On Tue, Dec 5, 2017 at 1:22 AM, Daniel Stone <dan...@fooishbar.org> wrote:
> Hi, > > On 18 November 2017 at 00:10, Jason Ekstrand <ja...@jlekstrand.net> wrote: > > This fixes a bug where we were taking the tiling from the BO regardless > > of what the modifier said. When we got images in from Vulkan where it > > doesn't set the tiling on the BO, we would treat them as linear even > > though the modifier expressly said to treat it as Y-tiled. > > For some reason I thought Ken had already reviewed this and it landed, > until Kristian mentioned last night. There's been some discussion about what the right thing to do is here. I've got a patch (which is now landed) which will make us set the tiling from Vulkan just like GL does. It's rather annoying but I think that's marginally better.
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