On Thu, Feb 22, 2018 at 11:06:55PM -0800, Jason Ekstrand wrote: > --- > src/intel/blorp/blorp_blit.c | 58 > +++++++++++++------------------------------- > 1 file changed, 17 insertions(+), 41 deletions(-) > > diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c > index 876498d..5b63754 100644 > --- a/src/intel/blorp/blorp_blit.c > +++ b/src/intel/blorp/blorp_blit.c > @@ -2349,50 +2349,26 @@ blorp_surf_convert_to_uncompressed(const struct > isl_device *isl_dev, > > assert(fmtl->bw > 1 || fmtl->bh > 1); > > - /* This is a compressed surface. We need to convert it to a single > - * slice (because compressed layouts don't perfectly match uncompressed > - * ones with the same bpb) and divide x, y, width, and height by the > - * block size. > - */ > - blorp_surf_convert_to_single_slice(isl_dev, info); > - > - if (width && height) { > -#ifndef NDEBUG > - uint32_t right_edge_px = info->tile_x_sa + *x + *width; > - uint32_t bottom_edge_px = info->tile_y_sa + *y + *height; > - assert(*width % fmtl->bw == 0 || > - right_edge_px == info->surf.logical_level0_px.width); > - assert(*height % fmtl->bh == 0 || > - bottom_edge_px == info->surf.logical_level0_px.height); > -#endif > - *width = DIV_ROUND_UP(*width, fmtl->bw); > - *height = DIV_ROUND_UP(*height, fmtl->bh); > - } > - > - if (x && y) { > - assert(*x % fmtl->bw == 0); > - assert(*y % fmtl->bh == 0); > - *x /= fmtl->bw; > - *y /= fmtl->bh; > - } > - > - info->surf.logical_level0_px.width = > - DIV_ROUND_UP(info->surf.logical_level0_px.width, fmtl->bw); > - info->surf.logical_level0_px.height = > - DIV_ROUND_UP(info->surf.logical_level0_px.height, fmtl->bh); > + /* It's now an uncompressed surface so we need an uncompressed format */ > + info->view.format = get_copy_format_for_bpb(isl_dev, fmtl->bpb); > > - assert(info->surf.phys_level0_sa.width % fmtl->bw == 0); > - assert(info->surf.phys_level0_sa.height % fmtl->bh == 0); > - info->surf.phys_level0_sa.width /= fmtl->bw; > - info->surf.phys_level0_sa.height /= fmtl->bh; > + /* We only one one level and slice */ > + info->view.levels = 1; > + info->view.array_len = 1; > > - assert(info->tile_x_sa % fmtl->bw == 0); > - assert(info->tile_y_sa % fmtl->bh == 0); > - info->tile_x_sa /= fmtl->bw; > - info->tile_y_sa /= fmtl->bh; > + uint32_t offset_B; > + isl_surf_get_uncompressed_surf(isl_dev, &info->surf, &info->view, > + &info->surf, &info->view, &offset_B, > + &info->tile_x_sa, &info->tile_y_sa);
Here we pass info->view in separate arguments for reading and writing. Having just read the implementation I know that all the reading takes place before any writing. But somebody might later on change isl_surf_get_uncompressed_surf() in way that breaks here. I was happy when you took away one or two such constructs earlier in the series. > + info->addr.offset += offset_B; > > - /* It's now an uncompressed surface so we need an uncompressed format */ > - info->surf.format = get_copy_format_for_bpb(isl_dev, fmtl->bpb); > + /* BLORP doesn't use the actual intratile offsets. Instead, it needs the > + * surface to be a bit bigger and we offset the vertices instead. > + */ > + info->surf.logical_level0_px.w += info->tile_x_sa; > + info->surf.logical_level0_px.h += info->tile_y_sa; > + info->surf.phys_level0_sa.w += info->tile_x_sa; > + info->surf.phys_level0_sa.h += info->tile_y_sa; > } > > void > -- > 2.5.0.400.gff86faf > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev