From: Marek Olšák <marek.ol...@amd.com>

---
 src/gallium/drivers/radeonsi/si_blit.c       | 2 +-
 src/gallium/drivers/radeonsi/si_state.h      | 4 ++--
 src/gallium/drivers/radeonsi/si_state_draw.c | 2 +-
 3 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c 
b/src/gallium/drivers/radeonsi/si_blit.c
index 03aa4f7..fd8559a 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -88,21 +88,21 @@ static void si_blitter_begin(struct pipe_context *ctx, enum 
si_blitter_op op)
 }
 
 static void si_blitter_end(struct pipe_context *ctx)
 {
        struct si_context *sctx = (struct si_context *)ctx;
 
        sctx->b.render_cond_force_off = false;
 
        /* Restore shader pointers because the VS blit shader changed all
         * non-global VS user SGPRs. */
-       sctx->shader_pointers_dirty |= SI_VS_SHADER_POINTER_MASK;
+       sctx->shader_pointers_dirty |= SI_DESCS_SHADER_MASK(VERTEX);
        sctx->vertex_buffer_pointer_dirty = true;
        si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
 }
 
 static unsigned u_max_sample(struct pipe_resource *r)
 {
        return r->nr_samples ? r->nr_samples - 1 : 0;
 }
 
 static unsigned
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index 8122ddb..bc7e7b3 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -240,23 +240,23 @@ enum {
        SI_NUM_SHADER_DESCS,
 };
 
 #define SI_DESCS_RW_BUFFERS            0
 #define SI_DESCS_FIRST_SHADER          1
 #define SI_DESCS_FIRST_COMPUTE         (SI_DESCS_FIRST_SHADER + \
                                         PIPE_SHADER_COMPUTE * 
SI_NUM_SHADER_DESCS)
 #define SI_NUM_DESCS                   (SI_DESCS_FIRST_SHADER + \
                                         SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)
 
-#define SI_VS_SHADER_POINTER_MASK \
+#define SI_DESCS_SHADER_MASK(name) \
        u_bit_consecutive(SI_DESCS_FIRST_SHADER + \
-                         PIPE_SHADER_VERTEX * SI_NUM_SHADER_DESCS, \
+                         PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \
                          SI_NUM_SHADER_DESCS)
 
 /* This represents descriptors in memory, such as buffer resources,
  * image resources, and sampler states.
  */
 struct si_descriptors {
        /* The list of descriptors in malloc'd memory. */
        uint32_t *list;
        /* The list in mapped GPU memory. */
        uint32_t *gpu_list;
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c 
b/src/gallium/drivers/radeonsi/si_state_draw.c
index 9468fde..ed48edd 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -1537,21 +1537,21 @@ void si_draw_rectangle(struct blitter_context *blitter,
        }
 
        pipe->bind_vs_state(pipe, si_get_blit_vs(sctx, type, num_instances));
 
        struct pipe_draw_info info = {};
        info.mode = R600_PRIM_RECTANGLE_LIST;
        info.count = 3;
        info.instance_count = num_instances;
 
        /* Don't set per-stage shader pointers for VS. */
-       sctx->shader_pointers_dirty &= ~SI_VS_SHADER_POINTER_MASK;
+       sctx->shader_pointers_dirty &= ~SI_DESCS_SHADER_MASK(VERTEX);
        sctx->vertex_buffer_pointer_dirty = false;
 
        si_draw_vbo(pipe, &info);
 }
 
 void si_trace_emit(struct si_context *sctx)
 {
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
        uint64_t va = sctx->current_saved_cs->trace_buf->gpu_address;
        uint32_t trace_id = ++sctx->current_saved_cs->trace_id;
-- 
2.7.4

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