Alex
On 10/25/2017 01:18 PM, Alex Smith wrote:
This allows an app to query shader statistics and get a
disassembly of
a shader. RenderDoc git has support for it, so this allows you
to view
shader disassembly from a capture.
When this extension is enabled on a device (or when tracing), we now
disable pipeline caching, since we don't get the shader debug
info when
we retrieve cached shaders.
Signed-off-by: Alex Smith <asm...@feralinteractive.com
<mailto:asm...@feralinteractive.com>>
---
src/amd/vulkan/radv_device.c | 9 ++
src/amd/vulkan/radv_extensions.py | 1 +
src/amd/vulkan/radv_pipeline.c | 2 +-
src/amd/vulkan/radv_pipeline_cache.c | 11 ++-
src/amd/vulkan/radv_private.h | 3 +
src/amd/vulkan/radv_shader.c | 163
++++++++++++++++++++++++++++-------
6 files changed, 154 insertions(+), 35 deletions(-)
diff --git a/src/amd/vulkan/radv_device.c
b/src/amd/vulkan/radv_device.c
index c4e25222ea..5603551680 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -943,10 +943,15 @@ VkResult radv_CreateDevice(
VkResult result;
struct radv_device *device;
+ bool keep_shader_info = false;
+
for (uint32_t i = 0; i <
pCreateInfo->enabledExtensionCount; i++) {
const char *ext_name =
pCreateInfo->ppEnabledExtensionNames[i];
if
(!radv_physical_device_extension_supported(physical_device,
ext_name))
return
vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
+
+ if (strcmp(ext_name,
VK_AMD_SHADER_INFO_EXTENSION_NAME) == 0)
+ keep_shader_info = true;
}
/* Check enabled features */
@@ -1040,10 +1045,14 @@ VkResult radv_CreateDevice(
device->physical_device->rad_info.max_se >= 2;
if (getenv("RADV_TRACE_FILE")) {
+ keep_shader_info = true;
+
if (!radv_init_trace(device))
goto fail;
}
+ device->keep_shader_info = keep_shader_info;
+
result = radv_device_init_meta(device);
if (result != VK_SUCCESS)
goto fail;
diff --git a/src/amd/vulkan/radv_extensions.py
b/src/amd/vulkan/radv_extensions.py
index dfeb2880fc..eeb679d65a 100644
--- a/src/amd/vulkan/radv_extensions.py
+++ b/src/amd/vulkan/radv_extensions.py
@@ -81,6 +81,7 @@ EXTENSIONS = [
Extension('VK_EXT_global_priority', 1,
'device->rad_info.has_ctx_priority'),
Extension('VK_AMD_draw_indirect_count', 1,
True),
Extension('VK_AMD_rasterization_order', 1,
'device->rad_info.chip_class >= VI && device->rad_info.max_se >=
2'),
+ Extension('VK_AMD_shader_info', 1, True),
]
class VkVersion:
diff --git a/src/amd/vulkan/radv_pipeline.c
b/src/amd/vulkan/radv_pipeline.c
index d6b33a5327..2df03a83cf 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1874,7 +1874,7 @@ void radv_create_shaders(struct
radv_pipeline *pipeline,
if (device->instance->debug_flags &
RADV_DEBUG_DUMP_SHADERS)
nir_print_shader(nir[i], stderr);
- if (!pipeline->device->trace_bo)
+ if (!pipeline->device->keep_shader_info)
ralloc_free(nir[i]);
}
}
diff --git a/src/amd/vulkan/radv_pipeline_cache.c
b/src/amd/vulkan/radv_pipeline_cache.c
index 9ba9a3b61b..46198799a7 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -62,9 +62,11 @@ radv_pipeline_cache_init(struct
radv_pipeline_cache *cache,
cache->hash_table = malloc(byte_size);
/* We don't consider allocation failure fatal, we just
start with a 0-sized
- * cache. */
+ * cache. Disable caching when we want to keep shader
debug info, since
+ * we don't get the debug info on cached shaders. */
if (cache->hash_table == NULL ||
- (device->instance->debug_flags & RADV_DEBUG_NO_CACHE))
+ (device->instance->debug_flags & RADV_DEBUG_NO_CACHE) ||
+ device->keep_shader_info)
cache->table_size = 0;
else
memset(cache->hash_table, 0, byte_size);
@@ -186,8 +188,11 @@
radv_create_shader_variants_from_pipeline_cache(struct
radv_device *device,
entry = radv_pipeline_cache_search_unlocked(cache, sha1);
if (!entry) {
+ /* Again, don't cache when we want debug info,
since this isn't
+ * present in the cache. */
if (!device->physical_device->disk_cache ||
- (device->instance->debug_flags &
RADV_DEBUG_NO_CACHE)) {
+ (device->instance->debug_flags &
RADV_DEBUG_NO_CACHE) ||
+ device->keep_shader_info) {
pthread_mutex_unlock(&cache->mutex);
return false;
}
diff --git a/src/amd/vulkan/radv_private.h
b/src/amd/vulkan/radv_private.h
index a4e52b2530..169df5f37b 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -552,6 +552,9 @@ struct radv_device {
struct radeon_winsys_bo *trace_bo;
uint32_t *trace_id_ptr;
+ /* Whether to keep shader debug info, for tracing or
VK_AMD_shader_info */
+ bool
keep_shader_info;
+
struct radv_physical_device
*physical_device;
/* Backup in-memory cache to be used if the app doesn't
provide one */
diff --git a/src/amd/vulkan/radv_shader.c
b/src/amd/vulkan/radv_shader.c
index 5903917068..7f2f0fd750 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -46,6 +46,8 @@
#include "util/debug.h"
#include "ac_exp_param.h"
+#include "util/string_buffer.h"
+
static const struct nir_shader_compiler_options nir_options = {
.vertex_id_zero_based = true,
.lower_scmp = true,
@@ -471,7 +473,7 @@ shader_variant_create(struct radv_device
*device,
free(binary.relocs);
variant->ref_count = 1;
- if (device->trace_bo) {
+ if (device->keep_shader_info) {
variant->disasm_string = binary.disasm_string;
if (!gs_copy_shader && !module->nir) {
variant->nir = *shaders;
@@ -593,11 +595,20 @@ radv_get_shader_name(struct
radv_shader_variant *var, gl_shader_stage stage)
};
}
-void
-radv_shader_dump_stats(struct radv_device *device,
- struct radv_shader_variant *variant,
- gl_shader_stage stage,
- FILE *file)
+static uint32_t
+get_total_sgprs(struct radv_device *device)
+{
+ if (device->physical_device->rad_info.chip_class >= VI)
+ return 800;
+ else
+ return 512;
+}
+
+static void
+generate_shader_stats(struct radv_device *device,
+ struct radv_shader_variant *variant,
+ gl_shader_stage stage,
+ struct _mesa_string_buffer *buf)
{
unsigned lds_increment =
device->physical_device->rad_info.chip_class >= CIK ? 512 : 256;
struct ac_shader_config *conf;
@@ -623,12 +634,8 @@ radv_shader_dump_stats(struct radv_device
*device,
lds_increment);
}
- if (conf->num_sgprs) {
- if (device->physical_device->rad_info.chip_class
>= VI)
- max_simd_waves = MIN2(max_simd_waves,
800 / conf->num_sgprs);
- else
- max_simd_waves = MIN2(max_simd_waves,
512 / conf->num_sgprs);
- }
+ if (conf->num_sgprs)
+ max_simd_waves = MIN2(max_simd_waves,
get_total_sgprs(device) / conf->num_sgprs);
if (conf->num_vgprs)
max_simd_waves = MIN2(max_simd_waves, 256 /
conf->num_vgprs);
@@ -639,27 +646,121 @@ radv_shader_dump_stats(struct radv_device
*device,
if (lds_per_wave)
max_simd_waves = MIN2(max_simd_waves, 16384 /
lds_per_wave);
+ if (stage == MESA_SHADER_FRAGMENT) {
+ _mesa_string_buffer_printf(buf, "*** SHADER
CONFIG ***\n"
+ "SPI_PS_INPUT_ADDR =
0x%04x\n"
+ "SPI_PS_INPUT_ENA =
0x%04x\n",
+
conf->spi_ps_input_addr, conf->spi_ps_input_ena);
+ }
+
+ _mesa_string_buffer_printf(buf, "*** SHADER STATS ***\n"
+ "SGPRS: %d\n"
+ "VGPRS: %d\n"
+ "Spilled SGPRs: %d\n"
+ "Spilled VGPRs: %d\n"
+ "Code Size: %d bytes\n"
+ "LDS: %d blocks\n"
+ "Scratch: %d bytes per wave\n"
+ "Max Waves: %d\n"
+ "********************\n\n\n",
+ conf->num_sgprs, conf->num_vgprs,
+ conf->spilled_sgprs,
conf->spilled_vgprs, variant->code_size,
+ conf->lds_size,
conf->scratch_bytes_per_wave,
+ max_simd_waves);
+}
+
+void
+radv_shader_dump_stats(struct radv_device *device,
+ struct radv_shader_variant *variant,
+ gl_shader_stage stage,
+ FILE *file)
+{
+ struct _mesa_string_buffer *buf =
_mesa_string_buffer_create(NULL, 256);
+
+ generate_shader_stats(device, variant, stage, buf);
+
fprintf(file, "\n%s:\n", radv_get_shader_name(variant,
stage));
+ fprintf(file, buf->buf);
- if (stage == MESA_SHADER_FRAGMENT) {
- fprintf(file, "*** SHADER CONFIG ***\n"
- "SPI_PS_INPUT_ADDR = 0x%04x\n"
- "SPI_PS_INPUT_ENA = 0x%04x\n",
- conf->spi_ps_input_addr,
conf->spi_ps_input_ena);
+ _mesa_string_buffer_destroy(buf);
+}
+
+VkResult
+radv_GetShaderInfoAMD(VkDevice _device,
+ VkPipeline _pipeline,
+ VkShaderStageFlagBits shaderStage,
+ VkShaderInfoTypeAMD infoType,
+ size_t* pInfoSize,
+ void* pInfo)
+{
+ RADV_FROM_HANDLE(radv_device, device, _device);
+ RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
+ gl_shader_stage stage =
vk_to_mesa_shader_stage(shaderStage);
+ struct radv_shader_variant *variant =
pipeline->shaders[stage];
+ struct _mesa_string_buffer *buf;
+ VkResult result = VK_SUCCESS;
+
+ /* Spec doesn't indicate what to do if the stage is
invalid, so just
+ * return no info for this. */
+ if (!variant)
+ return VK_ERROR_FEATURE_NOT_PRESENT;
+
+ switch (infoType) {
+ case VK_SHADER_INFO_TYPE_STATISTICS_AMD:
+ if (!pInfo) {
+ *pInfoSize =
sizeof(VkShaderStatisticsInfoAMD);
+ } else {
+ struct ac_shader_config *conf =
&variant->config;
+
+ VkShaderStatisticsInfoAMD statistics = {};
+ statistics.shaderStageMask = shaderStage;
+ statistics.resourceUsage.numUsedVgprs =
conf->num_vgprs + conf->spilled_vgprs;
+ statistics.resourceUsage.numUsedSgprs =
conf->num_sgprs + conf->spilled_sgprs;
+
statistics.resourceUsage.ldsSizePerLocalWorkGroup = 16384;
+
statistics.resourceUsage.ldsUsageSizeInBytes = conf->lds_size;
+
statistics.resourceUsage.scratchMemUsageInBytes =
conf->scratch_bytes_per_wave;
+ statistics.numPhysicalVgprs =
statistics.numAvailableVgprs = 256;
+ statistics.numPhysicalSgprs =
statistics.numAvailableSgprs = get_total_sgprs(device);
+ statistics.computeWorkGroupSize[0] =
variant->nir->info.cs.local_size[0];
+ statistics.computeWorkGroupSize[1] =
variant->nir->info.cs.local_size[1];
+ statistics.computeWorkGroupSize[2] =
variant->nir->info.cs.local_size[2];
+
+ size_t size = *pInfoSize;
+ *pInfoSize = sizeof(statistics);
+
+ memcpy(pInfo, &statistics, MIN2(size,
*pInfoSize));
+
+ if (size < *pInfoSize)
+ result = VK_INCOMPLETE;
+ }
+
+ break;
+ case VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD:
+ buf = _mesa_string_buffer_create(NULL, 1024);
+
+ _mesa_string_buffer_printf(buf, "%s:\n",
radv_get_shader_name(variant, stage));
+ _mesa_string_buffer_printf(buf, "%s\n\n",
variant->disasm_string);
+ generate_shader_stats(device, variant, stage, buf);
+
+ if (!pInfo) {
+ *pInfoSize = buf->length;
+ } else {
+ size_t size = *pInfoSize;
+ *pInfoSize = buf->length;
+
+ memcpy(pInfo, buf->buf, MIN2(size,
buf->length));
+
+ if (size < buf->length)
+ result = VK_INCOMPLETE;
+ }
+
+ _mesa_string_buffer_destroy(buf);
+ break;
+ default:
+ /* VK_SHADER_INFO_TYPE_BINARY_AMD unimplemented
for now. */
+ result = VK_ERROR_FEATURE_NOT_PRESENT;
+ break;
}
- fprintf(file, "*** SHADER STATS ***\n"
- "SGPRS: %d\n"
- "VGPRS: %d\n"
- "Spilled SGPRs: %d\n"
- "Spilled VGPRs: %d\n"
- "Code Size: %d bytes\n"
- "LDS: %d blocks\n"
- "Scratch: %d bytes per wave\n"
- "Max Waves: %d\n"
- "********************\n\n\n",
- conf->num_sgprs, conf->num_vgprs,
- conf->spilled_sgprs, conf->spilled_vgprs,
variant->code_size,
- conf->lds_size, conf->scratch_bytes_per_wave,
- max_simd_waves);
+ return result;
}