Hi Dan, Thanks for having a look.
On 28 August 2017 at 14:50, Daniel Stone <dan...@fooishbar.org> wrote: >> egl/wayland: plug leaks in dri2_wl_create_window_surface() error path >> egl/wayland: polish object teardown in dri2_wl_destroy_surface > > Reviewed-by: Daniel Stone <dani...@collabora.com> > Guessing that the r-b stands for both patches? >> egl: allow RGB565 formats in eglCreateWaylandBufferFromImageWL > > I've been avoiding trying to expand use of this API, in all honesty. > Any particular reason? Quick search on the webs + my system shows no users of the extension, apart from weston-nested. Even there it's not a hard requirement. Any ideas if the extension was ever used [elsewhere], should we consider deprecating it? >> egl: add juicy comment about WL_bind_wayland_display + >> wl_drm/wl_dmabuf > > It depends on a couple of things, really. Firstly, on Mesa's general > feature deprecation schedule. Secondly, on external support > (Weston/Mutter/Enlightenment are fine, no support yet in > KWin/WLC/Smithay/...). Thirdly, on how cleanly we can separate it. If > we can break out all the BindWaylandDisplay code more than we already > have, it might be easier to maintain. And lastly, on NVIDIA: I believe > being a Streams provider requires BindWaylandDisplay, so we might need > that to be replaced before we can rip it out of Mesa. > > Having the comment expanded to cover these might be nice. > Fully agree on all points, although I think the priority is in the opposite way. But above all does the extension make sense, or even yet, can it be implemented with wl_dmabuf? >> egl/wayland: group wl_win specific code together >> egl/wayland: make sure HAS_$FORMAT is set for wl_dmabuf > > Reviewed-by: Daniel Stone <dani...@collabora.com> > As above - I'm guessing the r-b stands for both patches? Thanks again. Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev