On Wed, Nov 15, 2017 at 05:56:00PM -0500, Ilia Mirkin wrote: > On Wed, Nov 15, 2017 at 5:49 PM, Nanley Chery <nanleych...@gmail.com> wrote: > > On Wed, Nov 15, 2017 at 12:08:58PM -0500, Ilia Mirkin wrote: > >> On Wed, Nov 15, 2017 at 11:54 AM, Juan A. Suarez Romero > >> <jasua...@igalia.com> wrote: > >> > From section 8.7, page 179 of OpenGL ES 3.2 spec: > >> > > >> > An INVALID_OPERATION error is generated by CompressedTexImage3D > >> > if internalformat is one of the the formats in table 8.17 and target > >> > is not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D. > >> > > >> > An INVALID_OPERATION error is generated by CompressedTexImage3D if > >> > internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map Array” > >> > column of table 8.17 is not checked, or if internalformat is > >> > TEXTURE_3D and the “3D Tex.” column of table 8.17 is not checked. > >> > > >> > So far it was only considering TEXTURE_2D_ARRAY as valid target. But as > >> > "Cube Map Array" column is checked for all the cases, in practice we can > >> > consider also TEXTURE_CUBE_MAP_ARRAY. > >> > > >> > This fixes KHR-GLES32.core.texture_cube_map_array.etc2_texture > >> > --- > >> > src/mesa/main/teximage.c | 25 +++++++++++++++++-------- > >> > 1 file changed, 17 insertions(+), 8 deletions(-) > >> > > >> > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > >> > index 4ec6148bf42..174731d0d8a 100644 > >> > --- a/src/mesa/main/teximage.c > >> > +++ b/src/mesa/main/teximage.c > >> > @@ -1403,17 +1403,26 @@ _mesa_target_can_be_compressed(const struct > >> > gl_context *ctx, GLenum target, > >> > * have already been handled by normal ETC2/EAC behavior. > >> > */ > >> > > >> > - /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec: > >> > + /* From section 8.7, page 179 of OpenGL ES 3.2 spec: > >> > * > >> > - * "The ETC2/EAC texture compression algorithm supports only > >> > - * two-dimensional images. If internalformat is an ETC2/EAC > >> > format, > >> > - * glCompressedTexImage3D will generate an INVALID_OPERATION > >> > error if > >> > - * target is not TEXTURE_2D_ARRAY." > >> > + * An INVALID_OPERATION error is generated by > >> > CompressedTexImage3D > >> > + * if internalformat is one of the the formats in table 8.17 > >> > and target is > >> > + * not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or > >> > TEXTURE_3D. > >> > * > >> > - * This should also be applicable for glTexStorage3D(). Other > >> > available > >> > - * targets for these functions are: TEXTURE_3D and > >> > TEXTURE_CUBE_MAP_ARRAY. > >> > + * An INVALID_OPERATION error is generated by > >> > CompressedTexImage3D > >> > + * if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube > >> > Map > >> > + * Array” column of table 8.17 is not checked, or if > >> > internalformat > >> > + * is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is > >> > not > >> > + * checked. > >> > + * > >> > + * The instances of <internalformat> above should say <target>. > >> > + * > >> > + * This should also be applicable for glTexStorage3D(). > >> > + * > >> > + * Such table 8.17 has checked "Cube Map Array" column for all the > >> > + * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid. > >> > */ > > > > This deletes the comment describing the old OpenGL ES 3.0 behavior. > > > >> > - if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx)) > >> > + if (layout == MESA_FORMAT_LAYOUT_ETC2 && _mesa_is_gles3(ctx) && > >> > !_mesa_is_gles32(ctx)) > > > > Some of these lines look longer than 80 chars. > >
Hi Juan, Feel free to send out a v3 that only fixes the issues mentioned above. That would be strictly better than what we have now. -Nanley > >> > >> Perhaps this should be > >> > >> !_mesa_has_OES_texture_cube_map_array(ctx)? > >> > > > > I think you're right. It looks like OES_texture_cube_map_array was folded > > into ES 3.2. I haven't done the comparison myself to confirm this > > however. > > > >> It's unclear from that spec though... perhaps ES 3.2 goes further and > >> is required to be supported. > >> > > > > If the OpenGL ES Wikipedia page is reliable, we should probably be checking > > for > > this extension before exposing ES 3.2. > > https://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/main/version.c#n547 > > Anyways, the question is whether OES_texture_cube_map_array is > sufficient, or if ES 3.2 is needed for this change to apply. Not sure. > I didn't dig in deeply enough. > > -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev