On 2 November 2017 at 11:50, Timothy Arceri <tarc...@itsqueeze.com> wrote: > --- Yeah why not,
For the series: Reviewed-by: Dave Airlie <airl...@redhat.com> > src/amd/common/ac_nir_to_llvm.c | 360 > ++++++++++++++++++++-------------------- > 1 file changed, 179 insertions(+), 181 deletions(-) > > diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c > index 2ec30517e0..d792042925 100644 > --- a/src/amd/common/ac_nir_to_llvm.c > +++ b/src/amd/common/ac_nir_to_llvm.c > @@ -130,21 +130,20 @@ struct nir_to_llvm_context { > LLVMValueRef hs_ring_tess_factor; > > LLVMValueRef prim_mask; > LLVMValueRef sample_pos_offset; > LLVMValueRef persp_sample, persp_center, persp_centroid; > LLVMValueRef linear_sample, linear_center, linear_centroid; > > LLVMTypeRef i1; > LLVMTypeRef i8; > LLVMTypeRef i16; > - LLVMTypeRef i32; > LLVMTypeRef i64; > LLVMTypeRef v2i32; > LLVMTypeRef v3i32; > LLVMTypeRef v4i32; > LLVMTypeRef v8i32; > LLVMTypeRef f64; > LLVMTypeRef f32; > LLVMTypeRef f16; > LLVMTypeRef v2f32; > LLVMTypeRef v4f32; > @@ -461,29 +460,29 @@ static LLVMValueRef > get_tcs_out_patch_stride(struct nir_to_llvm_context *ctx) > { > return unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13); > } > > static LLVMValueRef > get_tcs_out_patch0_offset(struct nir_to_llvm_context *ctx) > { > return LLVMBuildMul(ctx->builder, > unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, > 16), > - LLVMConstInt(ctx->i32, 4, false), ""); > + LLVMConstInt(ctx->ac.i32, 4, false), ""); > } > > static LLVMValueRef > get_tcs_out_patch0_patch_data_offset(struct nir_to_llvm_context *ctx) > { > return LLVMBuildMul(ctx->builder, > unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, > 16), > - LLVMConstInt(ctx->i32, 4, false), ""); > + LLVMConstInt(ctx->ac.i32, 4, false), ""); > } > > static LLVMValueRef > get_tcs_in_current_patch_offset(struct nir_to_llvm_context *ctx) > { > LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx); > LLVMValueRef rel_patch_id = get_rel_patch_id(ctx); > > return LLVMBuildMul(ctx->builder, patch_stride, rel_patch_id, ""); > } > @@ -663,21 +662,21 @@ radv_define_common_user_sgprs_phase2(struct > nir_to_llvm_context *ctx, > } else > ctx->descriptor_sets[i] = NULL; > } > } else { > uint32_t desc_sgpr_idx = *user_sgpr_idx; > set_userdata_location_shader(ctx, > AC_UD_INDIRECT_DESCRIPTOR_SETS, user_sgpr_idx, 2); > > for (unsigned i = 0; i < num_sets; ++i) { > if > (ctx->options->layout->set[i].layout->shader_stages & stage_mask) { > > set_userdata_location_indirect(&ctx->shader_info->user_sgprs_locs.descriptor_sets[i], > desc_sgpr_idx, 2, i * 8); > - ctx->descriptor_sets[i] = > ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->i32, i, false)); > + ctx->descriptor_sets[i] = > ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, > false)); > > } else > ctx->descriptor_sets[i] = NULL; > } > ctx->shader_info->need_indirect_descriptor_sets = true; > } > > if (ctx->shader_info->info.needs_push_constants) { > set_userdata_location_shader(ctx, AC_UD_PUSH_CONSTANTS, > user_sgpr_idx, 2); > } > @@ -686,24 +685,24 @@ radv_define_common_user_sgprs_phase2(struct > nir_to_llvm_context *ctx, > static void > radv_define_vs_user_sgprs_phase1(struct nir_to_llvm_context *ctx, > gl_shader_stage stage, > bool has_previous_stage, > gl_shader_stage previous_stage, > struct arg_info *args) > { > if (!ctx->is_gs_copy_shader && (stage == MESA_SHADER_VERTEX || > (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { > if (ctx->shader_info->info.vs.has_vertex_buffers) > add_user_sgpr_argument(args, const_array(ctx->v4i32, > 16), &ctx->vertex_buffers); /* vertex buffers */ > - add_user_sgpr_argument(args, ctx->i32, > &ctx->abi.base_vertex); // base vertex > - add_user_sgpr_argument(args, ctx->i32, > &ctx->abi.start_instance);// start instance > + add_user_sgpr_argument(args, ctx->ac.i32, > &ctx->abi.base_vertex); // base vertex > + add_user_sgpr_argument(args, ctx->ac.i32, > &ctx->abi.start_instance);// start instance > if (ctx->shader_info->info.vs.needs_draw_id) > - add_user_sgpr_argument(args, ctx->i32, > &ctx->abi.draw_id); // draw id > + add_user_sgpr_argument(args, ctx->ac.i32, > &ctx->abi.draw_id); // draw id > } > } > > static void > radv_define_vs_user_sgprs_phase2(struct nir_to_llvm_context *ctx, > gl_shader_stage stage, > bool has_previous_stage, > gl_shader_stage previous_stage, > uint8_t *user_sgpr_idx) > { > @@ -733,179 +732,179 @@ static void create_function(struct > nir_to_llvm_context *ctx, > allocate_user_sgprs(ctx, &user_sgpr_info); > > if (user_sgpr_info.need_ring_offsets && > !ctx->options->supports_spill) { > add_user_sgpr_argument(&args, const_array(ctx->v4i32, 16), > &ctx->ring_offsets); /* address of rings */ > } > > switch (stage) { > case MESA_SHADER_COMPUTE: > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > if (ctx->shader_info->info.cs.grid_components_used) > - add_user_sgpr_argument(&args, > LLVMVectorType(ctx->i32, ctx->shader_info->info.cs.grid_components_used), > &ctx->num_work_groups); /* grid size */ > - add_sgpr_argument(&args, LLVMVectorType(ctx->i32, 3), > &ctx->workgroup_ids); > - add_sgpr_argument(&args, ctx->i32, &ctx->tg_size); > - add_vgpr_argument(&args, LLVMVectorType(ctx->i32, 3), > &ctx->local_invocation_ids); > + add_user_sgpr_argument(&args, > LLVMVectorType(ctx->ac.i32, ctx->shader_info->info.cs.grid_components_used), > &ctx->num_work_groups); /* grid size */ > + add_sgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), > &ctx->workgroup_ids); > + add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size); > + add_vgpr_argument(&args, LLVMVectorType(ctx->ac.i32, 3), > &ctx->local_invocation_ids); > break; > case MESA_SHADER_VERTEX: > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > radv_define_vs_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &args); > if (ctx->shader_info->info.needs_multiview_view_index || > (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && > ctx->options->key.has_multiview_view_index)) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->view_index); > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->view_index); > if (ctx->options->key.vs.as_es) > - add_sgpr_argument(&args, ctx->i32, > &ctx->es2gs_offset); // es2gs offset > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->es2gs_offset); // es2gs offset > else if (ctx->options->key.vs.as_ls) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->ls_out_layout); // ls out layout > - add_vgpr_argument(&args, ctx->i32, &ctx->abi.vertex_id); // > vertex id > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->ls_out_layout); // ls out layout > + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); > // vertex id > if (!ctx->is_gs_copy_shader) { > - add_vgpr_argument(&args, ctx->i32, > &ctx->rel_auto_id); // rel auto id > - add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); > // vs prim id > - add_vgpr_argument(&args, ctx->i32, > &ctx->abi.instance_id); // instance id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->rel_auto_id); // rel auto id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->vs_prim_id); // vs prim id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->abi.instance_id); // instance id > } > break; > case MESA_SHADER_TESS_CTRL: > if (has_previous_stage) { > // First 6 system regs > - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // > param oc lds > - add_sgpr_argument(&args, ctx->i32, > &ctx->merged_wave_info); // merged wave info > - add_sgpr_argument(&args, ctx->i32, > &ctx->tess_factor_offset); // tess factor offset > + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); > // param oc lds > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->merged_wave_info); // merged wave info > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->tess_factor_offset); // tess factor offset > > - add_sgpr_argument(&args, ctx->i32, NULL); // scratch > offset > - add_sgpr_argument(&args, ctx->i32, NULL); // unknown > - add_sgpr_argument(&args, ctx->i32, NULL); // unknown > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > scratch offset > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > unknown > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > unknown > > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > radv_define_vs_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &args); > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->ls_out_layout); // ls out layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->ls_out_layout); // ls out layout > > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_out_offsets); // tcs out offsets > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_out_layout); // tcs out layout > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_in_layout); // tcs in layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_out_offsets); // tcs out offsets > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_out_layout); // tcs out layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_in_layout); // tcs in layout > if (ctx->shader_info->info.needs_multiview_view_index) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->view_index); > - > - add_vgpr_argument(&args, ctx->i32, > &ctx->tcs_patch_id); // patch id > - add_vgpr_argument(&args, ctx->i32, > &ctx->tcs_rel_ids); // rel ids; > - add_vgpr_argument(&args, ctx->i32, > &ctx->abi.vertex_id); // vertex id > - add_vgpr_argument(&args, ctx->i32, > &ctx->rel_auto_id); // rel auto id > - add_vgpr_argument(&args, ctx->i32, &ctx->vs_prim_id); > // vs prim id > - add_vgpr_argument(&args, ctx->i32, > &ctx->abi.instance_id); // instance id > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->view_index); > + > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_patch_id); // patch id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_rel_ids); // rel ids; > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->abi.vertex_id); // vertex id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->rel_auto_id); // rel auto id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->vs_prim_id); // vs prim id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->abi.instance_id); // instance id > } else { > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_out_offsets); // tcs out offsets > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_out_layout); // tcs out layout > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_in_layout); // tcs in layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_out_offsets); // tcs out offsets > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_out_layout); // tcs out layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_in_layout); // tcs in layout > if (ctx->shader_info->info.needs_multiview_view_index) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->view_index); > - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // > param oc lds > - add_sgpr_argument(&args, ctx->i32, > &ctx->tess_factor_offset); // tess factor offset > - add_vgpr_argument(&args, ctx->i32, > &ctx->tcs_patch_id); // patch id > - add_vgpr_argument(&args, ctx->i32, > &ctx->tcs_rel_ids); // rel ids; > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->view_index); > + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); > // param oc lds > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->tess_factor_offset); // tess factor offset > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_patch_id); // patch id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_rel_ids); // rel ids; > } > break; > case MESA_SHADER_TESS_EVAL: > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > if (ctx->shader_info->info.needs_multiview_view_index || > (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index)) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->view_index); > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->view_index); > if (ctx->options->key.tes.as_es) { > - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // > OC LDS > - add_sgpr_argument(&args, ctx->i32, NULL); // > - add_sgpr_argument(&args, ctx->i32, > &ctx->es2gs_offset); // es2gs offset > + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); > // OC LDS > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->es2gs_offset); // es2gs offset > } else { > - add_sgpr_argument(&args, ctx->i32, NULL); // > - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // > OC LDS > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); > // OC LDS > } > add_vgpr_argument(&args, ctx->f32, &ctx->tes_u); // tes_u > add_vgpr_argument(&args, ctx->f32, &ctx->tes_v); // tes_v > - add_vgpr_argument(&args, ctx->i32, &ctx->tes_rel_patch_id); > // tes rel patch id > - add_vgpr_argument(&args, ctx->i32, &ctx->tes_patch_id); // > tes patch id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->tes_rel_patch_id); // tes rel patch id > + add_vgpr_argument(&args, ctx->ac.i32, &ctx->tes_patch_id); // > tes patch id > break; > case MESA_SHADER_GEOMETRY: > if (has_previous_stage) { > // First 6 system regs > - add_sgpr_argument(&args, ctx->i32, > &ctx->gs2vs_offset); // tess factor offset > - add_sgpr_argument(&args, ctx->i32, > &ctx->merged_wave_info); // merged wave info > - add_sgpr_argument(&args, ctx->i32, &ctx->oc_lds); // > param oc lds > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->gs2vs_offset); // tess factor offset > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->merged_wave_info); // merged wave info > + add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); > // param oc lds > > - add_sgpr_argument(&args, ctx->i32, NULL); // scratch > offset > - add_sgpr_argument(&args, ctx->i32, NULL); // unknown > - add_sgpr_argument(&args, ctx->i32, NULL); // unknown > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > scratch offset > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > unknown > + add_sgpr_argument(&args, ctx->ac.i32, NULL); // > unknown > > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > if (previous_stage == MESA_SHADER_TESS_EVAL) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->tcs_offchip_layout); // tcs offchip layout > else > radv_define_vs_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &args); > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->gsvs_ring_stride); // gsvs stride > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->gsvs_num_entries); // gsvs num entires > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->gsvs_ring_stride); // gsvs stride > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->gsvs_num_entries); // gsvs num entires > if (ctx->shader_info->info.needs_multiview_view_index) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->view_index); > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->view_index); > > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[0]); // vtx01 > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[2]); // vtx23 > - add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); > // prim id > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_invocation_id); > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[4]); > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[0]); // vtx01 > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[2]); // vtx23 > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_prim_id); // prim id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_invocation_id); > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[4]); > > if (previous_stage == MESA_SHADER_VERTEX) { > - add_vgpr_argument(&args, ctx->i32, > &ctx->abi.vertex_id); // vertex id > - add_vgpr_argument(&args, ctx->i32, > &ctx->rel_auto_id); // rel auto id > - add_vgpr_argument(&args, ctx->i32, > &ctx->vs_prim_id); // vs prim id > - add_vgpr_argument(&args, ctx->i32, > &ctx->abi.instance_id); // instance id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->abi.vertex_id); // vertex id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->rel_auto_id); // rel auto id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->vs_prim_id); // vs prim id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->abi.instance_id); // instance id > } else { > add_vgpr_argument(&args, ctx->f32, > &ctx->tes_u); // tes_u > add_vgpr_argument(&args, ctx->f32, > &ctx->tes_v); // tes_v > - add_vgpr_argument(&args, ctx->i32, > &ctx->tes_rel_patch_id); // tes rel patch id > - add_vgpr_argument(&args, ctx->i32, > &ctx->tes_patch_id); // tes patch id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->tes_rel_patch_id); // tes rel patch id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->tes_patch_id); // tes patch id > } > } else { > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > radv_define_vs_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &args); > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->gsvs_ring_stride); // gsvs stride > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->gsvs_num_entries); // gsvs num entires > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->gsvs_ring_stride); // gsvs stride > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->gsvs_num_entries); // gsvs num entires > if (ctx->shader_info->info.needs_multiview_view_index) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->view_index); > - add_sgpr_argument(&args, ctx->i32, > &ctx->gs2vs_offset); // gs2vs offset > - add_sgpr_argument(&args, ctx->i32, &ctx->gs_wave_id); > // wave id > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[0]); // vtx0 > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[1]); // vtx1 > - add_vgpr_argument(&args, ctx->i32, &ctx->gs_prim_id); > // prim id > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[2]); > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[3]); > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[4]); > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_vtx_offset[5]); > - add_vgpr_argument(&args, ctx->i32, > &ctx->gs_invocation_id); > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->view_index); > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->gs2vs_offset); // gs2vs offset > + add_sgpr_argument(&args, ctx->ac.i32, > &ctx->gs_wave_id); // wave id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[0]); // vtx0 > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[1]); // vtx1 > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_prim_id); // prim id > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[2]); > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[3]); > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[4]); > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_vtx_offset[5]); > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->gs_invocation_id); > } > break; > case MESA_SHADER_FRAGMENT: > radv_define_common_user_sgprs_phase1(ctx, stage, > has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets); > if (ctx->shader_info->info.ps.needs_sample_positions) > - add_user_sgpr_argument(&args, ctx->i32, > &ctx->sample_pos_offset); /* sample position offset */ > - add_sgpr_argument(&args, ctx->i32, &ctx->prim_mask); /* prim > mask */ > + add_user_sgpr_argument(&args, ctx->ac.i32, > &ctx->sample_pos_offset); /* sample position offset */ > + add_sgpr_argument(&args, ctx->ac.i32, &ctx->prim_mask); /* > prim mask */ > add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_sample); /* > persp sample */ > add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_center); /* > persp center */ > add_vgpr_argument(&args, ctx->v2i32, &ctx->persp_centroid); > /* persp centroid */ > add_vgpr_argument(&args, ctx->v3i32, NULL); /* persp pull > model */ > add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_sample); /* > linear sample */ > add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_center); /* > linear center */ > add_vgpr_argument(&args, ctx->v2i32, &ctx->linear_centroid); > /* linear centroid */ > add_vgpr_argument(&args, ctx->f32, NULL); /* line stipple > tex */ > add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[0]); > /* pos x float */ > add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[1]); > /* pos y float */ > add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[2]); > /* pos z float */ > add_vgpr_argument(&args, ctx->f32, &ctx->abi.frag_pos[3]); > /* pos w float */ > - add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face); /* > front face */ > - add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary); /* > ancillary */ > - add_vgpr_argument(&args, ctx->i32, > &ctx->abi.sample_coverage); /* sample coverage */ > - add_vgpr_argument(&args, ctx->i32, NULL); /* fixed pt */ > + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.front_face); > /* front face */ > + add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.ancillary); > /* ancillary */ > + add_vgpr_argument(&args, ctx->ac.i32, > &ctx->abi.sample_coverage); /* sample coverage */ > + add_vgpr_argument(&args, ctx->ac.i32, NULL); /* fixed pt */ > break; > default: > unreachable("Shader stage not implemented"); > } > > ctx->main_function = create_llvm_function( > ctx->context, ctx->module, ctx->builder, NULL, 0, &args, > ctx->max_workgroup_size, > ctx->options->unsafe_math); > set_llvm_calling_convention(ctx->main_function, stage); > @@ -995,26 +994,25 @@ static void create_function(struct nir_to_llvm_context > *ctx, > > ctx->shader_info->num_user_sgprs = user_sgpr_idx; > } > > static void setup_types(struct nir_to_llvm_context *ctx) > { > ctx->voidt = LLVMVoidTypeInContext(ctx->context); > ctx->i1 = LLVMIntTypeInContext(ctx->context, 1); > ctx->i8 = LLVMIntTypeInContext(ctx->context, 8); > ctx->i16 = LLVMIntTypeInContext(ctx->context, 16); > - ctx->i32 = LLVMIntTypeInContext(ctx->context, 32); > ctx->i64 = LLVMIntTypeInContext(ctx->context, 64); > - ctx->v2i32 = LLVMVectorType(ctx->i32, 2); > - ctx->v3i32 = LLVMVectorType(ctx->i32, 3); > - ctx->v4i32 = LLVMVectorType(ctx->i32, 4); > - ctx->v8i32 = LLVMVectorType(ctx->i32, 8); > + ctx->v2i32 = LLVMVectorType(ctx->ac.i32, 2); > + ctx->v3i32 = LLVMVectorType(ctx->ac.i32, 3); > + ctx->v4i32 = LLVMVectorType(ctx->ac.i32, 4); > + ctx->v8i32 = LLVMVectorType(ctx->ac.i32, 8); > ctx->f32 = LLVMFloatTypeInContext(ctx->context); > ctx->f16 = LLVMHalfTypeInContext(ctx->context); > ctx->f64 = LLVMDoubleTypeInContext(ctx->context); > ctx->v2f32 = LLVMVectorType(ctx->f32, 2); > ctx->v4f32 = LLVMVectorType(ctx->f32, 4); > > ctx->uniform_md_kind = > LLVMGetMDKindIDInContext(ctx->context, "amdgpu.uniform", 14); > ctx->empty_md = LLVMMDNodeInContext(ctx->context, NULL, 0); > } > @@ -1337,39 +1335,39 @@ static LLVMValueRef emit_f2f16(struct > nir_to_llvm_context *ctx, > LLVMValueRef result; > LLVMValueRef cond = NULL; > > src0 = ac_to_float(&ctx->ac, src0); > result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, ""); > > if (ctx->options->chip_class >= VI) { > LLVMValueRef args[2]; > /* Check if the result is a denormal - and flush to 0 if so. > */ > args[0] = result; > - args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, > false); > + args[1] = LLVMConstInt(ctx->ac.i32, N_SUBNORMAL | > P_SUBNORMAL, false); > cond = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f16", > ctx->i1, args, 2, AC_FUNC_ATTR_READNONE); > } > > /* need to convert back up to f32 */ > result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, ""); > > if (ctx->options->chip_class >= VI) > result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, > result, ""); > else { > /* for SI/CIK */ > /* 0x38800000 is smallest half float value (2^-14) in 32-bit > float, > * so compare the result and flush to 0 if it's smaller. > */ > LLVMValueRef temp, cond2; > temp = emit_intrin_1f_param(&ctx->ac, "llvm.fabs", > ctx->f32, result); > cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT, > - LLVMBuildBitCast(ctx->builder, > LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""), > + LLVMBuildBitCast(ctx->builder, > LLVMConstInt(ctx->ac.i32, 0x38800000, false), ctx->f32, ""), > temp, ""); > cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE, > temp, ctx->ac.f32_0, ""); > cond = LLVMBuildAnd(ctx->builder, cond, cond2, ""); > result = LLVMBuildSelect(ctx->builder, cond, ctx->ac.f32_0, > result, ""); > } > return result; > } > > static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx, > @@ -2236,41 +2234,41 @@ static LLVMValueRef > visit_vulkan_resource_index(struct nir_to_llvm_context *ctx, > struct radv_descriptor_set_layout *layout = > pipeline_layout->set[desc_set].layout; > unsigned base_offset = layout->binding[binding].offset; > LLVMValueRef offset, stride; > > if (layout->binding[binding].type == > VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC || > layout->binding[binding].type == > VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) { > unsigned idx = > pipeline_layout->set[desc_set].dynamic_offset_start + > layout->binding[binding].dynamic_offset_offset; > desc_ptr = ctx->push_constants; > base_offset = pipeline_layout->push_constant_size + 16 * idx; > - stride = LLVMConstInt(ctx->i32, 16, false); > + stride = LLVMConstInt(ctx->ac.i32, 16, false); > } else > - stride = LLVMConstInt(ctx->i32, > layout->binding[binding].size, false); > + stride = LLVMConstInt(ctx->ac.i32, > layout->binding[binding].size, false); > > - offset = LLVMConstInt(ctx->i32, base_offset, false); > + offset = LLVMConstInt(ctx->ac.i32, base_offset, false); > index = LLVMBuildMul(ctx->builder, index, stride, ""); > offset = LLVMBuildAdd(ctx->builder, offset, index, ""); > > desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset); > desc_ptr = cast_ptr(ctx, desc_ptr, ctx->v4i32); > LLVMSetMetadata(desc_ptr, ctx->uniform_md_kind, ctx->empty_md); > > return LLVMBuildLoad(ctx->builder, desc_ptr, ""); > } > > static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx, > nir_intrinsic_instr *instr) > { > LLVMValueRef ptr, addr; > > - addr = LLVMConstInt(ctx->i32, nir_intrinsic_base(instr), 0); > + addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0); > addr = LLVMBuildAdd(ctx->builder, addr, get_src(ctx->nir, > instr->src[0]), ""); > > ptr = ac_build_gep0(&ctx->ac, ctx->push_constants, addr); > ptr = cast_ptr(ctx, ptr, get_def_type(ctx->nir, &instr->dest.ssa)); > > return LLVMBuildLoad(ctx->builder, ptr, ""); > } > > static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx, > const nir_intrinsic_instr *instr) > @@ -2620,21 +2618,21 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct > nir_to_llvm_context *ctx, > { > LLVMValueRef base_addr, vertices_per_patch, num_patches, > total_vertices; > LLVMValueRef param_stride, constant16; > LLVMValueRef rel_patch_id = get_rel_patch_id(ctx); > > vertices_per_patch = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, > 9, 6); > num_patches = unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9); > total_vertices = LLVMBuildMul(ctx->builder, vertices_per_patch, > num_patches, ""); > > - constant16 = LLVMConstInt(ctx->i32, 16, false); > + constant16 = LLVMConstInt(ctx->ac.i32, 16, false); > if (vertex_index) { > base_addr = LLVMBuildMul(ctx->builder, rel_patch_id, > vertices_per_patch, ""); > > base_addr = LLVMBuildAdd(ctx->builder, base_addr, > vertex_index, ""); > > param_stride = total_vertices; > } else { > base_addr = rel_patch_id; > @@ -2660,26 +2658,26 @@ static LLVMValueRef get_tcs_tes_buffer_address(struct > nir_to_llvm_context *ctx, > static LLVMValueRef get_tcs_tes_buffer_address_params(struct > nir_to_llvm_context *ctx, > unsigned param, > unsigned const_index, > bool is_compact, > LLVMValueRef > vertex_index, > LLVMValueRef > indir_index) > { > LLVMValueRef param_index; > > if (indir_index) > - param_index = LLVMBuildAdd(ctx->builder, > LLVMConstInt(ctx->i32, param, false), > + param_index = LLVMBuildAdd(ctx->builder, > LLVMConstInt(ctx->ac.i32, param, false), > indir_index, ""); > else { > if (const_index && !is_compact) > param += const_index; > - param_index = LLVMConstInt(ctx->i32, param, false); > + param_index = LLVMConstInt(ctx->ac.i32, param, false); > } > return get_tcs_tes_buffer_address(ctx, vertex_index, param_index); > } > > static void > mark_tess_output(struct nir_to_llvm_context *ctx, > bool is_patch, uint32_t param) > > { > if (is_patch) { > @@ -2703,31 +2701,31 @@ get_dw_address(struct nir_to_llvm_context *ctx, > if (vertex_index) { > dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, > LLVMBuildMul(ctx->builder, > vertex_index, > stride, ""), ""); > } > > if (indir_index) > dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, > LLVMBuildMul(ctx->builder, indir_index, > - LLVMConstInt(ctx->i32, 4, > false), ""), ""); > + LLVMConstInt(ctx->ac.i32, > 4, false), ""), ""); > else if (const_index && !compact_const_index) > dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, > - LLVMConstInt(ctx->i32, const_index, > false), ""); > + LLVMConstInt(ctx->ac.i32, const_index, > false), ""); > > dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, > - LLVMConstInt(ctx->i32, param * 4, false), ""); > + LLVMConstInt(ctx->ac.i32, param * 4, false), > ""); > > if (const_index && compact_const_index) > dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, > - LLVMConstInt(ctx->i32, const_index, > false), ""); > + LLVMConstInt(ctx->ac.i32, const_index, > false), ""); > return dw_addr; > } > > static LLVMValueRef > build_varying_gather_values(struct ac_llvm_context *ctx, LLVMValueRef > *values, > unsigned value_count, unsigned component) > { > LLVMValueRef vec = NULL; > > if (value_count == 1) { > @@ -2909,21 +2907,21 @@ load_tes_input(struct nir_to_llvm_context *ctx, > if (instr->variables[0]->var->data.location == > VARYING_SLOT_CLIP_DIST0 && > is_compact && const_index > 3) { > const_index -= 3; > param++; > } > > unsigned comp = instr->variables[0]->var->data.location_frac; > buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, > is_compact, > vertex_index, indir_index); > > - LLVMValueRef comp_offset = LLVMConstInt(ctx->i32, comp * 4, false); > + LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, comp * 4, false); > buf_addr = LLVMBuildAdd(ctx->builder, buf_addr, comp_offset, ""); > > result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, > instr->num_components, NULL, > buf_addr, ctx->oc_lds, is_compact ? (4 > * const_index) : 0, 1, 0, true, false); > result = trim_vector(&ctx->ac, result, instr->num_components); > result = LLVMBuildBitCast(ctx->builder, result, > get_def_type(ctx->nir, &instr->dest.ssa), ""); > return result; > } > > static LLVMValueRef > @@ -2935,44 +2933,44 @@ load_gs_input(struct nir_to_llvm_context *ctx, > LLVMValueRef args[9]; > unsigned param, vtx_offset_param; > LLVMValueRef value[4], result; > unsigned vertex_index; > get_deref_offset(ctx->nir, instr->variables[0], > false, &vertex_index, NULL, > &const_index, &indir_index); > vtx_offset_param = vertex_index; > assert(vtx_offset_param < 6); > vtx_offset = LLVMBuildMul(ctx->builder, > ctx->gs_vtx_offset[vtx_offset_param], > - LLVMConstInt(ctx->i32, 4, false), ""); > + LLVMConstInt(ctx->ac.i32, 4, false), ""); > > param = > shader_io_get_unique_index(instr->variables[0]->var->data.location); > > unsigned comp = instr->variables[0]->var->data.location_frac; > for (unsigned i = comp; i < instr->num_components + comp; i++) { > if (ctx->ac.chip_class >= GFX9) { > LLVMValueRef dw_addr = > ctx->gs_vtx_offset[vtx_offset_param]; > dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, > LLVMConstInt(ctx->ac.i32, > param * 4 + i + const_index, 0), ""); > value[i] = ac_lds_load(&ctx->ac, dw_addr); > } else { > args[0] = ctx->esgs_ring; > args[1] = vtx_offset; > - args[2] = LLVMConstInt(ctx->i32, (param * 4 + i + > const_index) * 256, false); > + args[2] = LLVMConstInt(ctx->ac.i32, (param * 4 + i + > const_index) * 256, false); > args[3] = ctx->ac.i32_0; > args[4] = ctx->ac.i32_1; /* OFFEN */ > args[5] = ctx->ac.i32_0; /* IDXEN */ > args[6] = ctx->ac.i32_1; /* GLC */ > args[7] = ctx->ac.i32_0; /* SLC */ > args[8] = ctx->ac.i32_0; /* TFE */ > > value[i] = ac_build_intrinsic(&ctx->ac, > "llvm.SI.buffer.load.dword.i32.i32", > - ctx->i32, args, 9, > + ctx->ac.i32, args, 9, > AC_FUNC_ATTR_READONLY | > AC_FUNC_ATTR_LEGACY); > } > } > result = build_varying_gather_values(&ctx->ac, value, > instr->num_components, comp); > > return result; > } > > static LLVMValueRef > @@ -3685,21 +3683,21 @@ static LLVMValueRef visit_image_size(struct > ac_nir_context *ctx, > } > > #define NOOP_WAITCNT 0xf7f > #define LGKM_CNT 0x07f > #define VM_CNT 0xf70 > > static void emit_waitcnt(struct nir_to_llvm_context *ctx, > unsigned simm16) > { > LLVMValueRef args[1] = { > - LLVMConstInt(ctx->i32, simm16, false), > + LLVMConstInt(ctx->ac.i32, simm16, false), > }; > ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.s.waitcnt", > ctx->voidt, args, 1, 0); > } > > static void emit_barrier(struct nir_to_llvm_context *ctx) > { > /* SI only (thanks to a hw bug workaround): > * The real barrier instruction isn’t needed, because an entire patch > * always fits into a single wave. > @@ -3723,21 +3721,21 @@ static void emit_discard_if(struct ac_nir_context > *ctx, > ctx->ac.i32_0, ""); > ac_build_kill_if_false(&ctx->ac, cond); > } > > static LLVMValueRef > visit_load_local_invocation_index(struct nir_to_llvm_context *ctx) > { > LLVMValueRef result; > LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac); > result = LLVMBuildAnd(ctx->builder, ctx->tg_size, > - LLVMConstInt(ctx->i32, 0xfc0, false), ""); > + LLVMConstInt(ctx->ac.i32, 0xfc0, false), ""); > > return LLVMBuildAdd(ctx->builder, result, thread_id, ""); > } > > static LLVMValueRef visit_var_atomic(struct nir_to_llvm_context *ctx, > const nir_intrinsic_instr *instr) > { > LLVMValueRef ptr, result; > LLVMValueRef src = get_src(ctx->nir, instr->src[0]); > ptr = build_gep_for_deref(ctx->nir, instr->variables[0]); > @@ -3819,21 +3817,21 @@ static LLVMValueRef lookup_interp_param(struct > nir_to_llvm_context *ctx, > return ctx->linear_sample; > break; > } > return NULL; > } > > static LLVMValueRef load_sample_position(struct nir_to_llvm_context *ctx, > LLVMValueRef sample_id) > { > LLVMValueRef result; > - LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, > LLVMConstInt(ctx->i32, RING_PS_SAMPLE_POSITIONS, false)); > + LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, > LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false)); > > ptr = LLVMBuildBitCast(ctx->builder, ptr, > const_array(ctx->v2f32, 64), ""); > > sample_id = LLVMBuildAdd(ctx->builder, sample_id, > ctx->sample_pos_offset, ""); > result = ac_build_load_invariant(&ctx->ac, ptr, sample_id); > > return result; > } > > @@ -3879,78 +3877,78 @@ static LLVMValueRef visit_interp(struct > nir_to_llvm_context *ctx, > > /* fetch sample ID */ > sample_position = load_sample_position(ctx, src0); > > src_c0 = LLVMBuildExtractElement(ctx->builder, > sample_position, ctx->ac.i32_0, ""); > src_c0 = LLVMBuildFSub(ctx->builder, src_c0, halfval, ""); > src_c1 = LLVMBuildExtractElement(ctx->builder, > sample_position, ctx->ac.i32_1, ""); > src_c1 = LLVMBuildFSub(ctx->builder, src_c1, halfval, ""); > } > interp_param = lookup_interp_param(ctx, > instr->variables[0]->var->data.interpolation, location); > - attr_number = LLVMConstInt(ctx->i32, input_index, false); > + attr_number = LLVMConstInt(ctx->ac.i32, input_index, false); > > if (location == INTERP_CENTER) { > LLVMValueRef ij_out[2]; > LLVMValueRef ddxy_out = emit_ddxy_interp(ctx->nir, > interp_param); > > /* > * take the I then J parameters, and the DDX/Y for it, and > * calculate the IJ inputs for the interpolator. > * temp1 = ddx * offset/sample.x + I; > * interp_param.I = ddy * offset/sample.y + temp1; > * temp1 = ddx * offset/sample.x + J; > * interp_param.J = ddy * offset/sample.y + temp1; > */ > for (unsigned i = 0; i < 2; i++) { > - LLVMValueRef ix_ll = LLVMConstInt(ctx->i32, i, false); > - LLVMValueRef iy_ll = LLVMConstInt(ctx->i32, i + 2, > false); > + LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, > false); > + LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, > false); > LLVMValueRef ddx_el = > LLVMBuildExtractElement(ctx->builder, > > ddxy_out, ix_ll, ""); > LLVMValueRef ddy_el = > LLVMBuildExtractElement(ctx->builder, > > ddxy_out, iy_ll, ""); > LLVMValueRef interp_el = > LLVMBuildExtractElement(ctx->builder, > > interp_param, ix_ll, ""); > LLVMValueRef temp1, temp2; > > interp_el = LLVMBuildBitCast(ctx->builder, interp_el, > ctx->f32, ""); > > temp1 = LLVMBuildFMul(ctx->builder, ddx_el, src_c0, > ""); > temp1 = LLVMBuildFAdd(ctx->builder, temp1, interp_el, > ""); > > temp2 = LLVMBuildFMul(ctx->builder, ddy_el, src_c1, > ""); > temp2 = LLVMBuildFAdd(ctx->builder, temp2, temp1, ""); > > ij_out[i] = LLVMBuildBitCast(ctx->builder, > - temp2, ctx->i32, ""); > + temp2, ctx->ac.i32, ""); > } > interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2); > > } > > for (chan = 0; chan < 4; chan++) { > - LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false); > + LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, > false); > > if (interp_param) { > interp_param = LLVMBuildBitCast(ctx->builder, > interp_param, > LLVMVectorType(ctx->f32, 2), ""); > LLVMValueRef i = LLVMBuildExtractElement( > ctx->builder, interp_param, ctx->ac.i32_0, > ""); > LLVMValueRef j = LLVMBuildExtractElement( > ctx->builder, interp_param, ctx->ac.i32_1, > ""); > > result[chan] = ac_build_fs_interp(&ctx->ac, > llvm_chan, > attr_number, > ctx->prim_mask, i, > j); > } else { > result[chan] = ac_build_fs_interp_mov(&ctx->ac, > - > LLVMConstInt(ctx->i32, 2, false), > + > LLVMConstInt(ctx->ac.i32, 2, false), > llvm_chan, > attr_number, > ctx->prim_mask); > } > } > return build_varying_gather_values(&ctx->ac, result, > instr->num_components, > > instr->variables[0]->var->data.location_frac); > } > > static void > visit_emit_vertex(struct nir_to_llvm_context *ctx, > @@ -3965,21 +3963,21 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx, > gs_next_vertex = LLVMBuildLoad(ctx->builder, > ctx->gs_next_vertex, > ""); > > /* If this thread has already emitted the declared maximum number of > * vertices, kill it: excessive vertex emissions are not supposed to > * have any effect, and GS threads have no externally observable > * effects other than emitting vertices. > */ > can_emit = LLVMBuildICmp(ctx->builder, LLVMIntULT, gs_next_vertex, > - LLVMConstInt(ctx->i32, > ctx->gs_max_out_vertices, false), ""); > + LLVMConstInt(ctx->ac.i32, > ctx->gs_max_out_vertices, false), ""); > ac_build_kill_if_false(&ctx->ac, can_emit); > > /* loop num outputs */ > idx = 0; > for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) { > LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4]; > int length = 4; > int slot = idx; > int slot_inc = 1; > > @@ -3988,25 +3986,25 @@ visit_emit_vertex(struct nir_to_llvm_context *ctx, > > if (i == VARYING_SLOT_CLIP_DIST0) { > /* pack clip and cull into a single set of slots */ > length = ctx->num_output_clips + > ctx->num_output_culls; > if (length > 4) > slot_inc = 2; > } > for (unsigned j = 0; j < length; j++) { > LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, > out_ptr[j], ""); > - LLVMValueRef voffset = LLVMConstInt(ctx->i32, (slot * > 4 + j) * ctx->gs_max_out_vertices, false); > + LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, > (slot * 4 + j) * ctx->gs_max_out_vertices, false); > voffset = LLVMBuildAdd(ctx->builder, voffset, > gs_next_vertex, ""); > - voffset = LLVMBuildMul(ctx->builder, voffset, > LLVMConstInt(ctx->i32, 4, false), ""); > + voffset = LLVMBuildMul(ctx->builder, voffset, > LLVMConstInt(ctx->ac.i32, 4, false), ""); > > - out_val = LLVMBuildBitCast(ctx->builder, out_val, > ctx->i32, ""); > + out_val = LLVMBuildBitCast(ctx->builder, out_val, > ctx->ac.i32, ""); > > ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring, > out_val, 1, > voffset, > ctx->gs2vs_offset, 0, > 1, 1, true, true); > } > idx += slot_inc; > } > > gs_next_vertex = LLVMBuildAdd(ctx->builder, gs_next_vertex, > @@ -4295,36 +4293,36 @@ static LLVMValueRef radv_get_sampler_desc(struct > ac_shader_abi *abi, > offset += constant_index * stride; > > if (desc_type == AC_DESC_SAMPLER && > binding->immutable_samplers_offset && > (!index || binding->immutable_samplers_equal)) { > if (binding->immutable_samplers_equal) > constant_index = 0; > > const uint32_t *samplers = radv_immutable_samplers(layout, > binding); > > LLVMValueRef constants[] = { > - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + > 0], 0), > - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + > 1], 0), > - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + > 2], 0), > - LLVMConstInt(ctx->i32, samplers[constant_index * 4 + > 3], 0), > + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 > + 0], 0), > + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 > + 1], 0), > + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 > + 2], 0), > + LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 > + 3], 0), > }; > return ac_build_gather_values(&ctx->ac, constants, 4); > } > > assert(stride % type_size == 0); > > if (!index) > index = ctx->ac.i32_0; > > - index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, stride / > type_size, 0), ""); > + index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride > / type_size, 0), ""); > > - list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->i32, offset, > 0)); > + list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, > offset, 0)); > list = LLVMBuildPointerCast(builder, list, const_array(type, 0), ""); > > return ac_build_load_to_sgpr(&ctx->ac, list, index); > } > > static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx, > const nir_deref_var *deref, > enum ac_descriptor_type desc_type, > const nir_tex_instr *tex_instr, > bool image, bool write) > @@ -5021,50 +5019,50 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx, > if (ctx->options->key.vs.instance_rate_inputs & (1u << index)) { > buffer_index = LLVMBuildAdd(ctx->builder, > ctx->abi.instance_id, > ctx->abi.start_instance, ""); > ctx->shader_info->vs.vgpr_comp_cnt = MAX2(3, > > ctx->shader_info->vs.vgpr_comp_cnt); > } else > buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.vertex_id, > ctx->abi.base_vertex, ""); > > for (unsigned i = 0; i < attrib_count; ++i, ++idx) { > - t_offset = LLVMConstInt(ctx->i32, index + i, false); > + t_offset = LLVMConstInt(ctx->ac.i32, index + i, false); > > t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, > t_offset); > > input = ac_build_buffer_load_format(&ctx->ac, t_list, > buffer_index, > - LLVMConstInt(ctx->i32, 0, > false), > + LLVMConstInt(ctx->ac.i32, > 0, false), > true); > > for (unsigned chan = 0; chan < 4; chan++) { > - LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, > false); > + LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, > chan, false); > ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] = > ac_to_integer(&ctx->ac, > LLVMBuildExtractElement(ctx->builder, > input, llvm_chan, > "")); > } > } > } > > static void interp_fs_input(struct nir_to_llvm_context *ctx, > unsigned attr, > LLVMValueRef interp_param, > LLVMValueRef prim_mask, > LLVMValueRef result[4]) > { > LLVMValueRef attr_number; > unsigned chan; > LLVMValueRef i, j; > bool interp = interp_param != NULL; > > - attr_number = LLVMConstInt(ctx->i32, attr, false); > + attr_number = LLVMConstInt(ctx->ac.i32, attr, false); > > /* fs.constant returns the param from the middle vertex, so it's not > * really useful for flat shading. It's meant to be used for custom > * interpolation (but the intrinsic can't fetch from the other two > * vertices). > * > * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state > * to do the right thing. The only reason we use fs.constant is that > * fs.interp cannot be used on integers, because they can be equal > * to NaN. > @@ -5073,30 +5071,30 @@ static void interp_fs_input(struct > nir_to_llvm_context *ctx, > interp_param = LLVMBuildBitCast(ctx->builder, interp_param, > LLVMVectorType(ctx->f32, 2), > ""); > > i = LLVMBuildExtractElement(ctx->builder, interp_param, > ctx->ac.i32_0, ""); > j = LLVMBuildExtractElement(ctx->builder, interp_param, > ctx->ac.i32_1, ""); > } > > for (chan = 0; chan < 4; chan++) { > - LLVMValueRef llvm_chan = LLVMConstInt(ctx->i32, chan, false); > + LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, > false); > > if (interp) { > result[chan] = ac_build_fs_interp(&ctx->ac, > llvm_chan, > attr_number, > prim_mask, i, j); > } else { > result[chan] = ac_build_fs_interp_mov(&ctx->ac, > - > LLVMConstInt(ctx->i32, 2, false), > + > LLVMConstInt(ctx->ac.i32, 2, false), > llvm_chan, > attr_number, > prim_mask); > } > } > } > > static void > handle_fs_input_decl(struct nir_to_llvm_context *ctx, > struct nir_variable *variable) > @@ -5329,21 +5327,21 @@ handle_shader_output_decl(struct ac_nir_context *ctx, > > static LLVMTypeRef > glsl_base_to_llvm_type(struct nir_to_llvm_context *ctx, > enum glsl_base_type type) > { > switch (type) { > case GLSL_TYPE_INT: > case GLSL_TYPE_UINT: > case GLSL_TYPE_BOOL: > case GLSL_TYPE_SUBROUTINE: > - return ctx->i32; > + return ctx->ac.i32; > case GLSL_TYPE_FLOAT: /* TODO handle mediump */ > return ctx->f32; > case GLSL_TYPE_INT64: > case GLSL_TYPE_UINT64: > return ctx->i64; > case GLSL_TYPE_DOUBLE: > return ctx->f64; > default: > unreachable("unknown GLSL type"); > } > @@ -5431,25 +5429,25 @@ emit_float_saturate(struct ac_llvm_context *ctx, > LLVMValueRef v, float lo, float > { > v = ac_to_float(ctx, v); > v = emit_intrin_2f_param(ctx, "llvm.maxnum", ctx->f32, v, > LLVMConstReal(ctx->f32, lo)); > return emit_intrin_2f_param(ctx, "llvm.minnum", ctx->f32, v, > LLVMConstReal(ctx->f32, hi)); > } > > > static LLVMValueRef emit_pack_int16(struct nir_to_llvm_context *ctx, > LLVMValueRef src0, LLVMValueRef src1) > { > - LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false); > + LLVMValueRef const16 = LLVMConstInt(ctx->ac.i32, 16, false); > LLVMValueRef comp[2]; > > - comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx-> i32, > 65535, 0), ""); > - comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx-> i32, > 65535, 0), ""); > + comp[0] = LLVMBuildAnd(ctx->builder, src0, LLVMConstInt(ctx->ac.i32, > 65535, 0), ""); > + comp[1] = LLVMBuildAnd(ctx->builder, src1, LLVMConstInt(ctx->ac.i32, > 65535, 0), ""); > comp[1] = LLVMBuildShl(ctx->builder, comp[1], const16, ""); > return LLVMBuildOr(ctx->builder, comp[0], comp[1], ""); > } > > /* Initialize arguments for the shader export intrinsic */ > static void > si_llvm_init_export_args(struct nir_to_llvm_context *ctx, > LLVMValueRef *values, > unsigned target, > struct ac_export_args *args) > @@ -5521,72 +5519,72 @@ si_llvm_init_export_args(struct nir_to_llvm_context > *ctx, > break; > > case V_028714_SPI_SHADER_UNORM16_ABGR: > for (unsigned chan = 0; chan < 4; chan++) { > val[chan] = ac_build_clamp(&ctx->ac, > values[chan]); > val[chan] = LLVMBuildFMul(ctx->builder, > val[chan], > > LLVMConstReal(ctx->f32, 65535), ""); > val[chan] = LLVMBuildFAdd(ctx->builder, > val[chan], > > LLVMConstReal(ctx->f32, 0.5), ""); > val[chan] = LLVMBuildFPToUI(ctx->builder, > val[chan], > - ctx->i32, ""); > + ctx->ac.i32, ""); > } > > args->compr = 1; > args->out[0] = emit_pack_int16(ctx, val[0], val[1]); > args->out[1] = emit_pack_int16(ctx, val[2], val[3]); > break; > > case V_028714_SPI_SHADER_SNORM16_ABGR: > for (unsigned chan = 0; chan < 4; chan++) { > val[chan] = emit_float_saturate(&ctx->ac, > values[chan], -1, 1); > val[chan] = LLVMBuildFMul(ctx->builder, > val[chan], > > LLVMConstReal(ctx->f32, 32767), ""); > > /* If positive, add 0.5, else add -0.5. */ > val[chan] = LLVMBuildFAdd(ctx->builder, > val[chan], > LLVMBuildSelect(ctx->builder, > > LLVMBuildFCmp(ctx->builder, LLVMRealOGE, > val[chan], > ctx->ac.f32_0, ""), > > LLVMConstReal(ctx->f32, 0.5), > > LLVMConstReal(ctx->f32, -0.5), ""), ""); > - val[chan] = LLVMBuildFPToSI(ctx->builder, > val[chan], ctx->i32, ""); > + val[chan] = LLVMBuildFPToSI(ctx->builder, > val[chan], ctx->ac.i32, ""); > } > > args->compr = 1; > args->out[0] = emit_pack_int16(ctx, val[0], val[1]); > args->out[1] = emit_pack_int16(ctx, val[2], val[3]); > break; > > case V_028714_SPI_SHADER_UINT16_ABGR: { > - LLVMValueRef max_rgb = LLVMConstInt(ctx->i32, > + LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32, > is_int8 ? 255 : > is_int10 ? 1023 : 65535, 0); > - LLVMValueRef max_alpha = !is_int10 ? max_rgb : > LLVMConstInt(ctx->i32, 3, 0); > + LLVMValueRef max_alpha = !is_int10 ? max_rgb : > LLVMConstInt(ctx->ac.i32, 3, 0); > > for (unsigned chan = 0; chan < 4; chan++) { > val[chan] = ac_to_integer(&ctx->ac, > values[chan]); > val[chan] = emit_minmax_int(&ctx->ac, > LLVMIntULT, val[chan], chan == 3 ? max_alpha : max_rgb); > } > > args->compr = 1; > args->out[0] = emit_pack_int16(ctx, val[0], val[1]); > args->out[1] = emit_pack_int16(ctx, val[2], val[3]); > break; > } > > case V_028714_SPI_SHADER_SINT16_ABGR: { > - LLVMValueRef max_rgb = LLVMConstInt(ctx->i32, > + LLVMValueRef max_rgb = LLVMConstInt(ctx->ac.i32, > is_int8 ? 127 : > is_int10 ? 511 : 32767, 0); > - LLVMValueRef min_rgb = LLVMConstInt(ctx->i32, > + LLVMValueRef min_rgb = LLVMConstInt(ctx->ac.i32, > is_int8 ? -128 : > is_int10 ? -512 : -32768, 0); > LLVMValueRef max_alpha = !is_int10 ? max_rgb : > ctx->ac.i32_1; > - LLVMValueRef min_alpha = !is_int10 ? min_rgb : > LLVMConstInt(ctx->i32, -2, 0); > + LLVMValueRef min_alpha = !is_int10 ? min_rgb : > LLVMConstInt(ctx->ac.i32, -2, 0); > > /* Clamp. */ > for (unsigned chan = 0; chan < 4; chan++) { > val[chan] = ac_to_integer(&ctx->ac, > values[chan]); > val[chan] = emit_minmax_int(&ctx->ac, > LLVMIntSLT, val[chan], chan == 3 ? max_alpha : max_rgb); > val[chan] = emit_minmax_int(&ctx->ac, > LLVMIntSGT, val[chan], chan == 3 ? min_alpha : min_rgb); > } > > args->compr = 1; > args->out[0] = emit_pack_int16(ctx, val[0], val[1]); > @@ -5707,21 +5705,21 @@ handle_vs_outputs_post(struct nir_to_llvm_context > *ctx, > if (outinfo->writes_layer == true) > pos_args[1].out[2] = layer_value; > if (outinfo->writes_viewport_index == true) { > if (ctx->options->chip_class >= GFX9) { > /* GFX9 has the layer in out.z[10:0] and the > viewport > * index in out.z[19:16]. > */ > LLVMValueRef v = viewport_index_value; > v = ac_to_integer(&ctx->ac, v); > v = LLVMBuildShl(ctx->builder, v, > - LLVMConstInt(ctx->i32, 16, > false), > + LLVMConstInt(ctx->ac.i32, > 16, false), > ""); > v = LLVMBuildOr(ctx->builder, v, > ac_to_integer(&ctx->ac, > pos_args[1].out[2]), ""); > > pos_args[1].out[2] = ac_to_float(&ctx->ac, v); > pos_args[1].enabled_channels |= 1 << 2; > } else { > pos_args[1].out[3] = viewport_index_value; > pos_args[1].enabled_channels |= 1 << 3; > } > @@ -5826,47 +5824,47 @@ handle_es_outputs_post(struct nir_to_llvm_context > *ctx, > outinfo->esgs_itemsize = (max_output_written + 1) * 16; > > if (ctx->ac.chip_class >= GFX9) { > unsigned itemsize_dw = outinfo->esgs_itemsize / 4; > LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac); > LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, > ctx->merged_wave_info, > > LLVMConstInt(ctx->ac.i32, 24, false), > > LLVMConstInt(ctx->ac.i32, 4, false), false); > vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx, > LLVMBuildMul(ctx->ac.builder, > wave_idx, > - LLVMConstInt(ctx->i32, > 64, false), ""), ""); > + > LLVMConstInt(ctx->ac.i32, 64, false), ""), ""); > lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx, > - LLVMConstInt(ctx->i32, itemsize_dw, > 0), ""); > + LLVMConstInt(ctx->ac.i32, > itemsize_dw, 0), ""); > } > > for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) { > LLVMValueRef dw_addr; > LLVMValueRef *out_ptr = &ctx->nir->outputs[i * 4]; > int param_index; > int length = 4; > > if (!(ctx->output_mask & (1ull << i))) > continue; > > if (i == VARYING_SLOT_CLIP_DIST0) > length = ctx->num_output_clips + > ctx->num_output_culls; > > param_index = shader_io_get_unique_index(i); > > if (lds_base) { > dw_addr = LLVMBuildAdd(ctx->builder, lds_base, > - LLVMConstInt(ctx->i32, > param_index * 4, false), > + LLVMConstInt(ctx->ac.i32, > param_index * 4, false), > ""); > } > for (j = 0; j < length; j++) { > LLVMValueRef out_val = LLVMBuildLoad(ctx->builder, > out_ptr[j], ""); > - out_val = LLVMBuildBitCast(ctx->builder, out_val, > ctx->i32, ""); > + out_val = LLVMBuildBitCast(ctx->builder, out_val, > ctx->ac.i32, ""); > > if (ctx->ac.chip_class >= GFX9) { > ac_lds_store(&ctx->ac, dw_addr, > LLVMBuildLoad(ctx->builder, > out_ptr[j], "")); > dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, > ctx->ac.i32_1, ""); > } else { > ac_build_buffer_store_dword(&ctx->ac, > ctx->esgs_ring, > out_val, 1, > NULL, > ctx->es2gs_offset, > @@ -5892,21 +5890,21 @@ handle_ls_outputs_post(struct nir_to_llvm_context > *ctx) > if (!(ctx->output_mask & (1ull << i))) > continue; > > if (i == VARYING_SLOT_CLIP_DIST0) > length = ctx->num_output_clips + > ctx->num_output_culls; > int param = shader_io_get_unique_index(i); > mark_tess_output(ctx, false, param); > if (length > 4) > mark_tess_output(ctx, false, param + 1); > LLVMValueRef dw_addr = LLVMBuildAdd(ctx->builder, > base_dw_addr, > - LLVMConstInt(ctx->i32, > param * 4, false), > + LLVMConstInt(ctx->ac.i32, > param * 4, false), > ""); > for (unsigned j = 0; j < length; j++) { > ac_lds_store(&ctx->ac, dw_addr, > LLVMBuildLoad(ctx->builder, out_ptr[j], > "")); > dw_addr = LLVMBuildAdd(ctx->builder, dw_addr, > ctx->ac.i32_1, ""); > } > } > } > > struct ac_build_if_state > @@ -6037,72 +6035,72 @@ write_tess_factors(struct nir_to_llvm_context *ctx) > LLVMBuildICmp(ctx->builder, LLVMIntEQ, > invocation_id, ctx->ac.i32_0, "")); > > tess_inner_index = > shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER); > tess_outer_index = > shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER); > > mark_tess_output(ctx, true, tess_inner_index); > mark_tess_output(ctx, true, tess_outer_index); > lds_base = get_tcs_out_current_patch_data_offset(ctx); > lds_inner = LLVMBuildAdd(ctx->builder, lds_base, > - LLVMConstInt(ctx->i32, tess_inner_index * 4, > false), ""); > + LLVMConstInt(ctx->ac.i32, tess_inner_index * > 4, false), ""); > lds_outer = LLVMBuildAdd(ctx->builder, lds_base, > - LLVMConstInt(ctx->i32, tess_outer_index * 4, > false), ""); > + LLVMConstInt(ctx->ac.i32, tess_outer_index * > 4, false), ""); > > for (i = 0; i < 4; i++) { > - inner[i] = LLVMGetUndef(ctx->i32); > - outer[i] = LLVMGetUndef(ctx->i32); > + inner[i] = LLVMGetUndef(ctx->ac.i32); > + outer[i] = LLVMGetUndef(ctx->ac.i32); > } > > // LINES reverseal > if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) { > outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer); > lds_outer = LLVMBuildAdd(ctx->builder, lds_outer, > - LLVMConstInt(ctx->i32, 1, false), > ""); > + LLVMConstInt(ctx->ac.i32, 1, false), > ""); > outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer); > } else { > for (i = 0; i < outer_comps; i++) { > outer[i] = out[i] = > ac_lds_load(&ctx->ac, lds_outer); > lds_outer = LLVMBuildAdd(ctx->builder, lds_outer, > - LLVMConstInt(ctx->i32, 1, > false), ""); > + LLVMConstInt(ctx->ac.i32, 1, > false), ""); > } > for (i = 0; i < inner_comps; i++) { > inner[i] = out[outer_comps+i] = > ac_lds_load(&ctx->ac, lds_inner); > lds_inner = LLVMBuildAdd(ctx->builder, lds_inner, > - LLVMConstInt(ctx->i32, 1, > false), ""); > + LLVMConstInt(ctx->ac.i32, 1, > false), ""); > } > } > > /* Convert the outputs to vectors for stores. */ > vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4)); > vec1 = NULL; > > if (stride > 4) > vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4); > > > buffer = ctx->hs_ring_tess_factor; > tf_base = ctx->tess_factor_offset; > byteoffset = LLVMBuildMul(ctx->builder, rel_patch_id, > - LLVMConstInt(ctx->i32, 4 * stride, false), > ""); > + LLVMConstInt(ctx->ac.i32, 4 * stride, > false), ""); > unsigned tf_offset = 0; > > if (ctx->options->chip_class <= VI) { > ac_nir_build_if(&inner_if_ctx, ctx, > LLVMBuildICmp(ctx->builder, LLVMIntEQ, > rel_patch_id, ctx->ac.i32_0, > "")); > > /* Store the dynamic HS control word. */ > ac_build_buffer_store_dword(&ctx->ac, buffer, > - LLVMConstInt(ctx->i32, > 0x80000000, false), > + LLVMConstInt(ctx->ac.i32, > 0x80000000, false), > 1, ctx->ac.i32_0, tf_base, > 0, 1, 0, true, false); > tf_offset += 4; > > ac_nir_build_endif(&inner_if_ctx); > } > > /* Store the tessellation factors. */ > ac_build_buffer_store_dword(&ctx->ac, buffer, vec0, > MIN2(stride, 4), byteoffset, tf_base, > @@ -6113,32 +6111,32 @@ write_tess_factors(struct nir_to_llvm_context *ctx) > 16 + tf_offset, 1, 0, true, > false); > > //store to offchip for TES to read - only if TES reads them > if (ctx->options->key.tcs.tes_reads_tess_factors) { > LLVMValueRef inner_vec, outer_vec, tf_outer_offset; > LLVMValueRef tf_inner_offset; > unsigned param_outer, param_inner; > > param_outer = > shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER); > tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL, > - > LLVMConstInt(ctx->i32, param_outer, 0)); > + > LLVMConstInt(ctx->ac.i32, param_outer, 0)); > > outer_vec = ac_build_gather_values(&ctx->ac, outer, > > util_next_power_of_two(outer_comps)); > > ac_build_buffer_store_dword(&ctx->ac, > ctx->hs_ring_tess_offchip, outer_vec, > outer_comps, tf_outer_offset, > ctx->oc_lds, 0, 1, 0, true, > false); > if (inner_comps) { > param_inner = > shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER); > tf_inner_offset = get_tcs_tes_buffer_address(ctx, > NULL, > - > LLVMConstInt(ctx->i32, param_inner, 0)); > + > LLVMConstInt(ctx->ac.i32, param_inner, 0)); > > inner_vec = inner_comps == 1 ? inner[0] : > ac_build_gather_values(&ctx->ac, inner, > inner_comps); > ac_build_buffer_store_dword(&ctx->ac, > ctx->hs_ring_tess_offchip, inner_vec, > inner_comps, > tf_inner_offset, > ctx->oc_lds, 0, 1, 0, > true, false); > } > } > ac_nir_build_endif(&if_ctx); > } > @@ -6362,43 +6360,43 @@ ac_nir_eliminate_const_vs_outputs(struct > nir_to_llvm_context *ctx) > outinfo->vs_output_param_offset, > VARYING_SLOT_MAX, > &outinfo->param_exports); > } > > static void > ac_setup_rings(struct nir_to_llvm_context *ctx) > { > if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) > || > (ctx->stage == MESA_SHADER_TESS_EVAL && > ctx->options->key.tes.as_es)) { > - ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false)); > + ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false)); > } > > if (ctx->is_gs_copy_shader) { > - ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false)); > + ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false)); > } > if (ctx->stage == MESA_SHADER_GEOMETRY) { > LLVMValueRef tmp; > - ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false)); > - ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false)); > + ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false)); > + ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false)); > > ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, > ctx->gsvs_ring, ctx->v4i32, ""); > > - ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, > ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->i32, 2, false), ""); > + ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, > ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), > ""); > tmp = LLVMBuildExtractElement(ctx->builder, ctx->gsvs_ring, > ctx->ac.i32_1, ""); > tmp = LLVMBuildOr(ctx->builder, tmp, ctx->gsvs_ring_stride, > ""); > ctx->gsvs_ring = LLVMBuildInsertElement(ctx->builder, > ctx->gsvs_ring, tmp, ctx->ac.i32_1, ""); > } > > if (ctx->stage == MESA_SHADER_TESS_CTRL || > ctx->stage == MESA_SHADER_TESS_EVAL) { > - ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_OFFCHIP, false)); > - ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_HS_TESS_FACTOR, false)); > + ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false)); > + ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, > ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false)); > } > } > > static unsigned > ac_nir_get_max_workgroup_size(enum chip_class chip_class, > const struct nir_shader *nir) > { > switch (nir->info.stage) { > case MESA_SHADER_TESS_CTRL: > return chip_class >= CIK ? 128 : 64; > @@ -6554,21 +6552,21 @@ LLVMModuleRef > ac_translate_nir_to_llvm(LLVMTargetMachineRef tm, > ac_nir_fixup_ls_hs_input_vgprs(&ctx); > > for(int i = 0; i < shader_count; ++i) { > ctx.stage = shaders[i]->info.stage; > ctx.output_mask = 0; > ctx.tess_outputs_written = 0; > ctx.num_output_clips = > shaders[i]->info.clip_distance_array_size; > ctx.num_output_culls = > shaders[i]->info.cull_distance_array_size; > > if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) { > - ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, > ctx.i32, "gs_next_vertex"); > + ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, > ctx.ac.i32, "gs_next_vertex"); > > ctx.gs_max_out_vertices = > shaders[i]->info.gs.vertices_out; > } else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) { > ctx.tes_primitive_mode = > shaders[i]->info.tess.primitive_mode; > } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) { > if (shader_info->info.vs.needs_instance_id) { > ctx.shader_info->vs.vgpr_comp_cnt = > MAX2(3, > ctx.shader_info->vs.vgpr_comp_cnt); > } > } else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) { > @@ -6819,21 +6817,21 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm, > ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, > nir[0]->info.stage, dump_shader, options->supports_spill); > for (int i = 0; i < nir_count; ++i) > ac_fill_shader_info(shader_info, nir[i], options); > } > > static void > ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx) > { > LLVMValueRef args[9]; > args[0] = ctx->gsvs_ring; > - args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, > LLVMConstInt(ctx->i32, 4, false), ""); > + args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, > LLVMConstInt(ctx->ac.i32, 4, false), ""); > args[3] = ctx->ac.i32_0; > args[4] = ctx->ac.i32_1; /* OFFEN */ > args[5] = ctx->ac.i32_0; /* IDXEN */ > args[6] = ctx->ac.i32_1; /* GLC */ > args[7] = ctx->ac.i32_1; /* SLC */ > args[8] = ctx->ac.i32_0; /* TFE */ > > int idx = 0; > > for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) { > @@ -6845,27 +6843,27 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context > *ctx) > > if (i == VARYING_SLOT_CLIP_DIST0) { > /* unpack clip and cull from a single set of slots */ > length = ctx->num_output_clips + > ctx->num_output_culls; > if (length > 4) > slot_inc = 2; > } > > for (unsigned j = 0; j < length; j++) { > LLVMValueRef value; > - args[2] = LLVMConstInt(ctx->i32, > + args[2] = LLVMConstInt(ctx->ac.i32, > (slot * 4 + j) * > ctx->gs_max_out_vertices * 16 > * 4, false); > > value = ac_build_intrinsic(&ctx->ac, > > "llvm.SI.buffer.load.dword.i32.i32", > - ctx->i32, args, 9, > + ctx->ac.i32, args, 9, > AC_FUNC_ATTR_READONLY | > AC_FUNC_ATTR_LEGACY); > > LLVMBuildStore(ctx->builder, > ac_to_float(&ctx->ac, value), > ctx->nir->outputs[radeon_llvm_reg_index_soa(i, j)]); > } > idx += slot_inc; > } > handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo); > } > -- > 2.14.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev