I use SPECviewperf from the phoronix test suite. See the gl31 branch in my repo.
Marek On Mon, Oct 30, 2017 at 2:18 PM, Dieter Nützel <die...@nuetzel-hh.de> wrote: > Hello Marek, > > running with this since it appears. > Which SPECviewperf version (self compiled) are you using? > I've read that 'latest' versions are Windows only. > Only have a _very_ old 32-bit self compiled version here, currently...;-) > > BTW Do have a pointer to your OpenGL 3.1 Compatibility tree handy (or new > current version)? > > Thanks, > Dieter > > > > Am 26.10.2017 17:30, schrieb Marek Olšák: >> >> Hi, >> >> This is a necessary feature to prevent out-of-memory errors with >> SPECviewperf for drivers relying on u_vbuf for vertex uploads. >> Only RadeonSI supports it at the moment. >> >> I don't think we need to change pipe_vertex_buffer::buffer_offset >> to int64_t just yet. >> >> Please review. >> >> Thanks, >> Marek >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev