enable _mesa_PushAttrib() and _mesa_PopAttrib() to handle GL_DEPTH_CLAMP_NEAR_AMD and GL_DEPTH_CLAMP_FAR_AMD tokens.
Signed-off-by: Sagar Ghuge <sagar.gh...@intel.com> --- src/mesa/main/attrib.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index cbe93ab6fa..d9f165b428 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -73,6 +73,8 @@ struct gl_enable_attrib GLboolean ColorMaterial; GLboolean CullFace; GLboolean DepthClamp; + GLboolean DepthClampNear; + GLboolean DepthClampFar; GLboolean DepthTest; GLboolean Dither; GLboolean Fog; @@ -337,6 +339,8 @@ _mesa_PushAttrib(GLbitfield mask) attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; attr->CullFace = ctx->Polygon.CullFlag; attr->DepthClamp = ctx->Transform.DepthClamp; + attr->DepthClampNear = ctx->Transform.DepthClampNear; + attr->DepthClampFar = ctx->Transform.DepthClampFar; attr->DepthTest = ctx->Depth.Test; attr->Dither = ctx->Color.DitherFlag; attr->Fog = ctx->Fog.Enabled; @@ -629,6 +633,10 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, GL_DEPTH_CLAMP); + TEST_AND_UPDATE(ctx->Transform.DepthClampNear, enable->DepthClampNear, + GL_DEPTH_CLAMP_NEAR_AMD); + TEST_AND_UPDATE(ctx->Transform.DepthClampFar, enable->DepthClampFar, + GL_DEPTH_CLAMP_FAR_AMD); TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG); @@ -1150,6 +1158,8 @@ _mesa_PopAttrib(void) ctx->DriverFlags.NewClipPlaneEnable | ctx->DriverFlags.NewDepth | ctx->DriverFlags.NewDepthClamp | + ctx->DriverFlags.NewDepthClampNear | + ctx->DriverFlags.NewDepthClampFar | ctx->DriverFlags.NewFramebufferSRGB | ctx->DriverFlags.NewLineState | ctx->DriverFlags.NewLogicOp | @@ -1436,6 +1446,12 @@ _mesa_PopAttrib(void) if (xform->DepthClamp != ctx->Transform.DepthClamp) _mesa_set_enable(ctx, GL_DEPTH_CLAMP, ctx->Transform.DepthClamp); + if (xform->DepthClampNear != ctx->Transform.DepthClampNear) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP_NEAR_AMD, + ctx->Transform.DepthClampNear); + if (xform->DepthClampFar != ctx->Transform.DepthClampFar) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP_FAR_AMD, + ctx->Transform.DepthClampFar); if (ctx->Extensions.ARB_clip_control) _mesa_ClipControl(xform->ClipOrigin, xform->ClipDepthMode); } -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev