On Tue, 2017-08-08 at 19:11 +0100, Emil Velikov wrote: > On 2 August 2017 at 21:24, Adam Jackson <a...@redhat.com> wrote: > > The device extension string is expected to contain the name of the > > extension defining what kind of device it is, so the caller can know > > what kinds of operations it can perform with it. So that string had > > better be non-empty, hence this trivial extension. > > > > Is there something that forbids a EGL device to advertise an empty string? > I don't recall such text.
Not strictly "forbids" I suppose, but it does seem to be implied. EGL_EXT_device_query says: > The EGL_EXTENSIONS string describes which device extensions are > supported by <device>. The string is of the same format specified > for display and client extension strings in section 3.4. Note that > device extensions are properties of the device, and are distinct > from other extension strings. It's not clear to me what a device that exposes zero device extensions would mean. If you had two such devices, how would you distinguish between them? Probably the device_query spec should make this more explicit. NVIDIA's EGL returns EGL_EXT_device_drm and EGL_NV_device_cuda in this string; I haven't tested on any other implementations (in fact am not aware of other implementations of EXT_device_query). I imagine llvmpipe would say both MESA_device_software and EXT_device_drm if it was rendering to vgem. > Drop "fallback"? Despite how crazy it sounds it's not impossible to > have a system with only software device(s). Good point, fixed. I think I also want to keep this one as a MESA extension, there could be other software devices with meaningfully different capabilities. - ajax _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev