--- src/amd/common/ac_nir_to_llvm.c | 3 +++ src/amd/common/ac_shader_abi.h | 2 ++ src/gallium/drivers/radeonsi/si_shader.c | 1 + 3 files changed, 6 insertions(+)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index b2e72e109e..4c346119c3 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -4317,6 +4317,9 @@ static void visit_intrinsic(struct ac_nir_context *ctx, result = ctx->abi->base_vertex; break; } + case nir_intrinsic_load_local_group_size: + result = ctx->abi->load_local_group_size(ctx->abi); + break; case nir_intrinsic_load_vertex_id_zero_base: { result = ctx->abi->vertex_id; break; diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h index 9a35ff925b..55842ea342 100644 --- a/src/amd/common/ac_shader_abi.h +++ b/src/amd/common/ac_shader_abi.h @@ -157,6 +157,8 @@ struct ac_shader_abi { LLVMValueRef (*load_sample_position)(struct ac_shader_abi *abi, LLVMValueRef sample_id); + LLVMValueRef (*load_local_group_size)(struct ac_shader_abi *abi); + /* Whether to clamp the shadow reference value to [0,1]on VI. Radeonsi currently * uses it due to promoting D16 to D32, but radv needs it off. */ bool clamp_shadow_reference; diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 2c538d55a0..e262dc9192 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -6038,6 +6038,7 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx, ctx->abi.load_sample_position = load_sample_position; break; case PIPE_SHADER_COMPUTE: + ctx->abi.load_local_group_size = get_block_size; break; default: assert(!"Unsupported shader type"); -- 2.14.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev