On 04.01.2018 18:37, Andres Rodriguez wrote:
On 2018-01-04 12:33 PM, Marek Olšák wrote:
Is the renaming necessary? It looks like everything would be fine if
we used the "fence" name for semaphores.
The rename was requested by nha. We could keep going with the fences
name. Or we could do the whole rename afterwards. I'm fine with either
approach.
Still digging through emails, but Marek pointed this out specifically.
It's been a while, but this may have been a misunderstanding. Perhaps
you were referring to my mail to your first series about semaphores
("Add support for GL_EXT_semaphore") in early November. What I meant to
request is that we use the same object for both fences and semaphores,
and that object would have behavior closer to semaphores (since they're
kind of a superset in terms of behavior). I didn't mean to say that they
should necessarily be renamed. My apologies for not making that clear.
So I was actually expecting to keep the fence name, there's some benefit
to having less churn.
Cheers,
Nicolai
Marek
On Fri, Dec 22, 2017 at 1:41 AM, Andres Rodriguez <andre...@gmail.com>
wrote:
Rename fences -> semaphores in preparation for upgrading fence
functionality.
This series renames the following symbols:
- pipe_fence_handle -> pipe_semaphore_handle
- fence_server_sync -> semaphore_server_sync
- create_fence_fd -> create_semaphore_fd
- fence_reference -> semaphore_reference
- fence_finish -> semaphore_finish
- fence_get_fd -> semaphore_get_fd
- PIPE_FLUSH_FENCE_FD -> PIPE_FLUSH_SEMAPHORE_FD
- PIPE_CAP_NATIVE_FENCE_FD -> PIPE_CAP_NATIVE_SEMAPHORE_FD
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