On Wednesday, March 21, 2018 2:06:16 PM PDT Matt Turner wrote: > From Message Descriptor section in gfxspecs: > > "Memory fence messages without Commit Enable set do not return > anything to the thread (response length is 0 and destination > register is null)." > > This fixes a GPU hang in simulation in the piglit test > arb_shader_image_load_store-shader-mem-barrier > > The mem fence message doesn't send any data, and previously we were > setting the SEND's src0 to the same register as the destination. I've > kept that behavior, so src0 will now be the null register in a number of > cases, necessitating a few changes in the EU validator. The simulator > and real hardware seem to be okay with this. > --- > src/intel/compiler/brw_eu_emit.c | 4 ++-- > src/intel/compiler/brw_eu_validate.c | 13 +++++++++++-- > src/intel/compiler/brw_fs_nir.cpp | 14 +++++++++++--- > src/intel/compiler/test_eu_validate.cpp | 9 +++++++++ > 4 files changed, 33 insertions(+), 7 deletions(-)
NAK on using NULL registers as SEND message sources. It won't end well.
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