On 31 January 2018 at 15:20, Jon Turney <jon.tur...@dronecode.org.uk> wrote: > On 23/01/2018 18:05, Andres Rodriguez wrote: >> >> Make sure memory is accessible to the external client, for the specified >> memory object, before the signal/after the wait. >> >> v2: fixed flush order with respect to wait/signal emission >> >> Signed-off-by: Andres Rodriguez <andre...@gmail.com> >> --- >> src/mesa/main/dd.h | 14 ++++++- >> src/mesa/main/externalobjects.c | 38 +++++++++++++++--- >> src/mesa/state_tracker/st_cb_semaphoreobjects.c | 53 >> +++++++++++++++++++++++-- >> 3 files changed, 95 insertions(+), 10 deletions(-) > > [...] > >> diff --git a/src/mesa/main/externalobjects.c >> b/src/mesa/main/externalobjects.c >> index 4fb3ca07a9..c070d7a28d 100644 >> --- a/src/mesa/main/externalobjects.c >> +++ b/src/mesa/main/externalobjects.c >> @@ -23,6 +23,7 @@ >> #include "macros.h" >> #include "mtypes.h" >> +#include "bufferobj.h" >> #include "context.h" >> #include "externalobjects.h" >> #include "teximage.h" >> @@ -716,7 +717,8 @@ _mesa_WaitSemaphoreEXT(GLuint semaphore, >> { >> GET_CURRENT_CONTEXT(ctx); >> struct gl_semaphore_object *semObj; >> - >> + struct gl_buffer_object **bufObjs; >> + struct gl_texture_object **texObjs; >> if (!ctx->Extensions.EXT_semaphore) { >> _mesa_error(ctx, GL_INVALID_OPERATION, >> "glWaitSemaphoreEXT(unsupported)"); >> @@ -732,8 +734,20 @@ _mesa_WaitSemaphoreEXT(GLuint semaphore, >> FLUSH_VERTICES( ctx, 0 ); >> FLUSH_CURRENT( ctx, 0 ); >> - /* TODO: memory barriers and layout transitions */ >> - ctx->Driver.ServerWaitSemaphoreObject(ctx, semObj); >> + bufObjs = alloca(sizeof(struct gl_buffer_object **) * >> numBufferBarriers); >> + for (unsigned i = 0; i < numBufferBarriers; i++) { >> + bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]); >> + } >> + >> + texObjs = alloca(sizeof(struct gl_texture_object **) * >> numTextureBarriers); >> + for (unsigned i = 0; i < numTextureBarriers; i++) { >> + texObjs[i] = _mesa_lookup_texture(ctx, textures[i]); >> + } >> + >> + ctx->Driver.ServerWaitSemaphoreObject(ctx, semObj, >> + numBufferBarriers, bufObjs, >> + numTextureBarriers, texObjs, >> + srcLayouts); >> } >> void GLAPIENTRY >> @@ -746,6 +760,8 @@ _mesa_SignalSemaphoreEXT(GLuint semaphore, >> { >> GET_CURRENT_CONTEXT(ctx); >> struct gl_semaphore_object *semObj; >> + struct gl_buffer_object **bufObjs; >> + struct gl_texture_object **texObjs; >> if (!ctx->Extensions.EXT_semaphore) { >> _mesa_error(ctx, GL_INVALID_OPERATION, >> "glSignalSemaphoreEXT(unsupported)"); >> @@ -761,8 +777,20 @@ _mesa_SignalSemaphoreEXT(GLuint semaphore, >> FLUSH_VERTICES( ctx, 0 ); >> FLUSH_CURRENT( ctx, 0 ); >> - /* TODO: memory barriers and layout transitions */ >> - ctx->Driver.ServerSignalSemaphoreObject(ctx, semObj); >> + bufObjs = alloca(sizeof(struct gl_buffer_object **) * >> numBufferBarriers); >> + for (unsigned i = 0; i < numBufferBarriers; i++) { >> + bufObjs[i] = _mesa_lookup_bufferobj(ctx, buffers[i]); >> + } >> + >> + texObjs = alloca(sizeof(struct gl_texture_object **) * >> numTextureBarriers); >> + for (unsigned i = 0; i < numTextureBarriers; i++) { >> + texObjs[i] = _mesa_lookup_texture(ctx, textures[i]); >> + } >> + >> + ctx->Driver.ServerSignalSemaphoreObject(ctx, semObj, >> + numBufferBarriers, bufObjs, >> + numTextureBarriers, texObjs, >> + dstLayouts); >> } > > [...] > > This adds a use of alloca(), without a corresponding #include. > > Patch attached. > > See also: > https://lists.freedesktop.org/archives/mesa-dev/2017-December/180073.html > https://lists.freedesktop.org/archives/mesa-dev/2016-July/122346.html > We have only a few instances in alloca in-tree. The num* variables are user provided, so it's very likely to wreck chaos. I'd stick with malloc, esp. considering the different alloca implementations and header madness.
-Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev