From: Marek Olšák <marek.ol...@amd.com>

(This patch doesn't enable the behavior. It will be enabled in a later
commit.)

Draw calls from multiple IBs can be executed in parallel.

v2: do emit partial flushes on SI
v3: invalidate all shader caches at the beginning of IBs
v4: don't call si_emit_cache_flush in si_flush_gfx_cs if not needed,
    only do this for flushes invoked internally
v5: empty IBs should wait for idle if the flush requires it
v6: split the commit

If we artificially limit the number of draw calls per IB to 5, we'll get
a lot more IBs, leading to a lot more partial flushes. Let's see how
the removal of partial flushes changes GPU utilization in that scenario:

With partial flushes (time busy):
    CP: 99%
    SPI: 86%
    CB: 73:

Without partial flushes (time busy):
    CP: 99%
    SPI: 93%
    CB: 81%
---
 src/gallium/drivers/radeon/radeon_winsys.h |  7 ++++
 src/gallium/drivers/radeonsi/si_gfx_cs.c   | 52 ++++++++++++++++++++++--------
 src/gallium/drivers/radeonsi/si_pipe.h     |  1 +
 3 files changed, 46 insertions(+), 14 deletions(-)

diff --git a/src/gallium/drivers/radeon/radeon_winsys.h 
b/src/gallium/drivers/radeon/radeon_winsys.h
index 157b2e40550..fae4fb7a95d 100644
--- a/src/gallium/drivers/radeon/radeon_winsys.h
+++ b/src/gallium/drivers/radeon/radeon_winsys.h
@@ -21,20 +21,27 @@
  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
 
 #ifndef RADEON_WINSYS_H
 #define RADEON_WINSYS_H
 
 /* The public winsys interface header for the radeon driver. */
 
+/* Whether the next IB can start immediately and not wait for draws and
+ * dispatches from the current IB to finish. */
+#define RADEON_FLUSH_START_NEXT_GFX_IB_NOW     (1u << 31)
+
+#define RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW \
+       (PIPE_FLUSH_ASYNC | RADEON_FLUSH_START_NEXT_GFX_IB_NOW)
+
 #include "pipebuffer/pb_buffer.h"
 
 #include "amd/common/ac_gpu_info.h"
 #include "amd/common/ac_surface.h"
 
 /* Tiling flags. */
 enum radeon_bo_layout {
     RADEON_LAYOUT_LINEAR = 0,
     RADEON_LAYOUT_TILED,
     RADEON_LAYOUT_SQUARETILED,
diff --git a/src/gallium/drivers/radeonsi/si_gfx_cs.c 
b/src/gallium/drivers/radeonsi/si_gfx_cs.c
index 2d5e510b19e..63bff29e63a 100644
--- a/src/gallium/drivers/radeonsi/si_gfx_cs.c
+++ b/src/gallium/drivers/radeonsi/si_gfx_cs.c
@@ -62,25 +62,42 @@ void si_need_gfx_cs_space(struct si_context *ctx)
        unsigned need_dwords = 2048 + ctx->num_cs_dw_queries_suspend;
        if (!ctx->ws->cs_check_space(cs, need_dwords))
                si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
 }
 
 void si_flush_gfx_cs(struct si_context *ctx, unsigned flags,
                     struct pipe_fence_handle **fence)
 {
        struct radeon_winsys_cs *cs = ctx->gfx_cs;
        struct radeon_winsys *ws = ctx->ws;
+       unsigned wait_flags = 0;
 
        if (ctx->gfx_flush_in_progress)
                return;
 
-       if (!radeon_emitted(cs, ctx->initial_gfx_cs_size))
+       if (ctx->chip_class == VI && ctx->screen->info.drm_minor <= 1) {
+               /* DRM 3.1.0 doesn't flush TC for VI correctly. */
+               wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                             SI_CONTEXT_CS_PARTIAL_FLUSH |
+                             SI_CONTEXT_INV_GLOBAL_L2;
+       } else if (ctx->chip_class == SI) {
+               /* The kernel flushes L2 before shaders are finished. */
+               wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                             SI_CONTEXT_CS_PARTIAL_FLUSH;
+       } else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW)) {
+               wait_flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+                             SI_CONTEXT_CS_PARTIAL_FLUSH;
+       }
+
+       /* Drop this flush if it's a no-op. */
+       if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) &&
+           (!wait_flags || !ctx->gfx_last_ib_is_busy))
                return;
 
        if (si_check_device_reset(ctx))
                return;
 
        if (ctx->screen->debug_flags & DBG(CHECK_VM))
                flags &= ~PIPE_FLUSH_ASYNC;
 
        /* If the state tracker is flushing the GFX IB, si_flush_from_st is
         * responsible for flushing the DMA IB and merging the fences from both.
@@ -96,27 +113,25 @@ void si_flush_gfx_cs(struct si_context *ctx, unsigned 
flags,
 
        if (!LIST_IS_EMPTY(&ctx->active_queries))
                si_suspend_queries(ctx);
 
        ctx->streamout.suspended = false;
        if (ctx->streamout.begin_emitted) {
                si_emit_streamout_end(ctx);
                ctx->streamout.suspended = true;
        }
 
-       ctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
-                       SI_CONTEXT_PS_PARTIAL_FLUSH;
-
-       /* DRM 3.1.0 doesn't flush TC for VI correctly. */
-       if (ctx->chip_class == VI && ctx->screen->info.drm_minor <= 1)
-               ctx->flags |= SI_CONTEXT_INV_GLOBAL_L2 |
-                               SI_CONTEXT_INV_VMEM_L1;
+       if (wait_flags) {
+               ctx->flags |= wait_flags;
+               si_emit_cache_flush(ctx);
+       }
+       ctx->gfx_last_ib_is_busy = wait_flags == 0;
 
        /* Make sure CP DMA is idle at the end of IBs after L2 prefetches
         * because the kernel doesn't wait for it. */
        if (ctx->chip_class >= CIK)
                si_cp_dma_wait_for_idle(ctx);
 
        if (ctx->current_saved_cs) {
                si_trace_emit(ctx);
                si_log_hw_flush(ctx);
 
@@ -180,26 +195,35 @@ static void si_begin_gfx_cs_debug(struct si_context *ctx)
 
        radeon_add_to_buffer_list(ctx, ctx->gfx_cs, 
ctx->current_saved_cs->trace_buf,
                              RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
 }
 
 void si_begin_new_gfx_cs(struct si_context *ctx)
 {
        if (ctx->is_debug)
                si_begin_gfx_cs_debug(ctx);
 
-       /* Flush read caches at the beginning of CS not flushed by the kernel. 
*/
-       if (ctx->chip_class >= CIK)
-               ctx->flags |= SI_CONTEXT_INV_SMEM_L1 |
-                               SI_CONTEXT_INV_ICACHE;
-
-       ctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
+       /* Always invalidate caches at the beginning of IBs, because external
+        * users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
+        * buffers.
+        *
+        * Note that the cache flush done by the kernel at the end of GFX IBs
+        * isn't useful here, because that flush can finish after the following
+        * IB starts drawing.
+        *
+        * TODO: Do we also need to invalidate CB & DB caches?
+        */
+       ctx->flags |= SI_CONTEXT_INV_ICACHE |
+                     SI_CONTEXT_INV_SMEM_L1 |
+                     SI_CONTEXT_INV_VMEM_L1 |
+                     SI_CONTEXT_INV_GLOBAL_L2 |
+                     SI_CONTEXT_START_PIPELINE_STATS;
 
        /* set all valid group as dirty so they get reemited on
         * next draw command
         */
        si_pm4_reset_emitted(ctx);
 
        /* The CS initialization should be emitted before everything else. */
        si_pm4_emit(ctx, ctx->init_config);
        if (ctx->init_config_gs_rings)
                si_pm4_emit(ctx, ctx->init_config_gs_rings);
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 0c90a6c6e46..f0f323ff3a7 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -540,20 +540,21 @@ struct si_context {
        void                            *vs_blit_texcoord;
        struct si_screen                *screen;
        struct pipe_debug_callback      debug;
        LLVMTargetMachineRef            tm; /* only non-threaded compilation */
        struct si_shader_ctx_state      fixed_func_tcs_shader;
        struct r600_resource            *wait_mem_scratch;
        unsigned                        wait_mem_number;
        uint16_t                        prefetch_L2_mask;
 
        bool                            gfx_flush_in_progress:1;
+       bool                            gfx_last_ib_is_busy:1;
        bool                            compute_is_busy:1;
 
        unsigned                        num_gfx_cs_flushes;
        unsigned                        initial_gfx_cs_size;
        unsigned                        gpu_reset_counter;
        unsigned                        last_dirty_tex_counter;
        unsigned                        last_compressed_colortex_counter;
        unsigned                        last_num_draw_calls;
        unsigned                        flags; /* flush flags */
        /* Current unaccounted memory usage. */
-- 
2.15.1

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