The equation code computes a float (percentage) yet the return type was an uint64_t.
Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> --- src/mesa/drivers/dri/i965/brw_oa_hsw.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_oa_hsw.xml b/src/mesa/drivers/dri/i965/brw_oa_hsw.xml index ebc2bd79143..861cc1212a7 100644 --- a/src/mesa/drivers/dri/i965/brw_oa_hsw.xml +++ b/src/mesa/drivers/dri/i965/brw_oa_hsw.xml @@ -1669,7 +1669,7 @@ /> <counter name="VS EU Stall" description="The percentage of time in which vertex shaders were stalled on the EUs." - data_type="uint64" + data_type="float" max_equation="100" equation="A 3 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" underscore_name="vs_eu_stall" -- 2.16.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev