Am Mittwoch, den 15.11.2017, 11:28 +1000 schrieb Dave Airlie: > On 15 November 2017 at 04:50, Gert Wollny <gw.foss...@gmail.com> > wrote: > > Although the EOP bit is documented for the vertex fetch clause, it > > is not > > properly interpreted. As a result the piglit > > spec/arb_tessellation_shader/execution/trivial-tess-gs_no-gs- > > inputs creates a TESS_EVAL shader that does not have an EOP clause, > > which might result in a GPU lockup. > > > > This patch forces an additional CF_OP_NOP group like it is already > > done for other final CF_OP groups. > > Although I think this is probably a good safety thing to add, I've > sent a patch that should make it unneeded, it would be good if you > could test it.
Regardless o this, I wonder why with do CF_OP_VTK and CF_OP_TEX not emit the EOP bit on evergreen? The documentation says it is supported, and when I apply below path (changed white spaces to fit the mail size), then I don't see any lock-ups, the sb disassembler reports the EOP flag, I don't get valgrind errors in sb, and no piglit regressions. best, Gert --- a/src/gallium/drivers/r600/eg_asm.c +++ b/src/gallium/drivers/r600/eg_asm.c @@ -71,10 +69,13 @@ int eg_bytecode_cf_build(struct r600_bytecode *bc, struct r600_bytecode_cf *cf) } else if (cfop->flags & CF_CLAUSE) { /* CF_TEX/VTX (CF_ALU already handled above) */ bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->addr >> 1); - bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(opcode) | + bc->bytecode[id] = S_SQ_CF_WORD1_CF_INST(opcode) | S_SQ_CF_WORD1_BARRIER(1) | S_SQ_CF_WORD1_VALID_PIXEL_MODE(cf->vpm) | S_SQ_CF_WORD1_COUNT((cf->ndw / 4) - 1); + if (bc->chip_class == EVERGREEN) /* no EOP on cayman */ + bc->bytecode[id] |= S_SQ_CF_ALLOC_EXPORT_WORD1_END_OF_PROGRAM(cf->end_of_program); + id++; } else if (cfop->flags & CF_EXP) { /* EXPORT instructions */ bc->bytecode[id++] = S_SQ_CF_ALLOC_EXPORT_WORD0_RW_GPR(cf->output.gpr) | _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev