Hi Emil, On 27 August 2017 at 11:20, Emil Velikov <emil.l.veli...@gmail.com> wrote: > egl: simplify refcounting after screen creation
Acked-by: Daniel Stone <dani...@collabora.com> > egl/wayland: plug leaks in dri2_wl_create_window_surface() error path > egl/wayland: polish object teardown in dri2_wl_destroy_surface Reviewed-by: Daniel Stone <dani...@collabora.com> > egl: allow RGB565 formats in eglCreateWaylandBufferFromImageWL I've been avoiding trying to expand use of this API, in all honesty. > egl/wayland: update comment to reflect wl_dmabuf presence Reviewed-by: Daniel Stone <dani...@collabora.com> > egl: add juicy comment about WL_bind_wayland_display + > wl_drm/wl_dmabuf It depends on a couple of things, really. Firstly, on Mesa's general feature deprecation schedule. Secondly, on external support (Weston/Mutter/Enlightenment are fine, no support yet in KWin/WLC/Smithay/...). Thirdly, on how cleanly we can separate it. If we can break out all the BindWaylandDisplay code more than we already have, it might be easier to maintain. And lastly, on NVIDIA: I believe being a Streams provider requires BindWaylandDisplay, so we might need that to be replaced before we can rip it out of Mesa. Having the comment expanded to cover these might be nice. > egl/wayland: set correct format with wl_dmabuf as wl_drm is missing Reviewed-by: Daniel Stone <dani...@collabora.com> > egl/wayland: remove dri2_surf width/height double init. Acked-by: Daniel Stone <dani...@collabora.com> > egl/wayland: group wl_win specific code together > egl/wayland: make sure HAS_$FORMAT is set for wl_dmabuf Reviewed-by: Daniel Stone <dani...@collabora.com> Cheers, Daniel _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev