From: Emil Velikov <emil.veli...@collabora.com> The functionality is used by glsl and mesa. With the latter already depending on the former.
With this in place the src/util/ static library libmesautil.la no longer has a C++ dependency. Thus objects which use it (like libEGL) don't need the C++ link. Cc: Jason Ekstrand <ja...@jlekstrand.net> Suggested-by: Jason Ekstrand <ja...@jlekstrand.net> Cc: "17.2" <mesa-sta...@lists.freedesktop.org> Fixes: 02cc35937277 ("egl/wayland: Use linux-dmabuf interface for buffers") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101851 Signed-off-by: Emil Velikov <emil.veli...@collabora.com> --- src/compiler/Makefile.sources | 4 +++- src/compiler/glsl/link_uniform_initializers.cpp | 2 +- src/compiler/glsl/link_uniforms.cpp | 2 +- src/compiler/glsl/linker.cpp | 2 +- src/compiler/glsl/shader_cache.cpp | 2 +- src/compiler/glsl/standalone.cpp | 2 +- src/{util => compiler/glsl}/string_to_uint_map.cpp | 0 src/{util => compiler/glsl}/string_to_uint_map.h | 0 src/compiler/glsl/tests/set_uniform_initializer_tests.cpp | 2 +- src/mesa/main/shader_query.cpp | 2 +- src/mesa/main/shaderobj.c | 2 +- src/mesa/program/ir_to_mesa.cpp | 2 +- src/mesa/state_tracker/st_glsl_to_nir.cpp | 2 +- src/util/Makefile.sources | 2 -- 14 files changed, 13 insertions(+), 13 deletions(-) rename src/{util => compiler/glsl}/string_to_uint_map.cpp (100%) rename src/{util => compiler/glsl}/string_to_uint_map.h (100%) diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 6e08dfb8448..a8309a1c592 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -140,7 +140,9 @@ LIBGLSL_FILES = \ glsl/program.h \ glsl/propagate_invariance.cpp \ glsl/s_expression.cpp \ - glsl/s_expression.h + glsl/s_expression.h \ + glsl/string_to_uint_map.cpp \ + glsl/string_to_uint_map.h LIBGLSL_SHADER_CACHE_FILES = \ glsl/shader_cache.cpp \ diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp index e7f9c9d8ac0..84a38793f64 100644 --- a/src/compiler/glsl/link_uniform_initializers.cpp +++ b/src/compiler/glsl/link_uniform_initializers.cpp @@ -25,7 +25,7 @@ #include "ir.h" #include "linker.h" #include "ir_uniform.h" -#include "util/string_to_uint_map.h" +#include "string_to_uint_map.h" /* These functions are put in a "private" namespace instead of being marked * static so that the unit tests can access them. See diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index 1b87c5860b6..99b171d7881 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -27,7 +27,7 @@ #include "ir_uniform.h" #include "glsl_symbol_table.h" #include "program.h" -#include "util/string_to_uint_map.h" +#include "string_to_uint_map.h" #include "ir_array_refcount.h" /** diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index b4784c51199..90c1084c50f 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -75,7 +75,7 @@ #include "program/program.h" #include "util/mesa-sha1.h" #include "util/set.h" -#include "util/string_to_uint_map.h" +#include "string_to_uint_map.h" #include "linker.h" #include "link_varyings.h" #include "ir_optimization.h" diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index cc4d24482d9..887b8954c51 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -59,7 +59,7 @@ #include "program.h" #include "shader_cache.h" #include "util/mesa-sha1.h" -#include "util/string_to_uint_map.h" +#include "string_to_uint_map.h" extern "C" { #include "main/enums.h" diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp index 52554bb92a2..7a84ca72212 100644 --- a/src/compiler/glsl/standalone.cpp +++ b/src/compiler/glsl/standalone.cpp @@ -36,7 +36,7 @@ #include "loop_analysis.h" #include "standalone_scaffolding.h" #include "standalone.h" -#include "util/string_to_uint_map.h" +#include "string_to_uint_map.h" #include "util/set.h" #include "linker.h" #include "glsl_parser_extras.h" diff --git a/src/util/string_to_uint_map.cpp b/src/compiler/glsl/string_to_uint_map.cpp similarity index 100% rename from src/util/string_to_uint_map.cpp rename to src/compiler/glsl/string_to_uint_map.cpp diff --git a/src/util/string_to_uint_map.h b/src/compiler/glsl/string_to_uint_map.h similarity index 100% rename from src/util/string_to_uint_map.h rename to src/compiler/glsl/string_to_uint_map.h diff --git a/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp b/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp index d30abc320b3..94a6d270ec4 100644 --- a/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp +++ b/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp @@ -25,7 +25,7 @@ #include "main/mtypes.h" #include "main/macros.h" #include "util/ralloc.h" -#include "util/string_to_uint_map.h" +#include "string_to_uint_map.h" #include "uniform_initializer_utils.h" namespace linker { diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index f2bdcaab121..64e68b4a26d 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -37,7 +37,7 @@ #include "compiler/glsl/glsl_symbol_table.h" #include "compiler/glsl/ir.h" #include "compiler/glsl/program.h" -#include "util/string_to_uint_map.h" +#include "compiler/glsl/string_to_uint_map.h" static GLint diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 8a5fa5e2dfc..b9d1079a35a 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -30,6 +30,7 @@ */ +#include "compiler/glsl/string_to_uint_map.h" #include "main/glheader.h" #include "main/context.h" #include "main/hash.h" @@ -40,7 +41,6 @@ #include "program/program.h" #include "program/prog_parameter.h" #include "util/ralloc.h" -#include "util/string_to_uint_map.h" #include "util/u_atomic.h" /**********************************************************************/ diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 775211cefb5..eb87fc5e04b 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -47,12 +47,12 @@ #include "compiler/glsl/linker.h" #include "compiler/glsl/program.h" #include "compiler/glsl/shader_cache.h" +#include "compiler/glsl/string_to_uint_map.h" #include "program/prog_instruction.h" #include "program/prog_optimize.h" #include "program/prog_print.h" #include "program/program.h" #include "program/prog_parameter.h" -#include "util/string_to_uint_map.h" static int swizzle_for_size(int size); diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index 89f78884389..6b6e3dbd08c 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -35,7 +35,6 @@ #include "main/errors.h" #include "main/shaderapi.h" #include "main/uniforms.h" -#include "util/string_to_uint_map.h" #include "st_context.h" #include "st_program.h" @@ -45,6 +44,7 @@ #include "compiler/glsl_types.h" #include "compiler/glsl/glsl_to_nir.h" #include "compiler/glsl/ir.h" +#include "compiler/glsl/string_to_uint_map.h" /* Depending on PIPE_CAP_TGSI_TEXCOORD (st->needs_texcoord_semantic) we diff --git a/src/util/Makefile.sources b/src/util/Makefile.sources index 8ea5f29533b..8a8c3b359f3 100644 --- a/src/util/Makefile.sources +++ b/src/util/Makefile.sources @@ -37,8 +37,6 @@ MESA_UTIL_FILES := \ simple_list.h \ slab.c \ slab.h \ - string_to_uint_map.cpp \ - string_to_uint_map.h \ strndup.h \ strtod.c \ strtod.h \ -- 2.13.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev