On Friday, 2017-09-08 08:13:54 -0700, Kenneth Graunke wrote: > On Friday, September 8, 2017 6:33:44 AM PDT Emil Velikov wrote: > > Hi Eric, > > > > On 8 September 2017 at 13:40, Eric Engestrom <eric.engest...@imgtec.com> > > wrote: > > > Instead of setting based on set/unset, allow users to use boolean values. > > > In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO. > > > > > I'm a bit weary about this series. In the past we had cases where > > people will set the variable to empty string and/or 0 and expect > > things to work. > > > > IIRC the older Intel QA team was using it, not sure about now. Either > > way it's great to confirm with a few people before pushing this. > > That team is gone. I like the consistency of using env_var_as_boolean > across the codebase - it might break a few things, but I think that's > okay. Most people don't use this, and most of those that do use =1.
Agreed. > > > That aside, env_var_as_boolean() treats 'yes', '1' and 'true' in > > identical manner. Perhaps we can state what a "boolean variable" is > > and use that reference through the documentation? > > > > -Emil > > That seems like a good idea. Yes indeed, and I'll do that, but as a follow up patch. I'm thinking of adding something like this at the top of envvar.html: There are different kind of environment variables: - BOOL: expects 1/true/yes or 0/false/no. - INT: expects an integer value. - ENUM: expects an string, but only a limited set of values is accepted. - PATH: expects a file or folder path. - NAME: expects a string name (like a driver name), but not a full path. - NON-NULL: any value enables it (including empty string); use `unset` to disable. Note: some variables expect more complicated values, like MESA_EXTENSION_OVERRIDE. and then each env var in the doc would get an annotation: LIBGL_ALWAYS_SOFTWARE (BOOL) LIBGL_SHOW_FPS (INT) EGL_LOG_LEVEL (ENUM: debug, info, warning, fatal) EGL_DRIVERS_PATH (PATH) EGL_DRIVER (PATH or NAME) EGL_PLATFORM (NAME) ... etc. Hopefully, this should be clear enough. The last option (NON-NULL) would be applied to the old-style toggles. For now, there seems to be another issue; I sent this series to travis, and EGL is failing to link [1] because every exported symbol in mesautil appears twice; some sort of double-link issue? I don't know if I'm tired or thick, but I can't figure it out :] [1] https://travis-ci.org/1ace/mesa/jobs/273302410#L6797 I'd appreciate any help :) Cheers, Eric _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev