On Mon, Mar 12, 2018 at 9:24 PM, Dave Airlie <airl...@gmail.com> wrote: > This is the main code for the soft fp64 work. It's mostly Elie's > code with a bunch of changes by me. > > This patchset has all the glsl lowering code. (using float64.glsl, > yes I know checked in files are bad, but not bad enough for anyone > to have solved int64.glsl yet, so we have a precedent).
Have you thought about making a NIR backend for R600? Elie sent patches for lowering fp64 operations in NIR, and it's what I'm going to start from when I do the analogous project for some future Intel hardware. It's sad to duplicate all of this code, much less all of this effort. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev