Reviewed-by: Marek Olšák <marek.ol...@amd.com> Marek
On Mon, Dec 11, 2017 at 9:09 PM, Brian Paul <bri...@vmware.com> wrote: > If we're doing a Z -> Z MSAA blit (for example) we need to enable > msaa rasterization when drawing the quads so that we can properly > write the per-sample values. > > This fixes a number of Piglit ext_framebuffer_multisample blit tests > such as ext_framebuffer_multisample/no-color 2 depth combined with > the VMware driver. > > v2: This depends on the previous patch to save/set/restore the > min_samples state. > --- > src/gallium/auxiliary/util/u_blitter.c | 54 > +++++++++++++++++++++------------- > 1 file changed, 33 insertions(+), 21 deletions(-) > > diff --git a/src/gallium/auxiliary/util/u_blitter.c > b/src/gallium/auxiliary/util/u_blitter.c > index 371daf1..acb9fcf 100644 > --- a/src/gallium/auxiliary/util/u_blitter.c > +++ b/src/gallium/auxiliary/util/u_blitter.c > @@ -123,7 +123,8 @@ struct blitter_context_priv > void *sampler_state_rect_linear; > > /* Rasterizer state. */ > - void *rs_state, *rs_state_scissor, *rs_discard_state; > + void *rs_state[2][2]; /**< [scissor][msaa] */ > + void *rs_discard_state; > > /* Destination surface dimensions. */ > unsigned dst_width; > @@ -275,13 +276,19 @@ struct blitter_context *util_blitter_create(struct > pipe_context *pipe) > rs_state.bottom_edge_rule = 1; > rs_state.flatshade = 1; > rs_state.depth_clip = 1; > - ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); > > - rs_state.scissor = 1; > - ctx->rs_state_scissor = pipe->create_rasterizer_state(pipe, &rs_state); > + unsigned scissor, msaa; > + for (scissor = 0; scissor < 2; scissor++) { > + for (msaa = 0; msaa < 2; msaa++) { > + rs_state.scissor = scissor; > + rs_state.multisample = msaa; > + ctx->rs_state[scissor][msaa] = > + pipe->create_rasterizer_state(pipe, &rs_state); > + } > + } > > if (ctx->has_stream_out) { > - rs_state.scissor = 0; > + rs_state.scissor = rs_state.multisample = 0; > rs_state.rasterizer_discard = 1; > ctx->rs_discard_state = pipe->create_rasterizer_state(pipe, &rs_state); > } > @@ -454,8 +461,13 @@ void util_blitter_destroy(struct blitter_context > *blitter) > pipe->delete_depth_stencil_alpha_state(pipe, > ctx->dsa_write_depth_stencil); > pipe->delete_depth_stencil_alpha_state(pipe, > ctx->dsa_keep_depth_write_stencil); > > - pipe->delete_rasterizer_state(pipe, ctx->rs_state); > - pipe->delete_rasterizer_state(pipe, ctx->rs_state_scissor); > + unsigned scissor, msaa; > + for (scissor = 0; scissor < 2; scissor++) { > + for (msaa = 0; msaa < 2; msaa++) { > + pipe->delete_rasterizer_state(pipe, ctx->rs_state[scissor][msaa]); > + } > + } > + > if (ctx->rs_discard_state) > pipe->delete_rasterizer_state(pipe, ctx->rs_discard_state); > if (ctx->vs) > @@ -1222,12 +1234,12 @@ void util_blitter_cache_all_shaders(struct > blitter_context *blitter) > } > > static void blitter_set_common_draw_rect_state(struct blitter_context_priv > *ctx, > - bool scissor) > + bool scissor, bool msaa) > { > struct pipe_context *pipe = ctx->base.pipe; > > - pipe->bind_rasterizer_state(pipe, scissor ? ctx->rs_state_scissor > - : ctx->rs_state); > + pipe->bind_rasterizer_state(pipe, ctx->rs_state[scissor][msaa]); > + > if (ctx->has_geometry_shader) > pipe->bind_gs_state(pipe, NULL); > if (ctx->has_tessellation) { > @@ -1401,7 +1413,7 @@ static void util_blitter_clear_custom(struct > blitter_context *blitter, > if (num_layers > 1 && ctx->has_layered) { > blitter_get_vs_func get_vs = get_vs_layered; > > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter->draw_rectangle(blitter, ctx->velem_state, get_vs, > 0, 0, width, height, > (float) depth, num_layers, type, &attrib); > @@ -1413,7 +1425,7 @@ static void util_blitter_clear_custom(struct > blitter_context *blitter, > else > get_vs = get_vs_passthrough_pos; > > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter->draw_rectangle(blitter, ctx->velem_state, get_vs, > 0, 0, width, height, > (float) depth, 1, type, &attrib); > @@ -1966,7 +1978,7 @@ void util_blitter_blit_generic(struct blitter_context > *blitter, > pipe->set_scissor_states(pipe, 0, 1, scissor); > } > > - blitter_set_common_draw_rect_state(ctx, scissor != NULL); > + blitter_set_common_draw_rect_state(ctx, scissor != NULL, dst_samples > 1); > > do_blits(ctx, dst, dstbox, src, src_width0, src_height0, > srcbox, blit_depth || blit_stencil, use_txf); > @@ -2072,7 +2084,7 @@ void util_blitter_generate_mipmap(struct > blitter_context *blitter, > pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, > 0, 1, &sampler_state); > > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > > for (src_level = base_level; src_level < last_level; src_level++) { > struct pipe_box dstbox = {0}, srcbox = {0}; > @@ -2164,12 +2176,12 @@ void util_blitter_clear_render_target(struct > blitter_context *blitter, > > num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1; > if (num_layers > 1 && ctx->has_layered) { > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_layered, > dstx, dsty, dstx+width, dsty+height, 0, > num_layers, UTIL_BLITTER_ATTRIB_COLOR, > &attrib); > } else { > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter->draw_rectangle(blitter, ctx->velem_state, > get_vs_passthrough_pos_generic, > dstx, dsty, dstx+width, dsty+height, 0, > @@ -2243,12 +2255,12 @@ void util_blitter_clear_depth_stencil(struct > blitter_context *blitter, > > num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1; > if (num_layers > 1 && ctx->has_layered) { > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_layered, > dstx, dsty, dstx+width, dsty+height, depth, > num_layers, UTIL_BLITTER_ATTRIB_NONE, NULL); > } else { > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter->draw_rectangle(blitter, ctx->velem_state, > get_vs_passthrough_pos, > dstx, dsty, dstx+width, dsty+height, depth, 1, > @@ -2308,7 +2320,7 @@ void util_blitter_custom_depth_stencil(struct > blitter_context *blitter, > pipe->set_framebuffer_state(pipe, &fb_state); > pipe->set_sample_mask(pipe, sample_mask); > > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height); > blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, > 0, 0, zsurf->width, zsurf->height, depth, > @@ -2508,7 +2520,7 @@ void util_blitter_custom_resolve_color(struct > blitter_context *blitter, > fb_state.zsbuf = NULL; > pipe->set_framebuffer_state(pipe, &fb_state); > > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter_set_dst_dimensions(ctx, src->width0, src->height0); > blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, > 0, 0, src->width0, src->height0, > @@ -2558,7 +2570,7 @@ void util_blitter_custom_color(struct blitter_context > *blitter, > pipe->set_framebuffer_state(pipe, &fb_state); > pipe->set_sample_mask(pipe, ~0); > > - blitter_set_common_draw_rect_state(ctx, false); > + blitter_set_common_draw_rect_state(ctx, false, false); > blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height); > blitter->draw_rectangle(blitter, ctx->velem_state, get_vs_passthrough_pos, > 0, 0, dstsurf->width, dstsurf->height, > -- > 1.9.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev