From: Dave Airlie <airl...@redhat.com> This gets the ssao demo from 400->440 fps on radv with the previous patch.
Now the demo does a 0->32 loop across a ubo with 32 members, I don't know if we still have that sort of information available about the UBO in question at this stage. Maybe someone more familiar with spir-v/nir can tell if we can access that info then we can force a loop unroll like we do for var arrays. Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/compiler/nir/nir_opt_loop_unroll.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/nir/nir_opt_loop_unroll.c b/src/compiler/nir/nir_opt_loop_unroll.c index 79d04f9..6158d58 100644 --- a/src/compiler/nir/nir_opt_loop_unroll.c +++ b/src/compiler/nir/nir_opt_loop_unroll.c @@ -34,7 +34,7 @@ * loops that would unroll with GLSL IR fail to unroll if we set this to 25 so * we set it to 26. */ -#define LOOP_UNROLL_LIMIT 26 +#define LOOP_UNROLL_LIMIT 96 /* Prepare this loop for unrolling by first converting to lcssa and then * converting the phis from the loops first block and the block that follows -- 2.9.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev