https://bugs.freedesktop.org/show_bug.cgi?id=105832

--- Comment #9 from Timothy Arceri <t_arc...@yahoo.com.au> ---
(In reply to b...@besd.de from comment #7)
> Why doesnt it crash in the release build then?

Oh that was why *doesn't* it crash. No idea it probably doesn't even get far
enough along to crash. It might even skip it due to not meeting the minimum GL
version (I've no idea what NIR supports in 18.0).

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