For the series:

Acked-by: Nicolai Hähnle <nicolai.haeh...@amd.com>

On 02.11.2017 02:50, Timothy Arceri wrote:
---
  src/amd/common/ac_nir_to_llvm.c | 360 ++++++++++++++++++++--------------------
  1 file changed, 179 insertions(+), 181 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 2ec30517e0..d792042925 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -130,21 +130,20 @@ struct nir_to_llvm_context {
        LLVMValueRef hs_ring_tess_factor;
LLVMValueRef prim_mask;
        LLVMValueRef sample_pos_offset;
        LLVMValueRef persp_sample, persp_center, persp_centroid;
        LLVMValueRef linear_sample, linear_center, linear_centroid;
LLVMTypeRef i1;
        LLVMTypeRef i8;
        LLVMTypeRef i16;
-       LLVMTypeRef i32;
        LLVMTypeRef i64;
        LLVMTypeRef v2i32;
        LLVMTypeRef v3i32;
        LLVMTypeRef v4i32;
        LLVMTypeRef v8i32;
        LLVMTypeRef f64;
        LLVMTypeRef f32;
        LLVMTypeRef f16;
        LLVMTypeRef v2f32;
        LLVMTypeRef v4f32;
@@ -461,29 +460,29 @@ static LLVMValueRef
  get_tcs_out_patch_stride(struct nir_to_llvm_context *ctx)
  {
        return unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
  }
static LLVMValueRef
  get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx)
  {
        return LLVMBuildMul(ctx->builder,
                            unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
-                           LLVMConstInt(ctx->i32, 4, false), "");
+                           LLVMConstInt(ctx->ac.i32, 4, false), "");
  }
static LLVMValueRef
  get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx)
  {
        return LLVMBuildMul(ctx->builder,
                            unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 
16),
-                           LLVMConstInt(ctx->i32, 4, false), "");
+                           LLVMConstInt(ctx->ac.i32, 4, false), "");
  }
static LLVMValueRef
  get_tcs_in_current_patch_offset(struct nir_to_llvm_context *ctx)
  {
        LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
        LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
return LLVMBuildMul(ctx->builder, patch_stride, rel_patch_id, "");
  }
@@ -663,21 +662,21 @@ radv_define_common_user_sgprs_phase2(struct 
nir_to_llvm_context *ctx,
                        } else
                                ctx->descriptor_sets[i] = NULL;
                }
        } else {
                uint32_t desc_sgpr_idx = *user_sgpr_idx;
                set_userdata_location_shader(ctx, 
AC_UD_INDIRECT_DESCRIPTOR_SETS, user_sgpr_idx, 2);
for (unsigned i = 0; i < num_sets; ++i) {
                        if (ctx->options->layout->set[i].layout->shader_stages 
& stage_mask) {
                                
set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i],
 desc_sgpr_idx, 2, i * 8);
-                               ctx->descriptor_sets[i] = 
ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->i32, i, false));
+                               ctx->descriptor_sets[i] = 
ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false));
} else
                                ctx->descriptor_sets[i] = NULL;
                }
                ctx->shader_info->need_indirect_descriptor_sets = true;
        }
if (ctx->shader_info->info.needs_push_constants) {
                set_userdata_location_shader(ctx, AC_UD_PUSH_CONSTANTS, 
user_sgpr_idx, 2);
        }
@@ -686,24 +685,24 @@ radv_define_common_user_sgprs_phase2(struct 
nir_to_llvm_context *ctx,
  static void
  radv_define_vs_user_sgprs_phase1(struct nir_to_llvm_context *ctx,
                                   gl_shader_stage stage,
                                   bool has_previous_stage,
                                   gl_shader_stage previous_stage,
                                   struct arg_info *args)
  {
        if (!ctx->is_gs_copy_shader && (stage == MESA_SHADER_VERTEX || 
(has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
                if (ctx->shader_info->info.vs.has_vertex_buffers)
                        add_user_sgpr_argument(args, const_array(ctx->v4i32, 16), 
&ctx->vertex_buffers); /* vertex buffers */
-               add_user_sgpr_argument(args, ctx->i32, &ctx->abi.base_vertex); 
// base vertex
-               add_user_sgpr_argument(args, ctx->i32, 
&ctx->abi.start_instance);// start instance
+               add_user_sgpr_argument(args, ctx->ac.i32, 
&ctx->abi.base_vertex); // base vertex
+               add_user_sgpr_argument(args, ctx->ac.i32, 
&ctx->abi.start_instance);// start instance
                if (ctx->shader_info->info.vs.needs_draw_id)
-                       add_user_sgpr_argument(args, ctx->i32, 
&ctx->abi.draw_id); // draw id
+                       add_user_sgpr_argument(args, ctx->ac.i32, 
&ctx->abi.draw_id); // draw id
        }
  }
static void
  radv_define_vs_user_sgprs_phase2(struct nir_to_llvm_context *ctx,
                                   gl_shader_stage stage,
                                   bool has_previous_stage,
                                   gl_shader_stage previous_stage,
                                   uint8_t *user_sgpr_idx)
  {
@@ -733,179 +732,179 @@ static void create_function(struct nir_to_llvm_context 
*ctx,
        allocate_user_sgprs(ctx, &user_sgpr_info);
if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
                add_user_sgpr_argument(&args, const_array(ctx->v4i32, 16), 
&ctx->ring_offsets); /* address of rings */
        }
switch (stage) {
        case MESA_SHADER_COMPUTE:
                radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, 
previous_stage, &user_sgpr_info, &args, &desc_sets);
                if (ctx->shader_info->info.cs.grid_components_used)
-                       add_user_sgpr_argument(&args, LLVMVectorType(ctx->i32, 
ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size 
*/
-               add_sgpr_argument(&args, LLVMVectorType(ctx->i32, 3), 
&ctx->workgroup_ids);
-               add_sgpr_argument(&args, ctx->i32, &ctx->tg_size);
-               add_vgpr_argument(&args, LLVMVectorType(ctx->i32, 3), 
&ctx->local_invocation_ids);
+                       add_user_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 
ctx->shader_info->info.cs.grid_components_used), &ctx->num_work_groups); /* grid size 
*/
+               add_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), 
&ctx->workgroup_ids);
+               add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size);
+               add_vgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), 
&ctx->local_invocation_ids);
                break;
        case MESA_SHADER_VERTEX:
                radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, 
previous_stage, &user_sgpr_info, &args, &desc_sets);
                radv_define_vs_user_sgprs_phase1(ctx, stage, has_previous_stage, 
previous_stage, &args);
                if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.vs.as_es 
&& !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->view_index);
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
                if (ctx->options->key.vs.as_es)
-                       add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); 
// es2gs offset
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->es2gs_offset); // es2gs offset
                else if (ctx->options->key.vs.as_ls)
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->ls_out_layout); // ls out layout
-               add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // 
vertex id
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->ls_out_layout); // ls out layout
+               add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // 
vertex id
                if (!ctx->is_gs_copy_shader) {
-                       add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); 
// rel auto id
-                       add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); 
// vs prim id
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->abi.instance_id); // instance id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->rel_auto_id); // rel auto id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->vs_prim_id); // vs prim id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.instance_id); // instance id
                }
                break;
        case MESA_SHADER_TESS_CTRL:
                if (has_previous_stage) {
                        // First 6 system regs
-                       add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // 
param oc lds
-                       add_sgpr_argument(&args, ctx->i32, 
&ctx->merged_wave_info); // merged wave info
-                       add_sgpr_argument(&args, ctx->i32, 
&ctx->tess_factor_offset); // tess factor offset
+                       add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
param oc lds
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->merged_wave_info); // merged wave info
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tess_factor_offset); // tess factor offset
- add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
-                       add_sgpr_argument(&args, ctx->i32, NULL); // unknown
-                       add_sgpr_argument(&args, ctx->i32, NULL); // unknown
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch 
offset
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
                        radv_define_vs_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &args);
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->ls_out_layout); // ls out layout
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->ls_out_layout); // ls out layout
- add_user_sgpr_argument(&args, ctx->i32, &ctx->tcs_offchip_layout); // tcs offchip layout
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_out_offsets); // tcs out offsets
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_out_layout); // tcs out layout
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_in_layout); // tcs in layout
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_offsets); // tcs out offsets
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_layout); // tcs out layout
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_in_layout); // tcs in layout
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->i32, 
&ctx->view_index);
-
-                       add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); 
// patch id
-                       add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); 
// rel ids;
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->abi.vertex_id); // vertex id
-                       add_vgpr_argument(&args, ctx->i32, &ctx->rel_auto_id); 
// rel auto id
-                       add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); 
// vs prim id
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->abi.instance_id); // instance id
+                               add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
+
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_patch_id); // patch id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_rel_ids); // rel ids;
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.vertex_id); // vertex id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->rel_auto_id); // rel auto id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->vs_prim_id); // vs prim id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.instance_id); // instance id
                } else {
                        radv_define_common_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_out_offsets); // tcs out offsets
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_out_layout); // tcs out layout
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_in_layout); // tcs in layout
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_offsets); // tcs out offsets
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_out_layout); // tcs out layout
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_in_layout); // tcs in layout
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->i32, 
&ctx->view_index);
-                       add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // 
param oc lds
-                       add_sgpr_argument(&args, ctx->i32, 
&ctx->tess_factor_offset); // tess factor offset
-                       add_vgpr_argument(&args, ctx->i32, &ctx->tcs_patch_id); 
// patch id
-                       add_vgpr_argument(&args, ctx->i32, &ctx->tcs_rel_ids); 
// rel ids;
+                               add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
+                       add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
param oc lds
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tess_factor_offset); // tess factor offset
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_patch_id); // patch id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_rel_ids); // rel ids;
                }
                break;
        case MESA_SHADER_TESS_EVAL:
                radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, 
previous_stage, &user_sgpr_info, &args, &desc_sets);
-               add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
+               add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
                if (ctx->shader_info->info.needs_multiview_view_index || 
(!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->view_index);
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
                if (ctx->options->key.tes.as_es) {
-                       add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC 
LDS
-                       add_sgpr_argument(&args, ctx->i32, NULL); //
-                       add_sgpr_argument(&args, ctx->i32, &ctx->es2gs_offset); 
// es2gs offset
+                       add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
OC LDS
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); //
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->es2gs_offset); // es2gs offset
                } else {
-                       add_sgpr_argument(&args, ctx->i32, NULL); //
-                       add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // OC 
LDS
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); //
+                       add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
OC LDS
                }
                add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u
                add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v
-               add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); // 
tes rel patch id
-               add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // tes 
patch id
+               add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_rel_patch_id); 
// tes rel patch id
+               add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // 
tes patch id
                break;
        case MESA_SHADER_GEOMETRY:
                if (has_previous_stage) {
                        // First 6 system regs
-                       add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); 
// tess factor offset
-                       add_sgpr_argument(&args, ctx->i32, 
&ctx->merged_wave_info); // merged wave info
-                       add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // 
param oc lds
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gs2vs_offset); // tess factor offset
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->merged_wave_info); // merged wave info
+                       add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // 
param oc lds
- add_sgpr_argument(&args, ctx->i32, NULL); // scratch offset
-                       add_sgpr_argument(&args, ctx->i32, NULL); // unknown
-                       add_sgpr_argument(&args, ctx->i32, NULL); // unknown
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); // scratch 
offset
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
+                       add_sgpr_argument(&args, ctx->ac.i32, NULL); // unknown
radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
                        if (previous_stage == MESA_SHADER_TESS_EVAL)
-                               add_user_sgpr_argument(&args, ctx->i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
+                               add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->tcs_offchip_layout); // tcs offchip layout
                        else
                                radv_define_vs_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &args);
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->gsvs_ring_stride); // gsvs stride
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->gsvs_num_entries); // gsvs num entires
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gsvs_ring_stride); // gsvs stride
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gsvs_num_entries); // gsvs num entires
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->i32, 
&ctx->view_index);
+                               add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
- add_vgpr_argument(&args, ctx->i32, &ctx->gs_vtx_offset[0]); // vtx01
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[2]); // vtx23
-                       add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); 
// prim id
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_invocation_id);
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[4]);
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[0]); // vtx01
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[2]); // vtx23
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_prim_id); // prim id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_invocation_id);
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[4]);
if (previous_stage == MESA_SHADER_VERTEX) {
-                               add_vgpr_argument(&args, ctx->i32, 
&ctx->abi.vertex_id); // vertex id
-                               add_vgpr_argument(&args, ctx->i32, 
&ctx->rel_auto_id); // rel auto id
-                               add_vgpr_argument(&args, ctx->i32, 
&ctx->vs_prim_id); // vs prim id
-                               add_vgpr_argument(&args, ctx->i32, 
&ctx->abi.instance_id); // instance id
+                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.vertex_id); // vertex id
+                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->rel_auto_id); // rel auto id
+                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->vs_prim_id); // vs prim id
+                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.instance_id); // instance id
                        } else {
                                add_vgpr_argument(&args, ctx->f32, 
&ctx->tes_u); // tes_u
                                add_vgpr_argument(&args, ctx->f32, 
&ctx->tes_v); // tes_v
-                               add_vgpr_argument(&args, ctx->i32, 
&ctx->tes_rel_patch_id); // tes rel patch id
-                               add_vgpr_argument(&args, ctx->i32, 
&ctx->tes_patch_id); // tes patch id
+                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tes_rel_patch_id); // tes rel patch id
+                               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->tes_patch_id); // tes patch id
                        }
                } else {
                        radv_define_common_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
                        radv_define_vs_user_sgprs_phase1(ctx, stage, 
has_previous_stage, previous_stage, &args);
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->gsvs_ring_stride); // gsvs stride
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->gsvs_num_entries); // gsvs num entires
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gsvs_ring_stride); // gsvs stride
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gsvs_num_entries); // gsvs num entires
                        if (ctx->shader_info->info.needs_multiview_view_index)
-                               add_user_sgpr_argument(&args, ctx->i32, 
&ctx->view_index);
-                       add_sgpr_argument(&args, ctx->i32, &ctx->gs2vs_offset); 
// gs2vs offset
-                       add_sgpr_argument(&args, ctx->i32, &ctx->gs_wave_id); 
// wave id
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[0]); // vtx0
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[1]); // vtx1
-                       add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); 
// prim id
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[2]);
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[3]);
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[4]);
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_vtx_offset[5]);
-                       add_vgpr_argument(&args, ctx->i32, 
&ctx->gs_invocation_id);
+                               add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->view_index);
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gs2vs_offset); // gs2vs offset
+                       add_sgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_wave_id); // wave id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[0]); // vtx0
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[1]); // vtx1
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_prim_id); // prim id
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[2]);
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[3]);
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[4]);
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_vtx_offset[5]);
+                       add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->gs_invocation_id);
                }
                break;
        case MESA_SHADER_FRAGMENT:
                radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, 
previous_stage, &user_sgpr_info, &args, &desc_sets);
                if (ctx->shader_info->info.ps.needs_sample_positions)
-                       add_user_sgpr_argument(&args, ctx->i32, 
&ctx->sample_pos_offset); /* sample position offset */
-               add_sgpr_argument(&args, ctx->i32, &ctx->prim_mask); /* prim 
mask */
+                       add_user_sgpr_argument(&args, ctx->ac.i32, 
&ctx->sample_pos_offset); /* sample position offset */
+               add_sgpr_argument(&args, ctx->ac.i32, &ctx->prim_mask); /* prim 
mask */
                add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_sample); /* 
persp sample */
                add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_center); /* 
persp center */
                add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_centroid); /* 
persp centroid */
                add_vgpr_argument(&args, ctx->v3i32, NULL); /* persp pull model 
*/
                add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_sample); /* 
linear sample */
                add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_center); /* 
linear center */
                add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_centroid); /* 
linear centroid */
                add_vgpr_argument(&args, ctx->f32, NULL);  /* line stipple tex 
*/
                add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[0]);  /* 
pos x float */
                add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[1]);  /* 
pos y float */
                add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[2]);  /* 
pos z float */
                add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[3]);  /* 
pos w float */
-               add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face);  /* 
front face */
-               add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary);  /* 
ancillary */
-               add_vgpr_argument(&args, ctx->i32, &ctx->abi.sample_coverage);  
/* sample coverage */
-               add_vgpr_argument(&args, ctx->i32, NULL);  /* fixed pt */
+               add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.front_face);  
/* front face */
+               add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.ancillary);  /* 
ancillary */
+               add_vgpr_argument(&args, ctx->ac.i32, 
&ctx->abi.sample_coverage);  /* sample coverage */
+               add_vgpr_argument(&args, ctx->ac.i32, NULL);  /* fixed pt */
                break;
        default:
                unreachable("Shader stage not implemented");
        }
ctx->main_function = create_llvm_function(
            ctx->context, ctx->module, ctx->builder, NULL, 0, &args,
            ctx->max_workgroup_size,
            ctx->options->unsafe_math);
        set_llvm_calling_convention(ctx->main_function, stage);
@@ -995,26 +994,25 @@ static void create_function(struct nir_to_llvm_context 
*ctx,
ctx->shader_info->num_user_sgprs = user_sgpr_idx;
  }
static void setup_types(struct nir_to_llvm_context *ctx)
  {
        ctx->voidt = LLVMVoidTypeInContext(ctx->context);
        ctx->i1 = LLVMIntTypeInContext(ctx->context, 1);
        ctx->i8 = LLVMIntTypeInContext(ctx->context, 8);
        ctx->i16 = LLVMIntTypeInContext(ctx->context, 16);
-       ctx->i32 = LLVMIntTypeInContext(ctx->context, 32);
        ctx->i64 = LLVMIntTypeInContext(ctx->context, 64);
-       ctx->v2i32 = LLVMVectorType(ctx->i32, 2);
-       ctx->v3i32 = LLVMVectorType(ctx->i32, 3);
-       ctx->v4i32 = LLVMVectorType(ctx->i32, 4);
-       ctx->v8i32 = LLVMVectorType(ctx->i32, 8);
+       ctx->v2i32 = LLVMVectorType(ctx->ac.i32, 2);
+       ctx->v3i32 = LLVMVectorType(ctx->ac.i32, 3);
+       ctx->v4i32 = LLVMVectorType(ctx->ac.i32, 4);
+       ctx->v8i32 = LLVMVectorType(ctx->ac.i32, 8);
        ctx->f32 = LLVMFloatTypeInContext(ctx->context);
        ctx->f16 = LLVMHalfTypeInContext(ctx->context);
        ctx->f64 = LLVMDoubleTypeInContext(ctx->context);
        ctx->v2f32 = LLVMVectorType(ctx->f32, 2);
        ctx->v4f32 = LLVMVectorType(ctx->f32, 4);
ctx->uniform_md_kind =
            LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14);
        ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0);
  }
@@ -1337,39 +1335,39 @@ static LLVMValueRef emit_f2f16(struct 
nir_to_llvm_context *ctx,
        LLVMValueRef result;
        LLVMValueRef cond = NULL;
src0 = ac_to_float(&ctx->ac, src0);
        result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
if (ctx->options->chip_class >= VI) {
                LLVMValueRef args[2];
                /* Check if the result is a denormal - and flush to 0 if so. */
                args[0] = result;
-               args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, 
false);
+               args[1] = LLVMConstInt(ctx->ac.i32, N_SUBNORMAL | P_SUBNORMAL, 
false);
                cond = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f16", 
ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
        }
/* need to convert back up to f32 */
        result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
if (ctx->options->chip_class >= VI)
                result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, result, 
"");
        else {
                /* for SI/CIK */
                /* 0x38800000 is smallest half float value (2^-14) in 32-bit 
float,
                 * so compare the result and flush to 0 if it's smaller.
                 */
                LLVMValueRef temp, cond2;
                temp = emit_intrin_1f_param(&ctx->ac, "llvm.fabs",
                                            ctx->f32, result);
                cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
-                                    LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 
0x38800000, false), ctx->f32, ""),
+                                    LLVMBuildBitCast(ctx->builder, 
LLVMConstInt(ctx->ac.i32, 0x38800000, false), ctx->f32, ""),
                                     temp, "");
                cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
                                      temp, ctx->ac.f32_0, "");
                cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
                result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, result, 
"");
        }
        return result;
  }
static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
@@ -2236,41 +2234,41 @@ static LLVMValueRef visit_vulkan_resource_index(struct 
nir_to_llvm_context *ctx,
        struct radv_descriptor_set_layout *layout = 
pipeline_layout->set[desc_set].layout;
        unsigned base_offset = layout->binding[binding].offset;
        LLVMValueRef offset, stride;
if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
            layout->binding[binding].type == 
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
                unsigned idx = 
pipeline_layout->set[desc_set].dynamic_offset_start +
                        layout->binding[binding].dynamic_offset_offset;
                desc_ptr = ctx->push_constants;
                base_offset = pipeline_layout->push_constant_size + 16 * idx;
-               stride = LLVMConstInt(ctx->i32, 16, false);
+               stride = LLVMConstInt(ctx->ac.i32, 16, false);
        } else
-               stride = LLVMConstInt(ctx->i32, layout->binding[binding].size, 
false);
+               stride = LLVMConstInt(ctx->ac.i32, 
layout->binding[binding].size, false);
- offset = LLVMConstInt(ctx->i32, base_offset, false);
+       offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
        index = LLVMBuildMul(ctx->builder, index, stride, "");
        offset = LLVMBuildAdd(ctx->builder, offset, index, "");
        
        desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
        desc_ptr = cast_ptr(ctx, desc_ptr, ctx->v4i32);
        LLVMSetMetadata(desc_ptr, ctx->uniform_md_kind, ctx->empty_md);
return LLVMBuildLoad(ctx->builder, desc_ptr, "");
  }
static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx,
                                               nir_intrinsic_instr *instr)
  {
        LLVMValueRef ptr, addr;
- addr = LLVMConstInt(ctx->i32, nir_intrinsic_base(instr), 0);
+       addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
        addr = LLVMBuildAdd(ctx->builder, addr, get_src(ctx->nir, instr->src[0]), 
"");
ptr = ac_build_gep0(&ctx->ac, ctx->push_constants, addr);
        ptr = cast_ptr(ctx, ptr, get_def_type(ctx->nir, &instr->dest.ssa));
return LLVMBuildLoad(ctx->builder, ptr, "");
  }
static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
                                            const nir_intrinsic_instr *instr)
@@ -2620,21 +2618,21 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct 
nir_to_llvm_context *ctx,
  {
        LLVMValueRef base_addr, vertices_per_patch, num_patches, total_vertices;
        LLVMValueRef param_stride, constant16;
        LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
vertices_per_patch = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 9, 6);
        num_patches = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
        total_vertices = LLVMBuildMul(ctx->builder, vertices_per_patch,
                                      num_patches, "");
- constant16 = LLVMConstInt(ctx->i32, 16, false);
+       constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
        if (vertex_index) {
                base_addr = LLVMBuildMul(ctx->builder, rel_patch_id,
                                         vertices_per_patch, "");
base_addr = LLVMBuildAdd(ctx->builder, base_addr,
                                         vertex_index, "");
param_stride = total_vertices;
        } else {
                base_addr = rel_patch_id;
@@ -2660,26 +2658,26 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct 
nir_to_llvm_context *ctx,
  static LLVMValueRef get_tcs_tes_buffer_address_params(struct 
nir_to_llvm_context *ctx,
                                                      unsigned param,
                                                      unsigned const_index,
                                                      bool is_compact,
                                                      LLVMValueRef vertex_index,
                                                      LLVMValueRef indir_index)
  {
        LLVMValueRef param_index;
if (indir_index)
-               param_index = LLVMBuildAdd(ctx->builder, LLVMConstInt(ctx->i32, 
param, false),
+               param_index = LLVMBuildAdd(ctx->builder, 
LLVMConstInt(ctx->ac.i32, param, false),
                                           indir_index, "");
        else {
                if (const_index && !is_compact)
                        param += const_index;
-               param_index = LLVMConstInt(ctx->i32, param, false);
+               param_index = LLVMConstInt(ctx->ac.i32, param, false);
        }
        return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
  }
static void
  mark_tess_output(struct nir_to_llvm_context *ctx,
                 bool is_patch, uint32_t param)
{
        if (is_patch) {
@@ -2703,31 +2701,31 @@ get_dw_address(struct nir_to_llvm_context *ctx,
        if (vertex_index) {
                dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
                                       LLVMBuildMul(ctx->builder,
                                                    vertex_index,
                                                    stride, ""), "");
        }
if (indir_index)
                dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
                                       LLVMBuildMul(ctx->builder, indir_index,
-                                                   LLVMConstInt(ctx->i32, 4, false), 
""), "");
+                                                   LLVMConstInt(ctx->ac.i32, 4, false), 
""), "");
        else if (const_index && !compact_const_index)
                dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
-                                      LLVMConstInt(ctx->i32, const_index, false), 
"");
+                                      LLVMConstInt(ctx->ac.i32, const_index, false), 
"");
dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
-                              LLVMConstInt(ctx->i32, param * 4, false), "");
+                              LLVMConstInt(ctx->ac.i32, param * 4, false), "");
if (const_index && compact_const_index)
                dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
-                                      LLVMConstInt(ctx->i32, const_index, false), 
"");
+                                      LLVMConstInt(ctx->ac.i32, const_index, false), 
"");
        return dw_addr;
  }
static LLVMValueRef
  build_varying_gather_values(struct ac_llvm_context *ctx, LLVMValueRef *values,
                            unsigned value_count, unsigned component)
  {
        LLVMValueRef vec = NULL;
if (value_count == 1) {
@@ -2909,21 +2907,21 @@ load_tes_input(struct nir_to_llvm_context *ctx,
        if (instr->variables[0]->var->data.location == VARYING_SLOT_CLIP_DIST0 
&&
            is_compact && const_index > 3) {
                const_index -= 3;
                param++;
        }
unsigned comp = instr->variables[0]->var->data.location_frac;
        buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
                                                     is_compact, vertex_index, 
indir_index);
- LLVMValueRef comp_offset = LLVMConstInt(ctx->i32, comp * 4, false);
+       LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, comp * 4, false);
        buf_addr = LLVMBuildAdd(ctx->builder, buf_addr, comp_offset, "");
result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, instr->num_components, NULL,
                                      buf_addr, ctx->oc_lds, is_compact ? (4 * 
const_index) : 0, 1, 0, true, false);
        result = trim_vector(&ctx->ac, result, instr->num_components);
        result = LLVMBuildBitCast(ctx->builder, result, get_def_type(ctx->nir, 
&instr->dest.ssa), "");
        return result;
  }
static LLVMValueRef
@@ -2935,44 +2933,44 @@ load_gs_input(struct nir_to_llvm_context *ctx,
        LLVMValueRef args[9];
        unsigned param, vtx_offset_param;
        LLVMValueRef value[4], result;
        unsigned vertex_index;
        get_deref_offset(ctx->nir, instr->variables[0],
                         false, &vertex_index, NULL,
                         &const_index, &indir_index);
        vtx_offset_param = vertex_index;
        assert(vtx_offset_param < 6);
        vtx_offset = LLVMBuildMul(ctx->builder, 
ctx->gs_vtx_offset[vtx_offset_param],
-                                 LLVMConstInt(ctx->i32, 4, false), "");
+                                 LLVMConstInt(ctx->ac.i32, 4, false), "");
param = shader_io_get_unique_index(instr->variables[0]->var->data.location); unsigned comp = instr->variables[0]->var->data.location_frac;
        for (unsigned i = comp; i < instr->num_components + comp; i++) {
                if (ctx->ac.chip_class >= GFX9) {
                        LLVMValueRef dw_addr = 
ctx->gs_vtx_offset[vtx_offset_param];
                        dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
                                               LLVMConstInt(ctx->ac.i32, param * 4 + i + 
const_index, 0), "");
                        value[i] = ac_lds_load(&ctx->ac, dw_addr);
                } else {
                        args[0] = ctx->esgs_ring;
                        args[1] = vtx_offset;
-                       args[2] = LLVMConstInt(ctx->i32, (param * 4 + i + 
const_index) * 256, false);
+                       args[2] = LLVMConstInt(ctx->ac.i32, (param * 4 + i + 
const_index) * 256, false);
                        args[3] = ctx->ac.i32_0;
                        args[4] = ctx->ac.i32_1; /* OFFEN */
                        args[5] = ctx->ac.i32_0; /* IDXEN */
                        args[6] = ctx->ac.i32_1; /* GLC */
                        args[7] = ctx->ac.i32_0; /* SLC */
                        args[8] = ctx->ac.i32_0; /* TFE */
value[i] = ac_build_intrinsic(&ctx->ac, "llvm.SI.buffer.load.dword.i32.i32",
-                                                     ctx->i32, args, 9,
+                                                     ctx->ac.i32, args, 9,
                                                      AC_FUNC_ATTR_READONLY |
                                                      AC_FUNC_ATTR_LEGACY);
                }
        }
        result = build_varying_gather_values(&ctx->ac, value, 
instr->num_components, comp);
return result;
  }
static LLVMValueRef
@@ -3685,21 +3683,21 @@ static LLVMValueRef visit_image_size(struct 
ac_nir_context *ctx,
  }
#define NOOP_WAITCNT 0xf7f
  #define LGKM_CNT 0x07f
  #define VM_CNT 0xf70
static void emit_waitcnt(struct nir_to_llvm_context *ctx,
                         unsigned simm16)
  {
        LLVMValueRef args[1] = {
-               LLVMConstInt(ctx->i32, simm16, false),
+               LLVMConstInt(ctx->ac.i32, simm16, false),
        };
        ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.s.waitcnt",
                           ctx->voidt, args, 1, 0);
  }
static void emit_barrier(struct nir_to_llvm_context *ctx)
  {
        /* SI only (thanks to a hw bug workaround):
         * The real barrier instruction isn’t needed, because an entire patch
         * always fits into a single wave.
@@ -3723,21 +3721,21 @@ static void emit_discard_if(struct ac_nir_context *ctx,
                             ctx->ac.i32_0, "");
        ac_build_kill_if_false(&ctx->ac, cond);
  }
static LLVMValueRef
  visit_load_local_invocation_index(struct nir_to_llvm_context *ctx)
  {
        LLVMValueRef result;
        LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
        result = LLVMBuildAnd(ctx->builder, ctx->tg_size,
-                             LLVMConstInt(ctx->i32, 0xfc0, false), "");
+                             LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
return LLVMBuildAdd(ctx->builder, result, thread_id, "");
  }
static LLVMValueRef visit_var_atomic(struct nir_to_llvm_context *ctx,
                                     const nir_intrinsic_instr *instr)
  {
        LLVMValueRef ptr, result;
        LLVMValueRef src = get_src(ctx->nir, instr->src[0]);
        ptr = build_gep_for_deref(ctx->nir, instr->variables[0]);
@@ -3819,21 +3817,21 @@ static LLVMValueRef lookup_interp_param(struct 
nir_to_llvm_context *ctx,
                        return ctx->linear_sample;
                break;
        }
        return NULL;
  }
static LLVMValueRef load_sample_position(struct nir_to_llvm_context *ctx,
                                         LLVMValueRef sample_id)
  {
        LLVMValueRef result;
-       LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, 
LLVMConstInt(ctx->i32, RING_PS_SAMPLE_POSITIONS, false));
+       LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, 
LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
ptr = LLVMBuildBitCast(ctx->builder, ptr,
                               const_array(ctx->v2f32, 64), "");
sample_id = LLVMBuildAdd(ctx->builder, sample_id, ctx->sample_pos_offset, "");
        result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
return result;
  }
@@ -3879,78 +3877,78 @@ static LLVMValueRef visit_interp(struct nir_to_llvm_context *ctx, /* fetch sample ID */
                sample_position = load_sample_position(ctx, src0);
src_c0 = LLVMBuildExtractElement(ctx->builder, sample_position, ctx->ac.i32_0, "");
                src_c0 = LLVMBuildFSub(ctx->builder, src_c0, halfval, "");
                src_c1 = LLVMBuildExtractElement(ctx->builder, sample_position, 
ctx->ac.i32_1, "");
                src_c1 = LLVMBuildFSub(ctx->builder, src_c1, halfval, "");
        }
        interp_param = lookup_interp_param(ctx, 
instr->variables[0]->var->data.interpolation, location);
-       attr_number = LLVMConstInt(ctx->i32, input_index, false);
+       attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
if (location == INTERP_CENTER) {
                LLVMValueRef ij_out[2];
                LLVMValueRef ddxy_out = emit_ddxy_interp(ctx->nir, 
interp_param);
/*
                 * take the I then J parameters, and the DDX/Y for it, and
                 * calculate the IJ inputs for the interpolator.
                 * temp1 = ddx * offset/sample.x + I;
                 * interp_param.I = ddy * offset/sample.y + temp1;
                 * temp1 = ddx * offset/sample.x + J;
                 * interp_param.J = ddy * offset/sample.y + temp1;
                 */
                for (unsigned i = 0; i < 2; i++) {
-                       LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, false);
-                       LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, 
false);
+                       LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, 
false);
+                       LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, 
false);
                        LLVMValueRef ddx_el = 
LLVMBuildExtractElement(ctx->builder,
                                                                      ddxy_out, ix_ll, 
"");
                        LLVMValueRef ddy_el = 
LLVMBuildExtractElement(ctx->builder,
                                                                      ddxy_out, iy_ll, 
"");
                        LLVMValueRef interp_el = 
LLVMBuildExtractElement(ctx->builder,
                                                                         interp_param, 
ix_ll, "");
                        LLVMValueRef temp1, temp2;
interp_el = LLVMBuildBitCast(ctx->builder, interp_el,
                                                     ctx->f32, "");
temp1 = LLVMBuildFMul(ctx->builder, ddx_el, src_c0, "");
                        temp1 = LLVMBuildFAdd(ctx->builder, temp1, interp_el, 
"");
temp2 = LLVMBuildFMul(ctx->builder, ddy_el, src_c1, "");
                        temp2 = LLVMBuildFAdd(ctx->builder, temp2, temp1, "");
ij_out[i] = LLVMBuildBitCast(ctx->builder,
-                                                    temp2, ctx->i32, "");
+                                                    temp2, ctx->ac.i32, "");
                }
                interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
} for (chan = 0; chan < 4; chan++) {
-               LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
+               LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
if (interp_param) {
                        interp_param = LLVMBuildBitCast(ctx->builder,
                                                        interp_param, 
LLVMVectorType(ctx->f32, 2), "");
                        LLVMValueRef i = LLVMBuildExtractElement(
                                ctx->builder, interp_param, ctx->ac.i32_0, "");
                        LLVMValueRef j = LLVMBuildExtractElement(
                                ctx->builder, interp_param, ctx->ac.i32_1, "");
result[chan] = ac_build_fs_interp(&ctx->ac,
                                                          llvm_chan, 
attr_number,
                                                          ctx->prim_mask, i, j);
                } else {
                        result[chan] = ac_build_fs_interp_mov(&ctx->ac,
-                                                             
LLVMConstInt(ctx->i32, 2, false),
+                                                             
LLVMConstInt(ctx->ac.i32, 2, false),
                                                              llvm_chan, 
attr_number,
                                                              ctx->prim_mask);
                }
        }
        return build_varying_gather_values(&ctx->ac, result, 
instr->num_components,
                                           
instr->variables[0]->var->data.location_frac);
  }
static void
  visit_emit_vertex(struct nir_to_llvm_context *ctx,
@@ -3965,21 +3963,21 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx,
        gs_next_vertex = LLVMBuildLoad(ctx->builder,
                                       ctx->gs_next_vertex,
                                       "");
/* If this thread has already emitted the declared maximum number of
         * vertices, kill it: excessive vertex emissions are not supposed to
         * have any effect, and GS threads have no externally observable
         * effects other than emitting vertices.
         */
        can_emit = LLVMBuildICmp(ctx->builder, LLVMIntULT, gs_next_vertex,
-                                LLVMConstInt(ctx->i32, ctx->gs_max_out_vertices, false), 
"");
+                                LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, 
false), "");
        ac_build_kill_if_false(&ctx->ac, can_emit);
/* loop num outputs */
        idx = 0;
        for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
                LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4];
                int length = 4;
                int slot = idx;
                int slot_inc = 1;
@@ -3988,25 +3986,25 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx, if (i == VARYING_SLOT_CLIP_DIST0) {
                        /* pack clip and cull into a single set of slots */
                        length = ctx->num_output_clips + ctx->num_output_culls;
                        if (length > 4)
                                slot_inc = 2;
                }
                for (unsigned j = 0; j < length; j++) {
                        LLVMValueRef out_val = LLVMBuildLoad(ctx->builder,
                                                             out_ptr[j], "");
-                       LLVMValueRef voffset = LLVMConstInt(ctx->i32, (slot * 4 + 
j) * ctx->gs_max_out_vertices, false);
+                       LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 
+ j) * ctx->gs_max_out_vertices, false);
                        voffset = LLVMBuildAdd(ctx->builder, voffset, gs_next_vertex, 
"");
-                       voffset = LLVMBuildMul(ctx->builder, voffset, 
LLVMConstInt(ctx->i32, 4, false), "");
+                       voffset = LLVMBuildMul(ctx->builder, voffset, 
LLVMConstInt(ctx->ac.i32, 4, false), "");
- out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, "");
+                       out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, 
"");
ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
                                                    out_val, 1,
                                                    voffset, ctx->gs2vs_offset, 
0,
                                                    1, 1, true, true);
                }
                idx += slot_inc;
        }
gs_next_vertex = LLVMBuildAdd(ctx->builder, gs_next_vertex,
@@ -4295,36 +4293,36 @@ static LLVMValueRef radv_get_sampler_desc(struct 
ac_shader_abi *abi,
        offset += constant_index * stride;
if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
            (!index || binding->immutable_samplers_equal)) {
                if (binding->immutable_samplers_equal)
                        constant_index = 0;
const uint32_t *samplers = radv_immutable_samplers(layout, binding); LLVMValueRef constants[] = {
-                       LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 
0], 0),
-                       LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 
1], 0),
-                       LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 
2], 0),
-                       LLVMConstInt(ctx->i32, samplers[constant_index * 4 + 
3], 0),
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 
0], 0),
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 
1], 0),
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 
2], 0),
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 
3], 0),
                };
                return ac_build_gather_values(&ctx->ac, constants, 4);
        }
assert(stride % type_size == 0); if (!index)
                index = ctx->ac.i32_0;
- index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, stride / type_size, 0), "");
+       index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / 
type_size, 0), "");
- list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->i32, offset, 0));
+       list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 
0));
        list = LLVMBuildPointerCast(builder, list, const_array(type, 0), "");
return ac_build_load_to_sgpr(&ctx->ac, list, index);
  }
static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
                                     const nir_deref_var *deref,
                                     enum ac_descriptor_type desc_type,
                                     const nir_tex_instr *tex_instr,
                                     bool image, bool write)
@@ -5021,50 +5019,50 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx,
        if (ctx->options->key.vs.instance_rate_inputs & (1u << index)) {
                buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.instance_id,
                                            ctx->abi.start_instance, "");
                ctx->shader_info->vs.vgpr_comp_cnt = MAX2(3,
                                            ctx->shader_info->vs.vgpr_comp_cnt);
        } else
                buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.vertex_id,
                                            ctx->abi.base_vertex, "");
for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
-               t_offset = LLVMConstInt(ctx->i32, index + i, false);
+               t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset); input = ac_build_buffer_load_format(&ctx->ac, t_list,
                                                    buffer_index,
-                                                   LLVMConstInt(ctx->i32, 0, 
false),
+                                                   LLVMConstInt(ctx->ac.i32, 
0, false),
                                                    true);
for (unsigned chan = 0; chan < 4; chan++) {
-                       LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, 
false);
+                       LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, 
chan, false);
                        ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
                                ac_to_integer(&ctx->ac, 
LLVMBuildExtractElement(ctx->builder,
                                                        input, llvm_chan, ""));
                }
        }
  }
static void interp_fs_input(struct nir_to_llvm_context *ctx,
                            unsigned attr,
                            LLVMValueRef interp_param,
                            LLVMValueRef prim_mask,
                            LLVMValueRef result[4])
  {
        LLVMValueRef attr_number;
        unsigned chan;
        LLVMValueRef i, j;
        bool interp = interp_param != NULL;
- attr_number = LLVMConstInt(ctx->i32, attr, false);
+       attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
/* fs.constant returns the param from the middle vertex, so it's not
         * really useful for flat shading. It's meant to be used for custom
         * interpolation (but the intrinsic can't fetch from the other two
         * vertices).
         *
         * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
         * to do the right thing. The only reason we use fs.constant is that
         * fs.interp cannot be used on integers, because they can be equal
         * to NaN.
@@ -5073,30 +5071,30 @@ static void interp_fs_input(struct nir_to_llvm_context 
*ctx,
                interp_param = LLVMBuildBitCast(ctx->builder, interp_param,
                                                LLVMVectorType(ctx->f32, 2), 
"");
i = LLVMBuildExtractElement(ctx->builder, interp_param,
                                                ctx->ac.i32_0, "");
                j = LLVMBuildExtractElement(ctx->builder, interp_param,
                                                ctx->ac.i32_1, "");
        }
for (chan = 0; chan < 4; chan++) {
-               LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false);
+               LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
if (interp) {
                        result[chan] = ac_build_fs_interp(&ctx->ac,
                                                          llvm_chan,
                                                          attr_number,
                                                          prim_mask, i, j);
                } else {
                        result[chan] = ac_build_fs_interp_mov(&ctx->ac,
-                                                             
LLVMConstInt(ctx->i32, 2, false),
+                                                             
LLVMConstInt(ctx->ac.i32, 2, false),
                                                              llvm_chan,
                                                              attr_number,
                                                              prim_mask);
                }
        }
  }
static void
  handle_fs_input_decl(struct nir_to_llvm_context *ctx,
                     struct nir_variable *variable)
@@ -5329,21 +5327,21 @@ handle_shader_output_decl(struct ac_nir_context *ctx,
static LLVMTypeRef
  glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx,
                       enum glsl_base_type type)
  {
        switch (type) {
        case GLSL_TYPE_INT:
        case GLSL_TYPE_UINT:
        case GLSL_TYPE_BOOL:
        case GLSL_TYPE_SUBROUTINE:
-               return ctx->i32;
+               return ctx->ac.i32;
        case GLSL_TYPE_FLOAT: /* TODO handle mediump */
                return ctx->f32;
        case GLSL_TYPE_INT64:
        case GLSL_TYPE_UINT64:
                return ctx->i64;
        case GLSL_TYPE_DOUBLE:
                return ctx->f64;
        default:
                unreachable("unknown GLSL type");
        }
@@ -5431,25 +5429,25 @@ emit_float_saturate(struct ac_llvm_context *ctx, 
LLVMValueRef v, float lo, float
  {
        v = ac_to_float(ctx, v);
        v = emit_intrin_2f_param(ctx, "llvm.maxnum", ctx->f32, v, 
LLVMConstReal(ctx->f32, lo));
        return emit_intrin_2f_param(ctx, "llvm.minnum", ctx->f32, v, 
LLVMConstReal(ctx->f32, hi));
  }
static LLVMValueRef emit_pack_int16(struct nir_to_llvm_context *ctx,
                                        LLVMValueRef src0, LLVMValueRef src1)
  {
-       LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
+       LLVMValueRef const16 = LLVMConstInt(ctx->ac.i32, 16, false);
        LLVMValueRef comp[2];
- comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx-> i32, 65535, 0), "");
-       comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx-> i32, 65535, 0), 
"");
+       comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx->ac.i32, 65535, 0), 
"");
+       comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx->ac.i32, 65535, 0), 
"");
        comp[1] = LLVMBuildShl(ctx->builder, comp[1], const16, "");
        return LLVMBuildOr(ctx->builder, comp[0], comp[1], "");
  }
/* Initialize arguments for the shader export intrinsic */
  static void
  si_llvm_init_export_args(struct nir_to_llvm_context *ctx,
                         LLVMValueRef *values,
                         unsigned target,
                         struct ac_export_args *args)
@@ -5521,72 +5519,72 @@ si_llvm_init_export_args(struct nir_to_llvm_context 
*ctx,
                        break;
case V_028714_SPI_SHADER_UNORM16_ABGR:
                        for (unsigned chan = 0; chan < 4; chan++) {
                                val[chan] = ac_build_clamp(&ctx->ac, 
values[chan]);
                                val[chan] = LLVMBuildFMul(ctx->builder, 
val[chan],
                                                        LLVMConstReal(ctx->f32, 65535), 
"");
                                val[chan] = LLVMBuildFAdd(ctx->builder, 
val[chan],
                                                        LLVMConstReal(ctx->f32, 0.5), 
"");
                                val[chan] = LLVMBuildFPToUI(ctx->builder, 
val[chan],
-                                                       ctx->i32, "");
+                                                       ctx->ac.i32, "");
                        }
args->compr = 1;
                        args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
                        args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
                        break;
case V_028714_SPI_SHADER_SNORM16_ABGR:
                        for (unsigned chan = 0; chan < 4; chan++) {
                                val[chan] = emit_float_saturate(&ctx->ac, 
values[chan], -1, 1);
                                val[chan] = LLVMBuildFMul(ctx->builder, 
val[chan],
                                                        LLVMConstReal(ctx->f32, 32767), 
"");
/* If positive, add 0.5, else add -0.5. */
                                val[chan] = LLVMBuildFAdd(ctx->builder, 
val[chan],
                                                LLVMBuildSelect(ctx->builder,
                                                        
LLVMBuildFCmp(ctx->builder, LLVMRealOGE,
                                                                val[chan], ctx->ac.f32_0, 
""),
                                                        LLVMConstReal(ctx->f32, 
0.5),
                                                        LLVMConstReal(ctx->f32, -0.5), 
""), "");
-                               val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], 
ctx->i32, "");
+                               val[chan] = LLVMBuildFPToSI(ctx->builder, val[chan], 
ctx->ac.i32, "");
                        }
args->compr = 1;
                        args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
                        args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
                        break;
case V_028714_SPI_SHADER_UINT16_ABGR: {
-                       LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
+                       LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
                                                            is_int8 ? 255 : 
is_int10 ? 1023 : 65535, 0);
-                       LLVMValueRef max_alpha = !is_int10 ? max_rgb : 
LLVMConstInt(ctx->i32, 3, 0);
+                       LLVMValueRef max_alpha = !is_int10 ? max_rgb : 
LLVMConstInt(ctx->ac.i32, 3, 0);
for (unsigned chan = 0; chan < 4; chan++) {
                                val[chan] = ac_to_integer(&ctx->ac, 
values[chan]);
                                val[chan] = emit_minmax_int(&ctx->ac, 
LLVMIntULT, val[chan], chan == 3 ? max_alpha : max_rgb);
                        }
args->compr = 1;
                        args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
                        args->out[1] = emit_pack_int16(ctx, val[2], val[3]);
                        break;
                }
case V_028714_SPI_SHADER_SINT16_ABGR: {
-                       LLVMValueRef max_rgb = LLVMConstInt(ctx->i32,
+                       LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32,
                                                            is_int8 ? 127 : 
is_int10 ? 511 : 32767, 0);
-                       LLVMValueRef min_rgb = LLVMConstInt(ctx->i32,
+                       LLVMValueRef min_rgb = LLVMConstInt(ctx->ac.i32,
                                                            is_int8 ? -128 : 
is_int10 ? -512 : -32768, 0);
                        LLVMValueRef max_alpha = !is_int10 ? max_rgb : 
ctx->ac.i32_1;
-                       LLVMValueRef min_alpha = !is_int10 ? min_rgb : 
LLVMConstInt(ctx->i32, -2, 0);
+                       LLVMValueRef min_alpha = !is_int10 ? min_rgb : 
LLVMConstInt(ctx->ac.i32, -2, 0);
/* Clamp. */
                        for (unsigned chan = 0; chan < 4; chan++) {
                                val[chan] = ac_to_integer(&ctx->ac, 
values[chan]);
                                val[chan] = emit_minmax_int(&ctx->ac, 
LLVMIntSLT, val[chan], chan == 3 ? max_alpha : max_rgb);
                                val[chan] = emit_minmax_int(&ctx->ac, 
LLVMIntSGT, val[chan], chan == 3 ? min_alpha : min_rgb);
                        }
args->compr = 1;
                        args->out[0] = emit_pack_int16(ctx, val[0], val[1]);
@@ -5707,21 +5705,21 @@ handle_vs_outputs_post(struct nir_to_llvm_context *ctx,
                if (outinfo->writes_layer == true)
                        pos_args[1].out[2] = layer_value;
                if (outinfo->writes_viewport_index == true) {
                        if (ctx->options->chip_class >= GFX9) {
                                /* GFX9 has the layer in out.z[10:0] and the 
viewport
                                 * index in out.z[19:16].
                                 */
                                LLVMValueRef v = viewport_index_value;
                                v = ac_to_integer(&ctx->ac, v);
                                v = LLVMBuildShl(ctx->builder, v,
-                                                LLVMConstInt(ctx->i32, 16, 
false),
+                                                LLVMConstInt(ctx->ac.i32, 16, 
false),
                                                 "");
                                v = LLVMBuildOr(ctx->builder, v,
                                                ac_to_integer(&ctx->ac, 
pos_args[1].out[2]), "");
pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
                                pos_args[1].enabled_channels |= 1 << 2;
                        } else {
                                pos_args[1].out[3] = viewport_index_value;
                                pos_args[1].enabled_channels |= 1 << 3;
                        }
@@ -5826,47 +5824,47 @@ handle_es_outputs_post(struct nir_to_llvm_context *ctx,
        outinfo->esgs_itemsize = (max_output_written + 1) * 16;
if (ctx->ac.chip_class >= GFX9) {
                unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
                LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
                LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, 
ctx->merged_wave_info,
                                                     LLVMConstInt(ctx->ac.i32, 
24, false),
                                                     LLVMConstInt(ctx->ac.i32, 
4, false), false);
                vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
                                         LLVMBuildMul(ctx->ac.builder, wave_idx,
-                                                     LLVMConstInt(ctx->i32, 64, false), 
""), "");
+                                                     LLVMConstInt(ctx->ac.i32, 64, false), 
""), "");
                lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
-                                       LLVMConstInt(ctx->i32, itemsize_dw, 0), 
"");
+                                       LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), 
"");
        }
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
                LLVMValueRef dw_addr;
                LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4];
                int param_index;
                int length = 4;
if (!(ctx->output_mask & (1ull << i)))
                        continue;
if (i == VARYING_SLOT_CLIP_DIST0)
                        length = ctx->num_output_clips + ctx->num_output_culls;
param_index = shader_io_get_unique_index(i); if (lds_base) {
                        dw_addr = LLVMBuildAdd(ctx->builder, lds_base,
-                                              LLVMConstInt(ctx->i32, 
param_index * 4, false),
+                                              LLVMConstInt(ctx->ac.i32, 
param_index * 4, false),
                                               "");
                }
                for (j = 0; j < length; j++) {
                        LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, out_ptr[j], 
"");
-                       out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->i32, 
"");
+                       out_val = LLVMBuildBitCast(ctx->builder, out_val, ctx->ac.i32, 
"");
if (ctx->ac.chip_class >= GFX9) {
                                ac_lds_store(&ctx->ac, dw_addr,
                                             LLVMBuildLoad(ctx->builder, out_ptr[j], 
""));
                                dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, 
ctx->ac.i32_1, "");
                        } else {
                                ac_build_buffer_store_dword(&ctx->ac,
                                                            ctx->esgs_ring,
                                                            out_val, 1,
                                                            NULL, 
ctx->es2gs_offset,
@@ -5892,21 +5890,21 @@ handle_ls_outputs_post(struct nir_to_llvm_context *ctx)
                if (!(ctx->output_mask & (1ull << i)))
                        continue;
if (i == VARYING_SLOT_CLIP_DIST0)
                        length = ctx->num_output_clips + ctx->num_output_culls;
                int param = shader_io_get_unique_index(i);
                mark_tess_output(ctx, false, param);
                if (length > 4)
                        mark_tess_output(ctx, false, param + 1);
                LLVMValueRef dw_addr = LLVMBuildAdd(ctx->builder, base_dw_addr,
-                                                   LLVMConstInt(ctx->i32, 
param * 4, false),
+                                                   LLVMConstInt(ctx->ac.i32, 
param * 4, false),
                                                    "");
                for (unsigned j = 0; j < length; j++) {
                        ac_lds_store(&ctx->ac, dw_addr,
                                     LLVMBuildLoad(ctx->builder, out_ptr[j], 
""));
                        dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, ctx->ac.i32_1, 
"");
                }
        }
  }
struct ac_build_if_state
@@ -6037,72 +6035,72 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
                        LLVMBuildICmp(ctx->builder, LLVMIntEQ,
                                      invocation_id, ctx->ac.i32_0, ""));
tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
        tess_outer_index = 
shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
mark_tess_output(ctx, true, tess_inner_index);
        mark_tess_output(ctx, true, tess_outer_index);
        lds_base = get_tcs_out_current_patch_data_offset(ctx);
        lds_inner = LLVMBuildAdd(ctx->builder, lds_base,
-                                LLVMConstInt(ctx->i32, tess_inner_index * 4, false), 
"");
+                                LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), 
"");
        lds_outer = LLVMBuildAdd(ctx->builder, lds_base,
-                                LLVMConstInt(ctx->i32, tess_outer_index * 4, false), 
"");
+                                LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), 
"");
for (i = 0; i < 4; i++) {
-               inner[i] = LLVMGetUndef(ctx->i32);
-               outer[i] = LLVMGetUndef(ctx->i32);
+               inner[i] = LLVMGetUndef(ctx->ac.i32);
+               outer[i] = LLVMGetUndef(ctx->ac.i32);
        }
// LINES reverseal
        if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
                outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
                lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
-                                        LLVMConstInt(ctx->i32, 1, false), "");
+                                        LLVMConstInt(ctx->ac.i32, 1, false), 
"");
                outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
        } else {
                for (i = 0; i < outer_comps; i++) {
                        outer[i] = out[i] =
                                ac_lds_load(&ctx->ac, lds_outer);
                        lds_outer = LLVMBuildAdd(ctx->builder, lds_outer,
-                                                LLVMConstInt(ctx->i32, 1, false), 
"");
+                                                LLVMConstInt(ctx->ac.i32, 1, false), 
"");
                }
                for (i = 0; i < inner_comps; i++) {
                        inner[i] = out[outer_comps+i] =
                                ac_lds_load(&ctx->ac, lds_inner);
                        lds_inner = LLVMBuildAdd(ctx->builder, lds_inner,
-                                                LLVMConstInt(ctx->i32, 1, false), 
"");
+                                                LLVMConstInt(ctx->ac.i32, 1, false), 
"");
                }
        }
/* Convert the outputs to vectors for stores. */
        vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
        vec1 = NULL;
if (stride > 4)
                vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
buffer = ctx->hs_ring_tess_factor;
        tf_base = ctx->tess_factor_offset;
        byteoffset = LLVMBuildMul(ctx->builder, rel_patch_id,
-                                 LLVMConstInt(ctx->i32, 4 * stride, false), 
"");
+                                 LLVMConstInt(ctx->ac.i32, 4 * stride, false), 
"");
        unsigned tf_offset = 0;
if (ctx->options->chip_class <= VI) {
                ac_nir_build_if(&inner_if_ctx, ctx,
                                LLVMBuildICmp(ctx->builder, LLVMIntEQ,
                                              rel_patch_id, ctx->ac.i32_0, ""));
/* Store the dynamic HS control word. */
                ac_build_buffer_store_dword(&ctx->ac, buffer,
-                                           LLVMConstInt(ctx->i32, 0x80000000, 
false),
+                                           LLVMConstInt(ctx->ac.i32, 
0x80000000, false),
                                            1, ctx->ac.i32_0, tf_base,
                                            0, 1, 0, true, false);
                tf_offset += 4;
ac_nir_build_endif(&inner_if_ctx);
        }
/* Store the tessellation factors. */
        ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
                                    MIN2(stride, 4), byteoffset, tf_base,
@@ -6113,32 +6111,32 @@ write_tess_factors(struct nir_to_llvm_context *ctx)
                                            16 + tf_offset, 1, 0, true, false);
//store to offchip for TES to read - only if TES reads them
        if (ctx->options->key.tcs.tes_reads_tess_factors) {
                LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
                LLVMValueRef tf_inner_offset;
                unsigned param_outer, param_inner;
param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
                tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
-                                                            
LLVMConstInt(ctx->i32, param_outer, 0));
+                                                            
LLVMConstInt(ctx->ac.i32, param_outer, 0));
outer_vec = ac_build_gather_values(&ctx->ac, outer,
                                                   
util_next_power_of_two(outer_comps));
ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
                                            outer_comps, tf_outer_offset,
                                            ctx->oc_lds, 0, 1, 0, true, false);
                if (inner_comps) {
                        param_inner = 
shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
                        tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
-                                                                    
LLVMConstInt(ctx->i32, param_inner, 0));
+                                                                    
LLVMConstInt(ctx->ac.i32, param_inner, 0));
inner_vec = inner_comps == 1 ? inner[0] :
                                ac_build_gather_values(&ctx->ac, inner, 
inner_comps);
                        ac_build_buffer_store_dword(&ctx->ac, 
ctx->hs_ring_tess_offchip, inner_vec,
                                                    inner_comps, 
tf_inner_offset,
                                                    ctx->oc_lds, 0, 1, 0, true, 
false);
                }
        }
        ac_nir_build_endif(&if_ctx);
  }
@@ -6362,43 +6360,43 @@ ac_nir_eliminate_const_vs_outputs(struct 
nir_to_llvm_context *ctx)
                               outinfo->vs_output_param_offset,
                               VARYING_SLOT_MAX,
                               &outinfo->param_exports);
  }
static void
  ac_setup_rings(struct nir_to_llvm_context *ctx)
  {
        if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
            (ctx->stage == MESA_SHADER_TESS_EVAL && 
ctx->options->key.tes.as_es)) {
-               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false));
+               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
        }
if (ctx->is_gs_copy_shader) {
-               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false));
+               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
        }
        if (ctx->stage == MESA_SHADER_GEOMETRY) {
                LLVMValueRef tmp;
-               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false));
-               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false));
+               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
+               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v4i32, ""); - ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->i32, 2, false), "");
+               ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, 
ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
                tmp = LLVMBuildExtractElement(ctx->builder, ctx->gsvs_ring, 
ctx->ac.i32_1, "");
                tmp = LLVMBuildOr(ctx->builder, tmp, ctx->gsvs_ring_stride, "");
                ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, ctx->gsvs_ring, tmp, 
ctx->ac.i32_1, "");
        }
if (ctx->stage == MESA_SHADER_TESS_CTRL ||
            ctx->stage == MESA_SHADER_TESS_EVAL) {
-               ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_OFFCHIP, false));
-               ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_FACTOR, false));
+               ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
+               ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, 
ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
        }
  }
static unsigned
  ac_nir_get_max_workgroup_size(enum chip_class chip_class,
                              const struct nir_shader *nir)
  {
        switch (nir->info.stage) {
        case MESA_SHADER_TESS_CTRL:
                return chip_class >= CIK ? 128 : 64;
@@ -6554,21 +6552,21 @@ LLVMModuleRef 
ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
                ac_nir_fixup_ls_hs_input_vgprs(&ctx);
for(int i = 0; i < shader_count; ++i) {
                ctx.stage = shaders[i]->info.stage;
                ctx.output_mask = 0;
                ctx.tess_outputs_written = 0;
                ctx.num_output_clips = 
shaders[i]->info.clip_distance_array_size;
                ctx.num_output_culls = 
shaders[i]->info.cull_distance_array_size;
if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
-                       ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.i32, 
"gs_next_vertex");
+                       ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, 
"gs_next_vertex");
ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
                } else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
                        ctx.tes_primitive_mode = 
shaders[i]->info.tess.primitive_mode;
                } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
                        if (shader_info->info.vs.needs_instance_id) {
                                ctx.shader_info->vs.vgpr_comp_cnt =
                                        MAX2(3, 
ctx.shader_info->vs.vgpr_comp_cnt);
                        }
                } else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
@@ -6819,21 +6817,21 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm,
        ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, 
nir[0]->info.stage, dump_shader, options->supports_spill);
        for (int i = 0; i < nir_count; ++i)
                ac_fill_shader_info(shader_info, nir[i], options);
  }
static void
  ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
  {
        LLVMValueRef args[9];
        args[0] = ctx->gsvs_ring;
-       args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->i32, 
4, false), "");
+       args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, 
LLVMConstInt(ctx->ac.i32, 4, false), "");
        args[3] = ctx->ac.i32_0;
        args[4] = ctx->ac.i32_1;  /* OFFEN */
        args[5] = ctx->ac.i32_0; /* IDXEN */
        args[6] = ctx->ac.i32_1;  /* GLC */
        args[7] = ctx->ac.i32_1;  /* SLC */
        args[8] = ctx->ac.i32_0; /* TFE */
int idx = 0; for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
@@ -6845,27 +6843,27 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx)
if (i == VARYING_SLOT_CLIP_DIST0) {
                        /* unpack clip and cull from a single set of slots */
                        length = ctx->num_output_clips + ctx->num_output_culls;
                        if (length > 4)
                                slot_inc = 2;
                }
for (unsigned j = 0; j < length; j++) {
                        LLVMValueRef value;
-                       args[2] = LLVMConstInt(ctx->i32,
+                       args[2] = LLVMConstInt(ctx->ac.i32,
                                               (slot * 4 + j) *
                                               ctx->gs_max_out_vertices * 16 * 
4, false);
value = ac_build_intrinsic(&ctx->ac,
                                                   
"llvm.SI.buffer.load.dword.i32.i32",
-                                                  ctx->i32, args, 9,
+                                                  ctx->ac.i32, args, 9,
                                                   AC_FUNC_ATTR_READONLY |
                                                   AC_FUNC_ATTR_LEGACY);
LLVMBuildStore(ctx->builder,
                                       ac_to_float(&ctx->ac, value), 
ctx->nir->outputs[radeon_llvm_reg_index_soa(i, j)]);
                }
                idx += slot_inc;
        }
        handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
  }



--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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