+                                      coher, cache_policy);
 
                offset += dma_clear_size;
                size -= dma_clear_size;
-
-               /* Flush the caches. */
-               sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
-                              SI_CONTEXT_CS_PARTIAL_FLUSH | flush_flags;
-
-               while (dma_clear_size) {
-                       unsigned byte_count = MIN2(dma_clear_size, 
cp_dma_max_byte_count(sctx));
-                       unsigned dma_flags = CP_DMA_CLEAR;
-
-                       si_cp_dma_prepare(sctx, dst, NULL, byte_count, 
dma_clear_size, 0,
-                                         coher, &is_first, &dma_flags);
-
-                       /* Emit the clear packet. */
-                       si_emit_cp_dma(sctx, va, value, byte_count, dma_flags,
-                                      cache_policy);
-
-                       dma_clear_size -= byte_count;
-                       va += byte_count;
-               }
-
-               if (cache_policy != L2_BYPASS)
-                       rdst->TC_L2_dirty = true;
-
-               /* If it's not a framebuffer fast clear... */
-               if (coher == SI_COHERENCY_SHADER)
-                       sctx->num_cp_dma_calls++;
        }
 
        if (size) {
                /* Handle non-dword alignment.
                 *
                 * This function is called for embedded texture metadata clears,
                 * but those should always be properly aligned. */
                assert(dst->target == PIPE_BUFFER);
                assert(size < 4);
 
@@ -363,21 +371,21 @@ static void si_pipe_clear_buffer(struct pipe_context *ctx,
                break;
        case 2:
                dword_value = *(uint16_t*)clear_value_ptr;
                dword_value |= dword_value << 16;
                break;
        default:
                dword_value = *(uint32_t*)clear_value_ptr;
        }
 
        si_clear_buffer(sctx, dst, offset, size, dword_value,
-                       SI_COHERENCY_SHADER, SI_METHOD_BEST);
+                       SI_COHERENCY_SHADER);
 }
 
 /**
  * Realign the CP DMA engine. This must be done after a copy with an unaligned
  * size.
  *
  * \param size  Remaining size to the CP DMA alignment.
  */
 static void si_cp_dma_realign_engine(struct si_context *sctx, unsigned size,
                                     unsigned user_flags, enum si_coherency 
coher,
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index c1983b86661..3ca53dfed7c 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -539,21 +539,21 @@ static struct pipe_context *si_create_context(struct 
pipe_screen *screen,
                si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES,
                                 &sctx->null_const_buf);
                si_set_rw_buffer(sctx, SI_PS_CONST_POLY_STIPPLE,
                                 &sctx->null_const_buf);
                si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS,
                                 &sctx->null_const_buf);
 
                /* Clear the NULL constant buffer, because loads should return 
zeros. */
                si_clear_buffer(sctx, sctx->null_const_buf.buffer, 0,
                                sctx->null_const_buf.buffer->width0, 0,
-                               SI_COHERENCY_SHADER, SI_METHOD_BEST);
+                               SI_COHERENCY_SHADER);
        }
 
        uint64_t max_threads_per_block;
        screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
                                  PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
                                  &max_threads_per_block);
 
        /* The maximum number of scratch waves. Scratch space isn't divided
         * evenly between CUs. The number is only a function of the number of 
CUs.
         * We can decrease the constant to decrease the scratch buffer size.
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 0b398018c4a..acdc0d11f2c 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -1109,29 +1109,28 @@ enum si_cache_policy {
        L2_BYPASS,
        L2_LRU,    /* same as SLC=0 */
 };
 
 enum si_coherency {
        SI_COHERENCY_NONE, /* no cache flushes needed */
        SI_COHERENCY_SHADER,
        SI_COHERENCY_CB_META,
 };
 
-enum si_method {
-       SI_METHOD_CP_DMA,
-       SI_METHOD_BEST,
-};
-
 void si_cp_dma_wait_for_idle(struct si_context *sctx);
+void si_cp_dma_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
+                           uint64_t offset, uint64_t size, unsigned value,
+                           enum si_coherency coher,
+                           enum si_cache_policy cache_policy);
 void si_clear_buffer(struct si_context *sctx, struct pipe_resource *dst,
                     uint64_t offset, uint64_t size, unsigned value,
-                    enum si_coherency coher, enum si_method xfer);
+                    enum si_coherency coher);
 void si_copy_buffer(struct si_context *sctx,
                    struct pipe_resource *dst, struct pipe_resource *src,
                    uint64_t dst_offset, uint64_t src_offset, unsigned size,
                    unsigned user_flags);
 void cik_prefetch_TC_L2_async(struct si_context *sctx, struct pipe_resource 
*buf,
                              uint64_t offset, unsigned size);
 void cik_emit_prefetch_L2(struct si_context *sctx, bool vertex_stage_only);
 void si_init_cp_dma_functions(struct si_context *sctx);
 
 /* si_debug.c */
diff --git a/src/gallium/drivers/radeonsi/si_test_clearbuffer.c 
b/src/gallium/drivers/radeonsi/si_test_clearbuffer.c
index c0696da26db..e863381fd15 100644
--- a/src/gallium/drivers/radeonsi/si_test_clearbuffer.c
+++ b/src/gallium/drivers/radeonsi/si_test_clearbuffer.c
@@ -41,22 +41,22 @@ measure_clearbuf_time(struct pipe_context *ctx,
 
        struct si_context *sctx = (struct si_context*)ctx;
        struct pipe_screen *screen = ctx->screen;
 
        buf = pipe_buffer_create(screen, 0, PIPE_USAGE_DEFAULT, memory_size);
 
        query_te = ctx->create_query(ctx, PIPE_QUERY_TIME_ELAPSED, 0);
 
        ctx->begin_query(ctx, query_te);
        /* operation  */
-       si_clear_buffer(sctx, buf, 0, memory_size, 0x00,
-                       SI_COHERENCY_SHADER, SI_METHOD_CP_DMA);
+       si_cp_dma_clear_buffer(sctx, buf, 0, memory_size, 0x00,
+                              SI_COHERENCY_SHADER, L2_LRU);
        ctx->end_query(ctx, query_te);
        ctx->get_query_result(ctx, query_te, true, &qresult);
 
        /* Cleanup. */
        ctx->destroy_query(ctx, query_te);
        pipe_resource_reference(&buf, NULL);
 
        /* Report Results */
        return qresult.u64;
 }
diff --git a/src/gallium/drivers/radeonsi/si_test_dma.c 
b/src/gallium/drivers/radeonsi/si_test_dma.c
index f125769d1cf..c81ec75dde2 100644
--- a/src/gallium/drivers/radeonsi/si_test_dma.c
+++ b/src/gallium/drivers/radeonsi/si_test_dma.c
@@ -301,21 +301,21 @@ void si_test_dma(struct si_screen *sscreen)
                       array_mode_to_string(sscreen, &sdst->surface),
                       tsrc.width0, tsrc.height0, tsrc.array_size,
                       array_mode_to_string(sscreen, &ssrc->surface), bpp);
                fflush(stdout);
 
                /* set src pixels */
                set_random_pixels(ctx, src, &src_cpu);
 
                /* clear dst pixels */
                si_clear_buffer(sctx, dst, 0, sdst->surface.surf_size, 0,
-                               SI_COHERENCY_SHADER, SI_METHOD_BEST);
+                               SI_COHERENCY_SHADER);
                memset(dst_cpu.ptr, 0, dst_cpu.layer_stride * tdst.array_size);
 
                /* preparation */
                max_width = MIN2(tsrc.width0, tdst.width0);
                max_height = MIN2(tsrc.height0, tdst.height0);
                max_depth = MIN2(tsrc.array_size, tdst.array_size);
 
                num = do_partial_copies ? num_partial_copies : 1;
                for (j = 0; j < num; j++) {
                        int width, height, depth;
-- 
2.17.1

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