Christian König wrote:
Benchmark wise sharpen seems cheap, but denoise at full strength is
expensive, and comparing full on before and after the patch on 1080
material shows that it's doing more work.
Correct, before anything under 0.4 would have given you a zero or one
pixel window and 1.0 would have given you a 9 pixels window, now 0.1
gives you a 3 pixels window (the smallest size that makes sense) and 1.0
gives you an 11 pixels window. Only odd numbers are allowed as window
size, so if 11 is way to strong what would you say is a good maximum for
the window size?
Given that info I guess it's OK as is.
When I said way too much I thought that reducing it could have given
finer control over the remaining range.
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