Otherwise simulator for ICL complains that:

B-spec CC_ViewPort Minimum Depth cannot be greater than Maximum Depth

CC: Jason Ekstrand <ja...@jlekstrand.net>
CC: Kenneth Graunke <kenn...@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com>
---
 src/intel/blorp/blorp_genX_exec.h | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/intel/blorp/blorp_genX_exec.h 
b/src/intel/blorp/blorp_genX_exec.h
index 992bc99..e16d10c 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -1570,6 +1570,7 @@ blorp_emit_gen8_hiz_op(struct blorp_batch *batch,
     * emit 3DSTATE_MULTISAMPLE.
     */
    blorp_emit_3dstate_multisample(batch, params);
+   blorp_emit_cc_viewport(batch);
 
    /* If we can't alter the depth stencil config and multiple layers are
     * involved, the HiZ op will fail. This is because the op requires that a
-- 
2.7.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to