Reallocate/resize decompress FBO only if texture image width/height is greater than existing decompress FBO width/height.
Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> --- src/mesa/drivers/common/meta.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index f3f5d85..c3b2367 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3292,7 +3292,7 @@ decompress_texture_image(struct gl_context *ctx, } /* alloc dest surface */ - if (width != decompress->Width || height != decompress->Height) { + if (width > decompress->Width || height > decompress->Height) { _mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, width, height); decompress->Width = width; -- 1.7.7.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev