Otherwise simulator for ICL complains that: B-spec CC_ViewPort Minimum Depth cannot be greater than Maximum Depth
CC: Jason Ekstrand <ja...@jlekstrand.net> CC: Kenneth Graunke <kenn...@whitecape.org> Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> --- src/intel/blorp/blorp_genX_exec.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h index 992bc99..e16d10c 100644 --- a/src/intel/blorp/blorp_genX_exec.h +++ b/src/intel/blorp/blorp_genX_exec.h @@ -1570,6 +1570,7 @@ blorp_emit_gen8_hiz_op(struct blorp_batch *batch, * emit 3DSTATE_MULTISAMPLE. */ blorp_emit_3dstate_multisample(batch, params); + blorp_emit_cc_viewport(batch); /* If we can't alter the depth stencil config and multiple layers are * involved, the HiZ op will fail. This is because the op requires that a -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev