On Tue, Dec 5, 2017 at 8:49 AM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > On Tue, Dec 5, 2017 at 8:23 AM, Kristian Høgsberg <hoegsb...@gmail.com> > wrote: >> >> On Tue, Dec 5, 2017 at 7:57 AM, Jason Ekstrand <ja...@jlekstrand.net> >> wrote: >> > On Tue, Dec 5, 2017 at 1:22 AM, Daniel Stone <dan...@fooishbar.org> >> > wrote: >> >> >> >> Hi, >> >> >> >> On 18 November 2017 at 00:10, Jason Ekstrand <ja...@jlekstrand.net> >> >> wrote: >> >> > This fixes a bug where we were taking the tiling from the BO >> >> > regardless >> >> > of what the modifier said. When we got images in from Vulkan where >> >> > it >> >> > doesn't set the tiling on the BO, we would treat them as linear even >> >> > though the modifier expressly said to treat it as Y-tiled. >> >> >> >> For some reason I thought Ken had already reviewed this and it landed, >> >> until Kristian mentioned last night. >> > >> > >> > There's been some discussion about what the right thing to do is here. >> > I've >> > got a patch (which is now landed) which will make us set the tiling from >> > Vulkan just like GL does. It's rather annoying but I think that's >> > marginally better. >> >> I don't know that it's better - it reinforces the notion that you have >> to make the kernel-side tiling match for the dma-buf import extension >> to work. I think it'd be better to land these patches (btw, Rb: me >> (can you even do parenthetical Rbs?)) > > > I'll allow it. :) > >> >> and call set-tiling in mesa. > > > Yeah, I think that's reasonable. Really, this should only be a problem if > we have a bunch of users trying to use the same BO with different modifiers. > It can happen in theory (immagine two images in the same BO, one X and one > Y) but it's a pretty crazy case.
It's not a complete solution, of course, but at least we're kicking the can down the road of increasingly esoteric use cases. >> >> The >> assumption being that if the tiling doesn't match the modifier, then >> maybe the producer didn't care about kernel tiling? Alternatively, >> could we set bo->tiling = INCONSISTENT or such in mesa and then use >> that to avoid the gtt map paths? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev