Instead of directly using intel_obj->buffer. Among other things intel_bufferobj_buffer() will update intel_buffer_object:: gpu_active_start/end, which are used by glBufferSubData() to decide which path to take. Fixes a failure in the Piglit ARB_shader_image_load_store-host-mem-barrier Buffer Update/WaW tests, which could be reproduced with a non-standard glGetTexSubImage implementation (see bug report).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105351 Reported-by: Nanley Chery <nanleych...@gmail.com> Cc: mesa-sta...@lists.freedesktop.org --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 2ab15af793a..5d4c84bb55a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1510,14 +1510,16 @@ update_image_surface(struct brw_context *brw, const unsigned format = get_image_format(brw, u->_ActualFormat, access); if (obj->Target == GL_TEXTURE_BUFFER) { - struct intel_buffer_object *intel_obj = - intel_buffer_object(obj->BufferObject); const unsigned texel_size = (format == ISL_FORMAT_RAW ? 1 : _mesa_get_format_bytes(u->_ActualFormat)); const unsigned buffer_size = buffer_texture_range_size(brw, obj); + struct brw_bo *const bo = !obj->BufferObject ? NULL : + intel_bufferobj_buffer(brw, intel_buffer_object(obj->BufferObject), + obj->BufferOffset, buffer_size, + access != GL_READ_ONLY); brw_emit_buffer_surface_state( - brw, surf_offset, intel_obj->buffer, obj->BufferOffset, + brw, surf_offset, bo, obj->BufferOffset, format, buffer_size, texel_size, access != GL_READ_ONLY ? RELOC_WRITE : 0); -- 2.16.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev