On Sun, Jan 7, 2018 at 3:42 PM, Karol Herbst <kher...@redhat.com> wrote:
> significant changes to last series:
> * disable support for 64 bit types
> * fix tessellation shader bugs
> * assume vec4 elements for variable index arrays (MemoryOpts workaround)
>
> piglit run -x glx -x egl -x streaming-texture-leak -x max-texture-size 
> tests/gpu.py:
> [26010/26010] skip: 10410, pass: 15386, warn: 9, fail: 191, crash: 14
>
> remaining issues:
> * transform feedback with geometry shaders
> * indirects in image_load/store
> * interpolateAt
> * getting 64 bit types to work. This is mainly limited by codegen RA being
>   not able to handle those correctly, because from_TGSI just generates merge
>   and splits and doesn't hit the faulty paths.

Just curious... what's the issue with register allocation?

>
> Karol Herbst (30):
>   nir: fix st_nir_assign_var_locations for patch variables
>   nvir: print the shader type when dumping headers
>   nvir: move common converter code in base class
>   nvc0: add support for NIR
>   nvc0/debug: add env var to make nir default
>   nvir/nir: run some passes to make the conversion easier
>   nvir/nir: track defs and provide easy access functions
>   nvir/nir: add nir type helper functions
>   nvir/nir: run assignSlots
>   nvir/nir: parse NIR shader info
>   nvir/nir: implement CFG handling
>   nvir/nir: implement nir_load_const_instr
>   nvir/nir: add skeleton for nir_intrinsic_instr
>   nvir/nir: implement nir_alu_instr handling
>   nvir/nir: implement nir_intrinsic_load_uniform
>   nvir/nir: implement nir_intrinsic_store_(per_vertex_)output
>   nvir/nir: implement nir_intrinsic_load_input
>   nvir/nir: implement intrinsic_discard(_if)
>   nvir/nir: implement loading system values
>   nvir/nir: implement nir_ssa_undef_instr
>   nvir/nir: implement nir_instr_type_tex
>   nvir/nir: add getOperation for intrinsics
>   nvir/nir: implement vote and ballot
>   nvir/nir: implement variable indexing
>   nvir/nir: implement geometry shader nir_intrinsics
>   nvir/nir: implement nir_intrinsic_load_ubo
>   nvir/nir: implement ssbo intrinsics
>   nvir/nir: implement images
>   nvir/nir: add memory barriers
>   nvir/nir: implement load_per_vertex_output
>
>  src/gallium/drivers/nouveau/Makefile.sources       |    3 +
>  src/gallium/drivers/nouveau/codegen/nv50_ir.cpp    |    3 +
>  src/gallium/drivers/nouveau/codegen/nv50_ir.h      |    1 +
>  .../nouveau/codegen/nv50_ir_from_common.cpp        |  107 +
>  .../drivers/nouveau/codegen/nv50_ir_from_common.h  |   58 +
>  .../drivers/nouveau/codegen/nv50_ir_from_nir.cpp   | 2716 
> ++++++++++++++++++++
>  .../drivers/nouveau/codegen/nv50_ir_from_tgsi.cpp  |  106 +-
>  src/gallium/drivers/nouveau/meson.build            |   12 +-
>  src/gallium/drivers/nouveau/nouveau_screen.c       |    4 +
>  src/gallium/drivers/nouveau/nouveau_screen.h       |    2 +
>  src/gallium/drivers/nouveau/nvc0/nvc0_program.c    |   19 +-
>  src/gallium/drivers/nouveau/nvc0/nvc0_screen.c     |   57 +-
>  src/gallium/drivers/nouveau/nvc0/nvc0_state.c      |   27 +-
>  src/mesa/state_tracker/st_glsl_to_nir.cpp          |    8 +-
>  14 files changed, 3003 insertions(+), 120 deletions(-)
>  create mode 100644 
> src/gallium/drivers/nouveau/codegen/nv50_ir_from_common.cpp
>  create mode 100644 src/gallium/drivers/nouveau/codegen/nv50_ir_from_common.h
>  create mode 100644 src/gallium/drivers/nouveau/codegen/nv50_ir_from_nir.cpp
>
> --
> 2.14.3
>
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