---
 src/gallium/drivers/radeonsi/si_shader_nir.c | 30 +++++++++++++++++++++++++++-
 1 file changed, 29 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c 
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 128be585cd..28b031d935 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -86,6 +86,27 @@ static void scan_instruction(struct tgsi_shader_info *info,
                case nir_intrinsic_load_invocation_id:
                        info->uses_invocationid = true;
                        break;
+               case nir_intrinsic_load_num_work_groups:
+                       info->uses_grid_size = true;
+                       break;
+               case nir_intrinsic_load_local_group_size:
+                       /* The block size is translated to IMM with a fixed 
block size. */
+                       if 
(info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0)
+                               info->uses_block_size = true;
+                       break;
+               case nir_intrinsic_load_local_invocation_id:
+               case nir_intrinsic_load_work_group_id: {
+                       unsigned mask = 
nir_ssa_def_components_read(&intr->dest.ssa);
+                       while (mask) {
+                               unsigned i = u_bit_scan(&mask);
+
+                               if (intr->intrinsic == 
nir_intrinsic_load_work_group_id)
+                                       info->uses_block_id[i] = true;
+                               else
+                                       info->uses_thread_id[i] = true;
+                       }
+                       break;
+               }
                case nir_intrinsic_load_vertex_id:
                        info->uses_vertexid = 1;
                        break;
@@ -226,7 +247,8 @@ void si_nir_scan_shader(const struct nir_shader *nir,
               nir->info.stage == MESA_SHADER_GEOMETRY ||
               nir->info.stage == MESA_SHADER_TESS_CTRL ||
               nir->info.stage == MESA_SHADER_TESS_EVAL ||
-              nir->info.stage == MESA_SHADER_FRAGMENT);
+              nir->info.stage == MESA_SHADER_FRAGMENT ||
+              nir->info.stage == MESA_SHADER_COMPUTE);
 
        info->processor = pipe_shader_type_from_mesa(nir->info.stage);
        info->num_tokens = 2; /* indicate that the shader is non-empty */
@@ -261,6 +283,12 @@ void si_nir_scan_shader(const struct nir_shader *nir,
                info->properties[TGSI_PROPERTY_GS_INVOCATIONS] = 
nir->info.gs.invocations;
        }
 
+       if (nir->info.stage == MESA_SHADER_COMPUTE) {
+               info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] = 
nir->info.cs.local_size[0];
+               info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT] = 
nir->info.cs.local_size[1];
+               info->properties[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH] = 
nir->info.cs.local_size[2];
+       }
+
        i = 0;
        uint64_t processed_inputs = 0;
        unsigned num_inputs = 0;
-- 
2.14.3

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