Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>

On 21/02/18 08:02, Karol Herbst wrote:
this is required for Nouveau

Signed-off-by: Karol Herbst <kher...@redhat.com>
---
  src/mesa/state_tracker/st_glsl_to_nir.cpp | 6 ++++++
  1 file changed, 6 insertions(+)

diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp 
b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 765c827d93..f6f55afe40 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -43,6 +43,7 @@
  #include "compiler/glsl_types.h"
  #include "compiler/glsl/glsl_to_nir.h"
  #include "compiler/glsl/ir.h"
+#include "compiler/glsl/ir_optimization.h"
  #include "compiler/glsl/string_to_uint_map.h"
@@ -471,6 +472,7 @@ st_nir_get_mesa_program(struct gl_context *ctx,
                          struct gl_linked_shader *shader)
  {
     struct st_context *st = st_context(ctx);
+   struct pipe_screen *pscreen = ctx->st->pipe->screen;
     struct gl_program *prog;
validate_ir_tree(shader->ir);
@@ -483,6 +485,10 @@ st_nir_get_mesa_program(struct gl_context *ctx,
     _mesa_generate_parameters_list_for_uniforms(ctx, shader_program, shader,
                                                 prog->Parameters);
+ /* Remove reads from output registers. */
+   if (!pscreen->get_param(pscreen, PIPE_CAP_TGSI_CAN_READ_OUTPUTS))
+      lower_output_reads(shader->Stage, shader->ir);
+
     if (ctx->_Shader->Flags & GLSL_DUMP) {
        _mesa_log("\n");
        _mesa_log("GLSL IR for linked %s program %d:\n",

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