On Tue, Dec 5, 2017 at 1:22 AM, Daniel Stone <dan...@fooishbar.org> wrote:

> Hi,
>
> On 18 November 2017 at 00:10, Jason Ekstrand <ja...@jlekstrand.net> wrote:
> > This fixes a bug where we were taking the tiling from the BO regardless
> > of what the modifier said.  When we got images in from Vulkan where it
> > doesn't set the tiling on the BO, we would treat them as linear even
> > though the modifier expressly said to treat it as Y-tiled.
>
> For some reason I thought Ken had already reviewed this and it landed,
> until Kristian mentioned last night.


There's been some discussion about what the right thing to do is here.
I've got a patch (which is now landed) which will make us set the tiling
from Vulkan just like GL does.  It's rather annoying but I think that's
marginally better.
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