On Tue, Jul 17, 2018 at 9:01 AM, Rob Clark <robdcl...@gmail.com> wrote: > On Mon, Apr 16, 2018 at 5:19 PM, Dylan Baker <dy...@pnwbakers.com> wrote: >> Quoting Jan Alexander Steffens (heftig) (2018-04-14 10:23:20) >>> This is for parity with autotools. We were suddenly getting assertion >>> failures after switching to meson, see [1]. >>> >>> [1]: https://bugs.archlinux.org/task/58218 >>> >>> Signed-off-by: Jan Alexander Steffens (heftig) <jan.steff...@gmail.com> >>> --- >>> meson.build | 2 ++ >>> 1 file changed, 2 insertions(+) >>> >>> diff --git a/meson.build b/meson.build >>> index a4dfa62255..931e0389e6 100644 >>> --- a/meson.build >>> +++ b/meson.build >>> @@ -705,6 +705,8 @@ endif >>> # Define DEBUG for debug builds only (debugoptimized is not included on >>> this one) >>> if get_option('buildtype') == 'debug' >>> pre_args += '-DDEBUG' >>> +else >>> + pre_args += '-DNDEBUG' >>> endif >>> >>> if get_option('shader-cache') >>> -- >>> 2.16.2 >> >> NAK. >> >> meson has -Db_ndebug for controlling NDEBUG, which is done separately from >> optimization levels, this is in our documentation as well as the meson >> documentation. For builds without asserts, set b_ndebug=true. >> > > Is it possible to make b_ndebug default to true for release builds? > That would be far less surprising.. >
just for context, debug_assert() (which can be used for expensive checks), nir_validate_shader() (quite expensive), etc are all controlled by NDEBUG.. so b_ndebug defaulting to false for release builds basically looks like a big performance regression compared to autotools builds. BR, -R _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev