> > Actually I can still get into a wierd place where simple tests that > readback fail. > > I'll try and dig some more.
Ignore previous, the problem is you don't zero the other coords in the vertex buffer, so r600 sees a TXF 2D but passes all 4 texture coord to the hw. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev