From: Timothy Arceri <timothy.arc...@collabora.com> For now this disables the shader cache when transform feedback is enabled via the GL API as we don't currently allow for it when generating the sha for the shader. --- src/mesa/drivers/dri/i965/brw_disk_cache.c | 8 ++++++++ 1 file changed, 8 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c index 0a612d7811..d89df846d5 100644 --- a/src/mesa/drivers/dri/i965/brw_disk_cache.c +++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c @@ -290,6 +290,14 @@ brw_disk_cache_upload_program(struct brw_context *brw, gl_shader_stage stage) if (prog == NULL) return false; + /* FIXME: For now we don't read from the cache if transform feedback is + * enabled via the API. However the shader cache does support transform + * feedback when enabled via in shader xfb qualifiers. + */ + if (prog->sh.LinkedTransformFeedback && + prog->sh.LinkedTransformFeedback->api_enabled) + return false; + if (prog->sh.data->LinkStatus != linking_skipped) goto FAIL; -- 2.15.0.rc0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev