Outputs should be treated in the same way as
inputs and temporaries here.

Signed-off-by: Christian König <deathsim...@vodafone.de>
---
 src/gallium/drivers/r600/r600_shader.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c 
b/src/gallium/drivers/r600/r600_shader.c
index 5b145e6..6d05df6 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -3252,7 +3252,8 @@ static inline boolean 
tgsi_tex_src_requires_loading(struct r600_shader_ctx *ctx,
 {
        struct tgsi_full_instruction *inst = 
&ctx->parse.FullToken.FullInstruction;
        return  (inst->Src[index].Register.File != TGSI_FILE_TEMPORARY &&
-               inst->Src[index].Register.File != TGSI_FILE_INPUT) ||
+               inst->Src[index].Register.File != TGSI_FILE_INPUT &&
+               inst->Src[index].Register.File != TGSI_FILE_OUTPUT) ||
                ctx->src[index].neg || ctx->src[index].abs;
 }
 
-- 
1.7.5.4

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